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Kernel: sys$mprotect protects sub-regions as well as whole ones
Split a region into two/three if the desired mprotect range is a strict subset of an existing region. We can then set the access bits on a new region that is just our desired range and add both the new desired subregion and the leftovers back to our page tables.
This commit is contained in:
parent
9b516e3fb4
commit
bc50a10cc9
Notes:
sideshowbarker
2024-07-19 10:26:22 +09:00
Author: https://github.com/ADKaster Commit: https://github.com/SerenityOS/serenity/commit/bc50a10cc9e Pull-request: https://github.com/SerenityOS/serenity/pull/965 Reviewed-by: https://github.com/awesomekling
@ -239,6 +239,25 @@ static bool validate_mmap_prot(int prot, bool map_stack)
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return true;
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}
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// Carve out a virtual address range from a region and return the two regions on either side
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Vector<Region*, 2> Process::split_region_around_range(const Region& source_region, const Range& desired_range)
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{
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Range old_region_range = source_region.range();
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auto remaining_ranges_after_unmap = old_region_range.carve(desired_range);
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ASSERT(!remaining_ranges_after_unmap.is_empty());
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auto make_replacement_region = [&](const Range& new_range) -> Region& {
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ASSERT(new_range.base() >= old_region_range.base());
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ASSERT(new_range.end() <= old_region_range.end());
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size_t new_range_offset_in_vmobject = source_region.offset_in_vmobject() + (new_range.base().get() - old_region_range.base().get());
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return allocate_split_region(source_region, new_range, new_range_offset_in_vmobject);
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};
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Vector<Region*, 2> new_regions;
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for (auto& new_range : remaining_ranges_after_unmap) {
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new_regions.unchecked_append(&make_replacement_region(new_range));
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}
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return new_regions;
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}
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void* Process::sys$mmap(const Syscall::SC_mmap_params* params)
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{
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if (!validate_read(params, sizeof(Syscall::SC_mmap_params)))
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@ -330,19 +349,8 @@ int Process::sys$munmap(void* addr, size_t size)
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if (auto* old_region = region_containing(range_to_unmap)) {
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if (!old_region->is_mmap())
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return -EPERM;
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Range old_region_range = old_region->range();
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auto remaining_ranges_after_unmap = old_region_range.carve(range_to_unmap);
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ASSERT(!remaining_ranges_after_unmap.is_empty());
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auto make_replacement_region = [&](const Range& new_range) -> Region& {
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ASSERT(new_range.base() >= old_region_range.base());
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ASSERT(new_range.end() <= old_region_range.end());
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size_t new_range_offset_in_vmobject = old_region->offset_in_vmobject() + (new_range.base().get() - old_region_range.base().get());
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return allocate_split_region(*old_region, new_range, new_range_offset_in_vmobject);
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};
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Vector<Region*, 2> new_regions;
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for (auto& new_range : remaining_ranges_after_unmap) {
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new_regions.unchecked_append(&make_replacement_region(new_range));
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}
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auto new_regions = split_region_around_range(*old_region, range_to_unmap);
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// We manually unmap the old region here, specifying that we *don't* want the VM deallocated.
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old_region->unmap(Region::ShouldDeallocateVirtualMemoryRange::No);
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@ -351,7 +359,7 @@ int Process::sys$munmap(void* addr, size_t size)
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// Instead we give back the unwanted VM manually.
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page_directory().range_allocator().deallocate(range_to_unmap);
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// And finally we map the new region(s).
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// And finally we map the new region(s) using our page directory (they were just allocated and don't have one).
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for (auto* new_region : new_regions) {
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new_region->map(page_directory());
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}
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@ -365,18 +373,56 @@ int Process::sys$munmap(void* addr, size_t size)
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int Process::sys$mprotect(void* addr, size_t size, int prot)
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{
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auto* region = region_from_range({ VirtualAddress((u32)addr), size });
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if (!region)
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return -EINVAL;
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if (!region->is_mmap())
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return -EPERM;
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if (!validate_mmap_prot(prot, region->is_stack()))
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return -EINVAL;
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region->set_readable(prot & PROT_READ);
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region->set_writable(prot & PROT_WRITE);
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region->set_executable(prot & PROT_EXEC);
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region->remap();
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return 0;
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Range range_to_mprotect = { VirtualAddress((u32)addr), size };
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if (auto* whole_region = region_from_range(range_to_mprotect)) {
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if (!whole_region->is_mmap())
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return -EPERM;
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if (!validate_mmap_prot(prot, whole_region->is_stack()))
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return -EINVAL;
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if (whole_region->access() == prot_to_region_access_flags(prot))
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return 0;
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whole_region->set_readable(prot & PROT_READ);
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whole_region->set_writable(prot & PROT_WRITE);
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whole_region->set_executable(prot & PROT_EXEC);
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whole_region->remap();
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return 0;
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}
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// Check if we can carve out the desired range from an existing region
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if (auto* old_region = region_containing(range_to_mprotect)) {
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if (!old_region->is_mmap())
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return -EPERM;
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if (!validate_mmap_prot(prot, old_region->is_stack()))
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return -EINVAL;
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if (old_region->access() == prot_to_region_access_flags(prot))
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return 0;
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// This vector is the region(s) adjacent to our range.
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// We need to allocate a new region for the range we wanted to change permission bits on.
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auto adjacent_regions = split_region_around_range(*old_region, range_to_mprotect);
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size_t new_range_offset_in_vmobject = old_region->offset_in_vmobject() + (range_to_mprotect.base().get() - old_region->range().base().get());
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auto& new_region = allocate_split_region(*old_region, range_to_mprotect, new_range_offset_in_vmobject);
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new_region.set_readable(prot & PROT_READ);
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new_region.set_writable(prot & PROT_WRITE);
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new_region.set_executable(prot & PROT_EXEC);
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// Unmap the old region here, specifying that we *don't* want the VM deallocated.
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old_region->unmap(Region::ShouldDeallocateVirtualMemoryRange::No);
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deallocate_region(*old_region);
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// Map the new regions using our page directory (they were just allocated and don't have one).
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for (auto* adjacent_region : adjacent_regions) {
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adjacent_region->map(page_directory());
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}
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new_region.map(page_directory());
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return 0;
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}
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// FIXME: We should also support mprotect() across multiple regions. (#175) (#964)
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return -EINVAL;
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}
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int Process::sys$madvise(void* address, size_t size, int advice)
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@ -292,6 +292,7 @@ public:
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bool deallocate_region(Region& region);
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Region& allocate_split_region(const Region& source_region, const Range&, size_t offset_in_vmobject);
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Vector<Region*, 2> split_region_around_range(const Region& source_region, const Range&);
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void set_being_inspected(bool b) { m_being_inspected = b; }
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bool is_being_inspected() const { return m_being_inspected; }
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