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Ports: Fix tuxracer port to use sdl12-compat instead of SDL2
This commit is contained in:
parent
d10071ce42
commit
f578247cdf
Notes:
sideshowbarker
2024-07-17 21:26:19 +09:00
Author: https://github.com/lightspot21 Commit: https://github.com/SerenityOS/serenity/commit/f578247cdf Pull-request: https://github.com/SerenityOS/serenity/pull/14124 Reviewed-by: https://github.com/BertalanD Reviewed-by: https://github.com/timschumi ✅
@ -5,7 +5,7 @@ version="0.61"
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files="http://ftp.e.kth.se/pub/mpkg/distfiles/tuxracer/${version}/tuxracer-${version}.tar.gz tuxracer-${version}.tar.gz a311d09080598fe556134d4b9faed7dc0c2ed956ebb10d062e5d4df022f91eff
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http://ftp.e.kth.se/pub/mpkg/distfiles/tuxracer/${version}/tuxracer-data-${version}.tar.gz tuxracer-data-${version}.tar.gz 3783d204b7bb1ed16aa5e5a1d5944de10fbee05bc7cebb8f616fce84301f3651"
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auth_type=sha256
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depends=("glu" "SDL2" "SDL2_mixer" "tcl")
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depends=("glu" "SDL_mixer" "sdl12-compat" "tcl")
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configopts=(
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"--with-gl-inc=${SERENITY_INSTALL_ROOT}/usr/include/LibGL"
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"--with-gl-lib-name=gl"
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@ -17,17 +17,8 @@ launcher_name="Tux Racer"
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launcher_category="Games"
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launcher_command="/usr/local/bin/tuxracer"
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pre_configure() {
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export CFLAGS="-I${SERENITY_INSTALL_ROOT}/usr/local/include/SDL2"
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export CXXFLAGS="-I${SERENITY_INSTALL_ROOT}/usr/local/include/SDL2"
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export LIBS="-lSDL2"
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}
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post_configure() {
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unset LIBS
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unset CXXFLAGS
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unset CFLAGS
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}
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# isnan() is a macro -> not linkable
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export ac_cv_func_isnan=yes
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post_install() {
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resourcePath="${SERENITY_INSTALL_ROOT}/usr/local/share/tuxracer"
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@ -1,44 +0,0 @@
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From b00365ebd72508d88bc31da63b56230ed23a5c1d Mon Sep 17 00:00:00 2001
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From: Jelle Raaijmakers <jelle@gmta.nl>
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Date: Fri, 24 Dec 2021 15:24:16 +0100
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Subject: [PATCH 1/2] Explicitly link in SDL2
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Also pretend that isnan() works correctly.
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---
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configure | 6 +++---
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1 file changed, 3 insertions(+), 3 deletions(-)
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diff --git a/configure b/configure
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index 20d409b..e4de165 100755
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--- a/configure
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+++ b/configure
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@@ -1674,7 +1674,7 @@ $ac_func();
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; return 0; }
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EOF
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-if { (eval echo configure:1678: \"$ac_link\") 1>&5; (eval $ac_link) 2>&5; } && test -s conftest${ac_exeext}; then
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+if [ "$ac_func" = "isnan" ]; then
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rm -rf conftest*
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eval "ac_cv_func_$ac_func=yes"
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else
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@@ -3417,7 +3417,7 @@ if eval "test \"`echo '$''{'ac_cv_lib_$ac_lib_var'+set}'`\" = set"; then
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echo $ac_n "(cached) $ac_c" 1>&6
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else
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ac_save_LIBS="$LIBS"
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-LIBS="-lSDL_mixer $LIBS"
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+LIBS="-lSDL2_mixer $LIBS"
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cat > conftest.$ac_ext <<EOF
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#line 3423 "configure"
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#include "confdefs.h"
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@@ -3454,7 +3454,7 @@ fi
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if test "x$have_SDL_mixer" = "xyes" ; then
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TR_CPPFLAGS="$TR_CPPFLAGS -DHAVE_SDL_MIXER=1"
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- TR_LIBS="$TR_LIBS -lSDL_mixer"
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+ TR_LIBS="$TR_LIBS -lSDL2_mixer"
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else
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echo "*** SDL_mixer not found. Configuring without audio support."
