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Chess+ChessEngine: Fix stockfish by setting correct blocking flag
Stockfish apparently cannot handle non-blocking I/O, and it does not make sense to assume that all chess engines can do so. Fixes #18946.
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parent
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commit
bdeccf8844
Notes:
sideshowbarker
2024-07-17 20:19:08 +09:00
Author: https://github.com/BenWiederhake Commit: https://github.com/SerenityOS/serenity/commit/bdeccf8844 Pull-request: https://github.com/SerenityOS/serenity/pull/18965 Reviewed-by: https://github.com/ADKaster ✅
@ -7,6 +7,7 @@
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#include "Engine.h"
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#include <LibCore/File.h>
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#include <LibCore/System.h>
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#include <fcntl.h>
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#include <spawn.h>
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#include <stdio.h>
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@ -27,12 +28,12 @@ void Engine::connect_to_engine_service()
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{
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int wpipefds[2];
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int rpipefds[2];
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if (pipe2(wpipefds, O_CLOEXEC | O_NONBLOCK) < 0) {
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if (pipe2(wpipefds, O_CLOEXEC) < 0) {
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perror("pipe2");
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VERIFY_NOT_REACHED();
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}
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if (pipe2(rpipefds, O_CLOEXEC | O_NONBLOCK) < 0) {
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if (pipe2(rpipefds, O_CLOEXEC) < 0) {
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perror("pipe2");
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VERIFY_NOT_REACHED();
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}
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@ -55,9 +56,11 @@ void Engine::connect_to_engine_service()
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close(rpipefds[1]);
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auto infile = Core::File::adopt_fd(rpipefds[0], Core::File::OpenMode::Read).release_value_but_fixme_should_propagate_errors();
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infile->set_blocking(false).release_value_but_fixme_should_propagate_errors();
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set_in(move(infile)).release_value_but_fixme_should_propagate_errors();
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auto outfile = Core::File::adopt_fd(wpipefds[1], Core::File::OpenMode::Write).release_value_but_fixme_should_propagate_errors();
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outfile->set_blocking(false).release_value_but_fixme_should_propagate_errors();
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set_out(move(outfile));
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send_command(Chess::UCI::UCICommand());
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@ -16,7 +16,11 @@ ErrorOr<int> serenity_main(Main::Arguments)
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Core::EventLoop loop;
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TRY(Core::System::unveil(nullptr, nullptr));
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auto engine = TRY(ChessEngine::try_create(TRY(Core::File::standard_input()), TRY(Core::File::standard_output())));
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auto infile = TRY(Core::File::standard_input());
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TRY(infile->set_blocking(false));
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auto outfile = TRY(Core::File::standard_output());
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TRY(outfile->set_blocking(false));
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auto engine = TRY(ChessEngine::try_create(move(infile), move(outfile)));
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engine->on_quit = [&](auto status_code) {
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loop.quit(status_code);
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};
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