LibGUI: Make Button height adapt to the current font size

This commit is contained in:
Andreas Kling 2023-03-04 00:12:19 +01:00
parent 5979ce8316
commit bb4b747424
Notes: sideshowbarker 2024-07-17 03:19:14 +09:00

View File

@ -23,8 +23,8 @@ namespace GUI {
Button::Button(String text)
: AbstractButton(move(text))
{
set_min_size({ 40, 22 });
set_preferred_size({ SpecialDimension::OpportunisticGrow, 22 });
set_min_size({ 40, SpecialDimension::Shrink });
set_preferred_size({ SpecialDimension::OpportunisticGrow, SpecialDimension::Shrink });
set_focus_policy(GUI::FocusPolicy::StrongFocus);
on_focus_change = [this](bool has_focus, auto) {
@ -275,24 +275,26 @@ void Button::timer_event(Core::TimerEvent&)
Optional<UISize> Button::calculated_min_size() const
{
int horizontal = 0, vertical = 0;
int width = 0;
int height = 0;
if (!text().is_empty()) {
auto& font = this->font();
horizontal = static_cast<int>(ceilf(font.width(text()))) + 2;
vertical = font.pixel_size_rounded_up() + 4; // FIXME: Use actual maximum total height
width = static_cast<int>(ceilf(font.width(text()))) + 2;
height = font.pixel_size_rounded_up() + 4; // FIXME: Use actual maximum total height
}
if (m_icon) {
vertical = max(vertical, m_icon->height());
horizontal += m_icon->width() + icon_spacing();
height += max(height, m_icon->height());
width += m_icon->width() + icon_spacing();
}
horizontal += 8;
vertical += 4;
width += 8;
height += 4;
return UISize(horizontal, vertical);
height = max(22, height);
return UISize(width, height);
}
}