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fi
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--
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2.36.1
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@ -0,0 +1,69 @@
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From 347946c86f0816ca4a76cfad176db3f7814f53e7 Mon Sep 17 00:00:00 2001
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From: Jelle Raaijmakers <jelle@gmta.nl>
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Date: Fri, 24 Dec 2021 15:24:16 +0100
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Subject: [PATCH 1/3] Fix config macro reference syntax
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---
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src/game_config.c | 24 ++++++++++++------------
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1 file changed, 12 insertions(+), 12 deletions(-)
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diff --git a/src/game_config.c b/src/game_config.c
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index f12bb2d..6d1e979 100644
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--- a/src/game_config.c
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+++ b/src/game_config.c
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@@ -114,26 +114,26 @@ struct param {
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*/
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#define INIT_PARAM( nam, val, typename, commnt ) \
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- Params. ## nam ## .loaded = False; \
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- Params. ## nam ## .name = #nam; \
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- Params. ## nam ## .deflt. ## typename ## _val = val; \
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- Params. ## nam ## .comment = commnt;
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+ Params.nam.loaded = False; \
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+ Params.nam.name = #nam; \
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+ Params.nam.deflt.typename ## _val = val; \
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+ Params.nam.comment = commnt;
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#define INIT_PARAM_STRING( nam, val, commnt ) \
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INIT_PARAM( nam, val, string, commnt ); \
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- Params. ## nam ## .type = PARAM_STRING;
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+ Params.nam.type = PARAM_STRING;
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#define INIT_PARAM_CHAR( nam, val, commnt ) \
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INIT_PARAM( nam, val, char, commnt ); \
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- Params. ## nam ## .type = PARAM_CHAR;
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+ Params.nam.type = PARAM_CHAR;
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#define INIT_PARAM_INT( nam, val, commnt ) \
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INIT_PARAM( nam, val, int, commnt ); \
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- Params. ## nam ## .type = PARAM_INT;
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+ Params.nam.type = PARAM_INT;
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#define INIT_PARAM_BOOL( nam, val, commnt ) \
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INIT_PARAM( nam, val, bool, commnt ); \
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- Params. ## nam ## .type = PARAM_BOOL;
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+ Params.nam.type = PARAM_BOOL;
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/*
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@@ -310,13 +310,13 @@ void set_param_bool( struct param *p, bool_t new_val )
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*/
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#define FN_PARAM( name, typename, type ) \
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type getparam_ ## name() { \
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- if ( !Params. ## name ## .loaded ) { \
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- fetch_param_ ## typename( &( Params. ## name ) ); \
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+ if ( !Params.name.loaded ) { \
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+ fetch_param_ ## typename( &( Params.name ) ); \
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} \
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- return Params. ## name ## .val. ## typename ## _val; \
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+ return Params.name.val.typename ## _val; \
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} \
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void setparam_ ## name( type val) { \
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- set_param_ ## typename( &( Params. ## name ), val ); }
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+ set_param_ ## typename( &( Params.name ), val ); }
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#define FN_PARAM_STRING( name ) \
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FN_PARAM( name, string, char* )
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--
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2.36.1
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@ -1,396 +0,0 @@
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From 04c10bd91f64e3cbbcd827fc439ef8018473bcc9 Mon Sep 17 00:00:00 2001
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From: Jelle Raaijmakers <jelle@gmta.nl>
