Everywhere: Refactor 'muted' to 'main_mix_muted' in all AudioConnections

The 'muted' methods referred to the 'main mix muted' but it wasn't
really clear from the name. This change will be useful because in the
next commit, a 'self muted' state will be added to each audio client
connection.
This commit is contained in:
Elyse 2021-11-01 18:52:22 -06:00 committed by Brian Gianforcaro
parent 60fa8ac109
commit c78a8b94c5
Notes: sideshowbarker 2024-07-17 22:17:26 +09:00
9 changed files with 22 additions and 22 deletions

View File

@ -30,9 +30,9 @@ public:
, m_show_percent(Config::read_bool("AudioApplet", "Applet", "ShowPercent", false))
{
m_audio_volume = static_cast<int>(m_audio_client->get_main_mix_volume() * 100);
m_audio_muted = m_audio_client->get_muted();
m_audio_muted = m_audio_client->is_main_mix_muted();
m_audio_client->on_muted_state_change = [this](bool muted) {
m_audio_client->on_main_mix_muted_state_change = [this](bool muted) {
if (m_audio_muted == muted)
return;
m_mute_box->set_checked(!m_audio_muted);
@ -104,7 +104,7 @@ public:
m_mute_box->set_tooltip(m_audio_muted ? "Unmute" : "Mute");
m_mute_box->on_checked = [&](bool is_muted) {
m_mute_box->set_tooltip(is_muted ? "Unmute" : "Mute");
m_audio_client->set_muted(is_muted);
m_audio_client->set_main_mix_muted(is_muted);
GUI::Application::the()->hide_tooltip();
};
}
@ -130,7 +130,7 @@ private:
return;
}
if (event.button() == GUI::MouseButton::Secondary) {
m_audio_client->set_muted(!m_audio_muted);
m_audio_client->set_main_mix_muted(!m_audio_muted);
update();
}
}

View File

@ -45,10 +45,10 @@ void ClientConnection::finished_playing_buffer(i32 buffer_id)
on_finish_playing_buffer(buffer_id);
}
void ClientConnection::muted_state_changed(bool muted)
void ClientConnection::main_mix_muted_state_changed(bool muted)
{
if (on_muted_state_change)
on_muted_state_change(muted);
if (on_main_mix_muted_state_change)
on_main_mix_muted_state_change(muted);
}
void ClientConnection::main_mix_volume_changed(double volume)

View File

@ -24,7 +24,7 @@ public:
void async_enqueue(Buffer const&);
Function<void(i32 buffer_id)> on_finish_playing_buffer;
Function<void(bool muted)> on_muted_state_change;
Function<void(bool muted)> on_main_mix_muted_state_change;
Function<void(double volume)> on_main_mix_volume_change;
Function<void(double volume)> on_client_volume_change;
@ -32,7 +32,7 @@ private:
ClientConnection();
virtual void finished_playing_buffer(i32) override;
virtual void muted_state_changed(bool) override;
virtual void main_mix_muted_state_changed(bool) override;
virtual void main_mix_volume_changed(double) override;
virtual void client_volume_changed(double) override;
};

View File

@ -3,7 +3,7 @@
endpoint AudioClient
{
finished_playing_buffer(i32 buffer_id) =|
muted_state_changed(bool muted) =|
main_mix_muted_state_changed(bool muted) =|
main_mix_volume_changed(double volume) =|
client_volume_changed(double volume) =|
}

View File

@ -3,8 +3,8 @@
endpoint AudioServer
{
// Mixer functions
set_muted(bool muted) => ()
get_muted() => (bool muted)
set_main_mix_muted(bool muted) => ()
is_main_mix_muted() => (bool muted)
get_main_mix_volume() => (double volume)
set_main_mix_volume(double volume) => ()
get_self_volume() => (double volume)

View File

@ -43,9 +43,9 @@ void ClientConnection::did_finish_playing_buffer(Badge<ClientAudioStream>, int b
async_finished_playing_buffer(buffer_id);
}
void ClientConnection::did_change_muted_state(Badge<Mixer>, bool muted)
void ClientConnection::did_change_main_mix_muted_state(Badge<Mixer>, bool muted)
{
async_muted_state_changed(muted);
async_main_mix_muted_state_changed(muted);
}
void ClientConnection::did_change_main_mix_volume(Badge<Mixer>, double volume)
@ -140,12 +140,12 @@ Messages::AudioServer::GetPlayingBufferResponse ClientConnection::get_playing_bu
return id;
}
Messages::AudioServer::GetMutedResponse ClientConnection::get_muted()
Messages::AudioServer::IsMainMixMutedResponse ClientConnection::is_main_mix_muted()
{
return m_mixer.is_muted();
}
void ClientConnection::set_muted(bool muted)
void ClientConnection::set_main_mix_muted(bool muted)
{
m_mixer.set_muted(muted);
}

View File

@ -27,7 +27,7 @@ public:
void did_finish_playing_buffer(Badge<ClientAudioStream>, int buffer_id);
void did_change_client_volume(Badge<ClientAudioStream>, double volume);
void did_change_muted_state(Badge<Mixer>, bool muted);
void did_change_main_mix_muted_state(Badge<Mixer>, bool muted);
void did_change_main_mix_volume(Badge<Mixer>, double volume);
virtual void die() override;
@ -47,8 +47,8 @@ private:
virtual void set_paused(bool) override;
virtual void clear_buffer(bool) override;
virtual Messages::AudioServer::GetPlayingBufferResponse get_playing_buffer() override;
virtual Messages::AudioServer::GetMutedResponse get_muted() override;
virtual void set_muted(bool) override;
virtual Messages::AudioServer::IsMainMixMutedResponse is_main_mix_muted() override;
virtual void set_main_mix_muted(bool) override;
virtual void set_sample_rate(u32 sample_rate) override;
virtual Messages::AudioServer::GetSampleRateResponse get_sample_rate() override;

View File

@ -161,7 +161,7 @@ void Mixer::set_muted(bool muted)
request_setting_sync();
ClientConnection::for_each([muted](ClientConnection& client) {
client.did_change_muted_state({}, muted);
client.did_change_main_mix_muted_state({}, muted);
});
}

View File

@ -78,7 +78,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
break;
}
case AudioVariable::Mute: {
bool muted = audio_client->get_muted();
bool muted = audio_client->is_main_mix_muted();
if (human_mode)
outln("Muted: {}", muted ? "Yes" : "No");
else
@ -151,7 +151,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
}
case AudioVariable::Mute: {
bool& mute = to_set.value.get<bool>();
audio_client->set_muted(mute);
audio_client->set_main_mix_muted(mute);
break;
}
case AudioVariable::SampleRate: {