UserspaceEmulator: Improve detection of memory leaks

Previous a mallocation was marked as 'reachable' when any other
mallocation or memory region had a pointer to that mallocation. However
there could be the situation that two mallocations have pointers to each
other while still being unreachable from anywhere else. They would be
marked as 'reachable' regardless.

This patch replaces the old way of detemining whether a mallocation is
reachable by analyzing the dependencies of the different mallocations
using a graph-approach. Now mallocations are only reachable if pointed
to by other reachable mallocations or other memory regions.

A nice bonus is that this gets rid of a nested for_each_mallocation, so
the complexity of leak finding becomes linear instead of quadratic.
This commit is contained in:
Tobias Christiansen 2021-04-10 00:29:20 +02:00 committed by Andreas Kling
parent 86290c0e4e
commit c4a9f0db82
Notes: sideshowbarker 2024-07-18 20:28:35 +09:00
2 changed files with 83 additions and 28 deletions

View File

@ -1,5 +1,6 @@
/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Tobias Christiansen <tobi@tobyase.de>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -306,36 +307,40 @@ void MallocTracer::audit_write(const Region& region, FlatPtr address, size_t siz
}
}
bool MallocTracer::is_reachable(const Mallocation& mallocation) const
void MallocTracer::populate_memory_graph()
{
VERIFY(!mallocation.freed);
bool reachable = false;
// 1. Search in active (non-freed) mallocations for pointers to this mallocation
for_each_mallocation([&](auto& other_mallocation) {
if (&mallocation == &other_mallocation)
// Create Node for each live Mallocation
for_each_mallocation([&](auto& mallocation) {
if (mallocation.freed)
return IterationDecision::Continue;
if (other_mallocation.freed)
m_memory_graph.set(mallocation.address, {});
return IterationDecision::Continue;
size_t pointers_in_mallocation = other_mallocation.size / sizeof(u32);
});
// Find pointers from each memory region to another
for_each_mallocation([&](auto& mallocation) {
if (mallocation.freed)
return IterationDecision::Continue;
size_t pointers_in_mallocation = mallocation.size / sizeof(u32);
auto& edges_from_mallocation = m_memory_graph.find(mallocation.address)->value;
for (size_t i = 0; i < pointers_in_mallocation; ++i) {
auto value = m_emulator.mmu().read32({ 0x23, other_mallocation.address + i * sizeof(u32) });
if (value.value() == mallocation.address && !value.is_uninitialized()) {
auto value = m_emulator.mmu().read32({ 0x23, mallocation.address + i * sizeof(u32) });
auto other_address = value.value();
if (!value.is_uninitialized() && m_memory_graph.contains(value.value())) {
#if REACHABLE_DEBUG
reportln("mallocation {:p} is reachable from other mallocation {:p}", mallocation.address, other_mallocation.address);
reportln("region/mallocation {:p} is reachable from other mallocation {:p}", other_address, mallocation.address);
#endif
reachable = true;
return IterationDecision::Break;
edges_from_mallocation.edges_from_node.append(other_address);
}
}
return IterationDecision::Continue;
});
if (reachable)
return true;
// 2. Search in other memory regions for pointers to this mallocation
// Find mallocations that are pointed to by other regions
Vector<FlatPtr> reachable_mallocations = {};
m_emulator.mmu().for_each_region([&](auto& region) {
// Skip the stack
if (region.is_stack())
@ -349,19 +354,49 @@ bool MallocTracer::is_reachable(const Mallocation& mallocation) const
return IterationDecision::Continue;
size_t pointers_in_region = region.size() / sizeof(u32);
for (size_t i = 0; i < pointers_in_region; ++i) {
auto value = region.read32(i * sizeof(u32));
if (value.value() == mallocation.address && !value.is_uninitialized()) {
auto other_address = value.value();
if (!value.is_uninitialized() && m_memory_graph.contains(value.value())) {
#if REACHABLE_DEBUG
reportln("mallocation {:p} is reachable from region {:p}-{:p}", mallocation.address, region.base(), region.end() - 1);
reportln("region/mallocation {:p} is reachable from region {:p}-{:p}", other_address, region.base(), region.end() - 1);
#endif
reachable = true;
return IterationDecision::Break;
m_memory_graph.find(other_address)->value.is_reachable = true;
reachable_mallocations.append(other_address);
}
}
return IterationDecision::Continue;
});
return reachable;
// Propagate reachability
// There are probably better ways to do that
Vector<FlatPtr> visited = {};
for (size_t i = 0; i < reachable_mallocations.size(); ++i) {
auto reachable = reachable_mallocations.at(i);
if (visited.contains_slow(reachable))
continue;
visited.append(reachable);
auto& mallocation_node = m_memory_graph.find(reachable)->value;
if (!mallocation_node.is_reachable)
mallocation_node.is_reachable = true;
for (auto& edge : mallocation_node.edges_from_node) {
reachable_mallocations.append(edge);
}
}
}
void MallocTracer::dump_memory_graph()
{
for (auto& key : m_memory_graph.keys()) {
auto value = m_memory_graph.find(key)->value;
dbgln("Block {:p} [{}reachable] ({} edges)", key, !value.is_reachable ? "not " : "", value.edges_from_node.size());
for (auto& edge : value.edges_from_node) {
dbgln(" -> {:p}", edge);
}
}
}
void MallocTracer::dump_leak_report()
@ -370,10 +405,20 @@ void MallocTracer::dump_leak_report()
size_t bytes_leaked = 0;
size_t leaks_found = 0;
populate_memory_graph();
#if REACHABLE_DEBUG
dump_memory_graph();
#endif
for_each_mallocation([&](auto& mallocation) {
if (mallocation.freed)
return IterationDecision::Continue;
if (is_reachable(mallocation))
auto& value = m_memory_graph.find(mallocation.address)->value;
if (value.is_reachable)
return IterationDecision::Continue;
++leaks_found;
bytes_leaked += mallocation.size;
@ -387,5 +432,4 @@ void MallocTracer::dump_leak_report()
else
reportln("\n=={}== \033[31;1m{} leak(s) found: {} byte(s) leaked\033[0m", getpid(), leaks_found, bytes_leaked);
}
}

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@ -39,6 +39,14 @@ namespace UserspaceEmulator {
class Emulator;
class SoftCPU;
struct GraphNode {
Vector<FlatPtr> edges_from_node {};
bool is_reachable { false };
};
using MemoryGraph = HashMap<FlatPtr, GraphNode>;
struct Mallocation {
bool contains(FlatPtr a) const
{
@ -87,10 +95,14 @@ private:
Mallocation* find_mallocation(FlatPtr);
Mallocation* find_mallocation_before(FlatPtr);
Mallocation* find_mallocation_after(FlatPtr);
bool is_reachable(const Mallocation&) const;
void dump_memory_graph();
void populate_memory_graph();
Emulator& m_emulator;
MemoryGraph m_memory_graph {};
bool m_auditing_enabled { true };
};
@ -112,5 +124,4 @@ ALWAYS_INLINE Mallocation* MallocTracer::find_mallocation(const Region& region,
return nullptr;
return mallocation;
}
}