ThemeEditor: Add Actions to save preview_palette to theme file

This patch adds a save and save as Action to the file menu allowing
to export all colors into an ini file.
This commit is contained in:
networkException 2021-08-19 00:07:39 +02:00 committed by Andreas Kling
parent acde7d12b0
commit d51072629d
Notes: sideshowbarker 2024-07-18 05:25:15 +09:00
2 changed files with 43 additions and 7 deletions

View File

@ -9,4 +9,4 @@ set(SOURCES
)
serenity_app(ThemeEditor ICON app-theme-editor)
target_link_libraries(ThemeEditor LibGUI)
target_link_libraries(ThemeEditor LibGUI LibFileSystemAccessClient)

View File

@ -1,10 +1,13 @@
/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Jakob-Niklas See <git@nwex.de>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "PreviewWidget.h"
#include <LibCore/ConfigFile.h>
#include <LibFileSystemAccessClient/Client.h>
#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/ColorInput.h>
@ -55,11 +58,16 @@ int main(int argc, char** argv)
auto app = GUI::Application::construct(argc, argv);
if (pledge("stdio recvfd sendfd thread rpath", nullptr) < 0) {
if (pledge("stdio recvfd sendfd thread rpath unix", nullptr) < 0) {
perror("pledge");
return 1;
}
if (unveil("/tmp/portal/filesystemaccess", "rw") < 0) {
perror("unveil");
return 1;
}
if (unveil("/res", "r") < 0) {
perror("unveil");
return 1;
@ -76,9 +84,42 @@ int main(int argc, char** argv)
auto window = GUI::Window::construct();
Vector<Gfx::ColorRole> color_roles;
#define __ENUMERATE_COLOR_ROLE(role) color_roles.append(Gfx::ColorRole::role);
ENUMERATE_COLOR_ROLES(__ENUMERATE_COLOR_ROLE)
#undef __ENUMERATE_COLOR_ROLE
auto& file_menu = window->add_menu("&File");
file_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); }));
Optional<String> path = {};
auto save_to_result = [&](FileSystemAccessClient::Result result) {
if (result.error != 0)
return;
path = result.chosen_file;
auto theme = Core::ConfigFile::open(*result.chosen_file, *result.fd);
for (auto role : color_roles) {
theme->write_entry("Colors", to_string(role), preview_palette.color(role).to_string());
}
theme->sync();
};
file_menu.add_action(GUI::CommonActions::make_save_action([&](auto&) {
if (path.has_value()) {
save_to_result(FileSystemAccessClient::Client::the().request_file(window->window_id(), *path, Core::OpenMode::WriteOnly | Core::OpenMode::Truncate));
} else {
save_to_result(FileSystemAccessClient::Client::the().save_file(window->window_id(), "Theme", "ini"));
}
}));
file_menu.add_action(GUI::CommonActions::make_save_as_action([&](auto&) {
save_to_result(FileSystemAccessClient::Client::the().save_file(window->window_id(), "Theme", "ini"));
}));
auto& help_menu = window->add_menu("&Help");
help_menu.add_action(GUI::CommonActions::make_about_action("Theme Editor", app_icon, window));
@ -96,11 +137,6 @@ int main(int argc, char** argv)
auto& combo_box = horizontal_container.add<GUI::ComboBox>();
auto& color_input = horizontal_container.add<GUI::ColorInput>();
Vector<Gfx::ColorRole> color_roles;
#define __ENUMERATE_COLOR_ROLE(role) color_roles.append(Gfx::ColorRole::role);
ENUMERATE_COLOR_ROLES(__ENUMERATE_COLOR_ROLE)
#undef __ENUMERATE_COLOR_ROLE
combo_box.set_only_allow_values_from_model(true);
combo_box.set_model(adopt_ref(*new ColorRoleModel(color_roles)));
combo_box.on_change = [&](auto&, auto& index) {