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Date: Tue, 28 Dec 2021 00:15:59 +0100
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Subject: [PATCH 2/2] Big bag of random changes to the source
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FIXME: Split this up sensibly
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---
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src/game_config.c | 26 +++++++++----------
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src/keyboard.c | 66 ++++++++++++++++++++++++++---------------------
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src/winsys.c | 45 +++++++++++++++-----------------
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src/winsys.h | 28 ++++++++++----------
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4 files changed, 85 insertions(+), 80 deletions(-)
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diff --git a/src/game_config.c b/src/game_config.c
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index f12bb2d..35b6036 100644
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--- a/src/game_config.c
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+++ b/src/game_config.c
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@@ -114,26 +114,26 @@ struct param {
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*/
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#define INIT_PARAM( nam, val, typename, commnt ) \
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- Params. ## nam ## .loaded = False; \
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- Params. ## nam ## .name = #nam; \
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- Params. ## nam ## .deflt. ## typename ## _val = val; \
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- Params. ## nam ## .comment = commnt;
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+ Params.nam.loaded = False; \
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+ Params.nam.name = #nam; \
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+ Params.nam.deflt.typename ## _val = val; \
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+ Params.nam.comment = commnt;
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#define INIT_PARAM_STRING( nam, val, commnt ) \
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INIT_PARAM( nam, val, string, commnt ); \
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- Params. ## nam ## .type = PARAM_STRING;
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+ Params.nam.type = PARAM_STRING;
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#define INIT_PARAM_CHAR( nam, val, commnt ) \
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INIT_PARAM( nam, val, char, commnt ); \
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- Params. ## nam ## .type = PARAM_CHAR;
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+ Params.nam.type = PARAM_CHAR;
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#define INIT_PARAM_INT( nam, val, commnt ) \
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INIT_PARAM( nam, val, int, commnt ); \
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- Params. ## nam ## .type = PARAM_INT;
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+ Params.nam.type = PARAM_INT;
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#define INIT_PARAM_BOOL( nam, val, commnt ) \
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INIT_PARAM( nam, val, bool, commnt ); \
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- Params. ## nam ## .type = PARAM_BOOL;
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+ Params.nam.type = PARAM_BOOL;
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/*
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@@ -310,13 +310,13 @@ void set_param_bool( struct param *p, bool_t new_val )
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*/
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#define FN_PARAM( name, typename, type ) \
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type getparam_ ## name() { \
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- if ( !Params. ## name ## .loaded ) { \
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- fetch_param_ ## typename( &( Params. ## name ) ); \
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+ if ( !Params.name.loaded ) { \
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+ fetch_param_ ## typename( &( Params.name ) ); \
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} \
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- return Params. ## name ## .val. ## typename ## _val; \
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+ return Params.name.val.typename ## _val; \
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} \
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void setparam_ ## name( type val) { \
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- set_param_ ## typename( &( Params. ## name ), val ); }
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+ set_param_ ## typename( &( Params.name ), val ); }
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#define FN_PARAM_STRING( name ) \
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FN_PARAM( name, string, char* )
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@@ -505,7 +505,7 @@ void init_game_configuration()
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"# decreasing this number, at the cost of lower image quality." );
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INIT_PARAM_BOOL(
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- fullscreen, True,
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+ fullscreen, False,
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"# If true then the game will run in full-screen mode." );
