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LibWeb: Use target's global object when creating focus/blur events
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sideshowbarker
2024-07-17 07:25:52 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/d7c6298d8b Pull-request: https://github.com/SerenityOS/serenity/pull/14816 Reviewed-by: https://github.com/ADKaster Reviewed-by: https://github.com/linusg ✅
@ -259,7 +259,7 @@ static void run_focus_update_steps(Vector<JS::Handle<DOM::Node>> old_chain, Vect
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// with related blur target as the related target.
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if (blur_event_target) {
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// FIXME: Implement the "fire a focus event" spec operation.
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auto blur_event = UIEvents::FocusEvent::create(verify_cast<DOM::Node>(*blur_event_target).document().window(), HTML::EventNames::blur);
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auto blur_event = UIEvents::FocusEvent::create(blur_event_target->global_object(), HTML::EventNames::blur);
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blur_event->set_related_target(related_blur_target);
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blur_event_target->dispatch_event(*blur_event);
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}
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@ -302,7 +302,7 @@ static void run_focus_update_steps(Vector<JS::Handle<DOM::Node>> old_chain, Vect
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// with related focus target as the related target.
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if (focus_event_target) {
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// FIXME: Implement the "fire a focus event" spec operation.
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auto focus_event = UIEvents::FocusEvent::create(verify_cast<DOM::Node>(*focus_event_target).document().window(), HTML::EventNames::focus);
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auto focus_event = UIEvents::FocusEvent::create(focus_event_target->global_object(), HTML::EventNames::focus);
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focus_event->set_related_target(related_focus_target);
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focus_event_target->dispatch_event(*focus_event);
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}
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