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Kernel: Properly align stack for signal handlers
The System V ABI requires that the stack is 16-byte aligned on function call. Confusingly, however, they mean that the stack must be aligned this way **before** the `CALL` instruction is executed. That instruction pushes the return value onto the stack, so the callee will actually see the stack pointer as a value `sizeof(FlatPtr)` smaller. The signal trampoline was written with this in mind, but `setup_stack` aligned the entire stack, *including the return address* to a 16-byte boundary. Because of this, the trampoline subtracted too much from the stack pointer, thus misaligning it. This was not a problem on i686 because we didn't execute any instructions from signal handlers that would require memory operands to be aligned to more than 4 bytes. This is not the case, however, on x86_64, where SSE instructions are enabled by default and they require 16-byte aligned operands. Running such instructions raised a GP fault, immediately killing the offending program with a SIGSEGV signal. This issue caused TestKernelAlarm to fail in LibC when ran locally, and at one point, the zsh port was affected too. Fixes #9291
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sideshowbarker
2024-07-18 01:56:19 +09:00
Author: https://github.com/BertalanD Commit: https://github.com/SerenityOS/serenity/commit/db71c36657d Pull-request: https://github.com/SerenityOS/serenity/pull/10625 Issue: https://github.com/SerenityOS/serenity/issues/9291
@ -932,11 +932,11 @@ DispatchSignalResult Thread::dispatch_signal(u8 signal)
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#if ARCH(I386)
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// Align the stack to 16 bytes.
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// Note that we push 56 bytes (4 * 14) on to the stack,
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// so we need to account for this here.
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// 56 % 16 = 8, so we only need to take 8 bytes into consideration for
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// Note that we push 52 bytes (4 * 13) on to the stack
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// before the return address, so we need to account for this here.
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// 56 % 16 = 4, so we only need to take 4 bytes into consideration for
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// the stack alignment.
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FlatPtr stack_alignment = (stack - 8) % 16;
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FlatPtr stack_alignment = (stack - 4) % 16;
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stack -= stack_alignment;
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push_value_on_user_stack(stack, ret_flags);
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@ -952,12 +952,12 @@ DispatchSignalResult Thread::dispatch_signal(u8 signal)
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push_value_on_user_stack(stack, state.edi);
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#else
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// Align the stack to 16 bytes.
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// Note that we push 176 bytes (8 * 22) on to the stack,
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// so we need to account for this here.
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// 22 % 2 = 0, so we dont need to take anything into consideration
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// for the alignment.
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// Note that we push 168 bytes (8 * 21) on to the stack
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// before the return address, so we need to account for this here.
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// 168 % 16 = 8, so we only need to take 8 bytes into consideration for
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// the stack alignment.
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// We also are not allowed to touch the thread's red-zone of 128 bytes
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FlatPtr stack_alignment = stack % 16;
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FlatPtr stack_alignment = (stack - 8) % 16;
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stack -= 128 + stack_alignment;
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push_value_on_user_stack(stack, ret_flags);
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@ -986,13 +986,14 @@ DispatchSignalResult Thread::dispatch_signal(u8 signal)
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push_value_on_user_stack(stack, signal);
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push_value_on_user_stack(stack, handler_vaddr.get());
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VERIFY((stack % 16) == 0);
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push_value_on_user_stack(stack, 0); // push fake return address
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// We write back the adjusted stack value into the register state.
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// We have to do this because we can't just pass around a reference to a packed field, as it's UB.
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state.set_userspace_sp(stack);
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VERIFY((stack % 16) == 0);
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};
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// We now place the thread state on the userspace stack.
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