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INIT_PARAM_INT(
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diff --git a/src/keyboard.c b/src/keyboard.c
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index d2b01ed..b0d38f5 100644
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--- a/src/keyboard.c
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+++ b/src/keyboard.c
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@@ -23,11 +23,17 @@
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#include "loop.h"
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#define KEYMAP_SIZE 1000
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-#define KEYTABLE_SIZE WSK_LAST
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-#define SPECIAL_KEYTABLE_SIZE WSK_LAST
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+#define KEYTABLE_SIZE 100
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-static key_cb_t keytable[KEYTABLE_SIZE];
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-static key_cb_t special_keytable[SPECIAL_KEYTABLE_SIZE];
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+static key_cb_t keytable_callback[KEYTABLE_SIZE];
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+static int keytable_key[KEYTABLE_SIZE];
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+static int num_keytable_entries = 0;
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+
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+static key_cb_t special_keytable_callback[KEYTABLE_SIZE];
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+static int special_keytable_key[KEYTABLE_SIZE];
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+static int num_special_keytable_entries = 0;
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+
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+static key_cb_t default_keytable_callback = NULL;
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static keymap_t keymap[KEYMAP_SIZE];
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static int num_keymap_entries = 0;
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@@ -50,19 +56,6 @@ int add_keymap_entry( game_mode_t mode, keymap_class_t keymap_class,
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return 0; /* success */
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}
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-static void fill_keytable( key_cb_t value )
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-{
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- int i;
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-
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- for (i=0; i<KEYTABLE_SIZE; i++) {
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- keytable[i] = value;
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- }
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-
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- for (i=0; i<SPECIAL_KEYTABLE_SIZE; i++) {
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- special_keytable[i] = value;
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- }
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-}
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-
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static int insert_keytable_entries( char *keys, key_cb_t callback )
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{
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key_desc_t *key_list;
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@@ -74,9 +67,13 @@ static int insert_keytable_entries( char *keys, key_cb_t callback )
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if ( num_keys > 0 ) {
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for ( i=0; i<num_keys; i++ ) {
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if ( key_list[i].special ) {
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- special_keytable[ key_list[i].key ] = callback;
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+ special_keytable_callback[num_special_keytable_entries] = callback;
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+ special_keytable_key[num_special_keytable_entries] = key_list[i].key;
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+ ++num_special_keytable_entries;
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} else {
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- keytable[ key_list[i].key ] = callback;
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+ keytable_callback[num_keytable_entries] = callback;
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+ keytable_key[num_keytable_entries] = key_list[i].key;
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+ ++num_keytable_entries;
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}
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}
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@@ -92,15 +89,14 @@ static void init_keytable( game_mode_t mode )
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{
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int i;
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char *keys;
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- fill_keytable( NULL );
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/* Handle default callbacks first */
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for (i=0; i<num_keymap_entries; i++) {
|
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if ( ( keymap[i].mode == mode || keymap[i].mode == ALL_MODES ) &&
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keymap[i].keymap_class == DEFAULT_CALLBACK )
|
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{
|
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- fill_keytable( keymap[i].key_cb );
|
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- }
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+ default_keytable_callback = keymap[i].key_cb;
|
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+ }
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}
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/* Handle other classes */
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@@ -155,7 +151,9 @@ static void keyboard_handler( unsigned int key, bool_t special,
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bool_t release, int x, int y )
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{
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static game_mode_t last_mode = NO_MODE;
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- key_cb_t *table;
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+ int* table_key;
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+ key_cb_t* table_callback;
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+ int num_entries;
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if ( is_mode_change_pending() ) {
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/* Don't process keyboard events until the mode change happens */
|
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@@ -168,18 +166,28 @@ static void keyboard_handler( unsigned int key, bool_t special,
|
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}
|
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if ( special ) {
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- table = special_keytable;
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+ table_callback = special_keytable_callback;
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+ table_key = special_keytable_key;
|
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+ num_entries = num_special_keytable_entries;
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} else {
|
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- table = keytable;
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+ table_callback = keytable_callback;
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+ table_key = keytable_key;
|
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+ num_entries = num_keytable_entries;
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}
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|
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if ( isalpha( key ) ) {
|
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- key = tolower( key );
|
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+ key = tolower( key );
|
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}
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- if ( table[key] != NULL ) {
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- (table[key])( key, special, release, x, y );
|
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- }
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+ // Find index
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+ int callback_index = 0;
|
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+ for (; callback_index < num_entries; ++callback_index) {
|
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+ if (table_key[callback_index] == key)
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+ break;
|
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+ }
|
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+ if (callback_index < num_entries) {
|
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+ (table_callback[callback_index])(key, special, release, x, y);
|
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+ }
|
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}
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|
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void init_keyboard()
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diff --git a/src/winsys.c b/src/winsys.c
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index d932a1d..636d8f2 100644
|
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--- a/src/winsys.c
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+++ b/src/winsys.c
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@@ -36,7 +36,8 @@
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/*---------------------------------------------------------------------------*/
|
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/*---------------------------------------------------------------------------*/
|
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|
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-static SDL_Surface *screen = NULL;
|
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+static SDL_Window *screen = NULL;
|
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+static SDL_GLContext context = NULL;
|
||||
|
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static winsys_display_func_t display_func = NULL;
|
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static winsys_idle_func_t idle_func = NULL;
|
||||
@@ -164,7 +165,7 @@ void winsys_set_passive_motion_func( winsys_motion_func_t func )
|
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*/
|
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void winsys_swap_buffers()
|
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{
|
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- SDL_GL_SwapBuffers();
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+ SDL_GL_SwapWindow(screen);
|
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}
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|
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@@ -177,7 +178,7 @@ void winsys_swap_buffers()
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*/
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void winsys_warp_pointer( int x, int y )
|
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{
|
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- SDL_WarpMouse( x, y );
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+ SDL_WarpMouseInWindow( screen, x, y );
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}
|
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|
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@@ -190,14 +191,14 @@ void winsys_warp_pointer( int x, int y )
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*/
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static void setup_sdl_video_mode()
|
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{
|
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- Uint32 video_flags = SDL_OPENGL;
|
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+ Uint32 video_flags = SDL_WINDOW_OPENGL;
|
||||
int bpp = 0;
|
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int width, height;
|
||||
|
||||
if ( getparam_fullscreen() ) {
|
||||
- video_flags |= SDL_FULLSCREEN;
|
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+ video_flags |= SDL_WINDOW_FULLSCREEN;
|
||||
} else {
|
||||
- video_flags |= SDL_RESIZABLE;
|
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+ video_flags |= SDL_WINDOW_RESIZABLE;
|
||||
}
|
||||
|
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switch ( getparam_bpp_mode() ) {
|
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@@ -224,12 +225,16 @@ static void setup_sdl_video_mode()
|
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width = getparam_x_resolution();
|
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height = getparam_y_resolution();
|
||||
|
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- if ( ( screen = SDL_SetVideoMode( width, height, bpp, video_flags ) ) ==
|
||||
+ if ( ( screen = SDL_CreateWindow("Tuxracer", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, video_flags ) ) ==
|
||||
NULL )
|
||||
{
|
||||
handle_system_error( 1, "Couldn't initialize video: %s",
|
||||
SDL_GetError() );
|
||||
}
|
||||
+
|
||||
+ context = SDL_GL_CreateContext(screen);
|
||||
+ if (context == NULL)
|
||||
+ handle_system_error( 1, "Couldn't initialize video: %s", SDL_GetError() );
|
||||
}
|
||||
|
||||
|
||||
@@ -266,8 +271,7 @@ void winsys_init( int *argc, char **argv, char *window_title,
|
||||
|
||||
setup_sdl_video_mode();
|
||||
|
||||
- SDL_WM_SetCaption( window_title, icon_title );
|
||||
-
|
||||
+ SDL_SetWindowTitle(screen, window_title);
|
||||
}
|
||||
|
||||
|
||||
@@ -280,6 +284,7 @@ void winsys_init( int *argc, char **argv, char *window_title,
|
||||
*/
|
||||
void winsys_shutdown()
|
||||
{
|
||||
+ SDL_GL_DeleteContext(context);
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
@@ -293,12 +298,6 @@ void winsys_shutdown()
|
||||
*/
|
||||
void winsys_enable_key_repeat( bool_t enabled )
|
||||
{
|
||||
- if ( enabled ) {
|
||||
- SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY,
|
||||
- SDL_DEFAULT_REPEAT_INTERVAL );
|
||||
- } else {
|
||||
- SDL_EnableKeyRepeat( 0, 0 );
|
||||
- }
|
||||
}
|
||||
|
||||
|
||||
@@ -330,9 +329,6 @@ void winsys_process_events()
|
||||
|
||||
while (True) {
|
||||
|
||||
- SDL_LockAudio();
|
||||
- SDL_UnlockAudio();
|
||||
-
|
||||
while ( SDL_PollEvent( &event ) ) {
|
||||
|
||||
switch ( event.type ) {
|
||||
@@ -384,18 +380,19 @@ void winsys_process_events()
|
||||
}
|
||||
break;
|
||||
|
||||
- case SDL_VIDEORESIZE:
|
||||
+ case SDL_WINDOWEVENT_RESIZED:
|
||||
setup_sdl_video_mode();
|
||||
if ( reshape_func ) {
|
||||
- (*reshape_func)( event.resize.w,
|
||||
- event.resize.h );
|
||||
+ (*reshape_func)( event.window.data1,
|
||||
+ event.window.data2 );
|
||||
}
|
||||
|
||||
break;
|
||||
- }
|
||||
|
||||
- SDL_LockAudio();
|
||||
- SDL_UnlockAudio();
|
||||
+ case SDL_QUIT:
|
||||
+ winsys_exit(0);
|
||||
+ break;
|
||||
+ }
|
||||
}
|
||||
|
||||
if ( redisplay && display_func ) {
|
||||
diff --git a/src/winsys.h b/src/winsys.h
|
||||
index 4a51f8d..1cf7ca9 100644
|
||||
--- a/src/winsys.h
|
||||
+++ b/src/winsys.h
|
||||
@@ -48,16 +48,16 @@ typedef enum {
|
||||
WSK_NOT_AVAIL = SDLK_UNKNOWN,
|
||||
|
||||
/* Numeric keypad */
|
||||
- WSK_KP0 = SDLK_KP0,
|
||||
- WSK_KP1 = SDLK_KP1,
|
||||
- WSK_KP2 = SDLK_KP2,
|
||||
- WSK_KP3 = SDLK_KP3,
|
||||
- WSK_KP4 = SDLK_KP4,
|
||||
- WSK_KP5 = SDLK_KP5,
|
||||
- WSK_KP6 = SDLK_KP6,
|
||||
- WSK_KP7 = SDLK_KP7,
|
||||
- WSK_KP8 = SDLK_KP8,
|
||||
- WSK_KP9 = SDLK_KP9,
|
||||
+ WSK_KP0 = SDLK_KP_0,
|
||||
+ WSK_KP1 = SDLK_KP_1,
|
||||
+ WSK_KP2 = SDLK_KP_2,
|
||||
+ WSK_KP3 = SDLK_KP_3,
|
||||
+ WSK_KP4 = SDLK_KP_4,
|
||||
+ WSK_KP5 = SDLK_KP_5,
|
||||
+ WSK_KP6 = SDLK_KP_6,
|
||||
+ WSK_KP7 = SDLK_KP_7,
|
||||
+ WSK_KP8 = SDLK_KP_8,
|
||||
+ WSK_KP9 = SDLK_KP_9,
|
||||
WSK_KP_PERIOD = SDLK_KP_PERIOD,
|
||||
WSK_KP_DIVIDE = SDLK_KP_DIVIDE,
|
||||
WSK_KP_MULTIPLY = SDLK_KP_MULTIPLY,
|
||||
@@ -95,17 +95,17 @@ typedef enum {
|
||||
WSK_F15 = SDLK_F15,
|
||||
|
||||
/* Key state modifier keys */
|
||||
- WSK_NUMLOCK = SDLK_NUMLOCK,
|
||||
+ WSK_NUMLOCK = SDLK_NUMLOCKCLEAR,
|
||||
WSK_CAPSLOCK = SDLK_CAPSLOCK,
|
||||
- WSK_SCROLLOCK = SDLK_SCROLLOCK,
|
||||
+ WSK_SCROLLOCK = SDLK_SCROLLLOCK,
|
||||
WSK_RSHIFT = SDLK_RSHIFT,
|
||||
WSK_LSHIFT = SDLK_LSHIFT,
|
||||
WSK_RCTRL = SDLK_RCTRL,
|
||||
WSK_LCTRL = SDLK_LCTRL,
|
||||
WSK_RALT = SDLK_RALT,
|
||||
WSK_LALT = SDLK_LALT,
|
||||
- WSK_RMETA = SDLK_RMETA,
|
||||
- WSK_LMETA = SDLK_LMETA,
|
||||
+ WSK_RMETA = SDLK_RALT,
|
||||
+ WSK_LMETA = SDLK_LALT,
|
||||
|
||||
WSK_LAST
|
||||
|
||||
--
|
||||
2.36.1
|
||||
|
25
Ports/tuxracer/patches/0002-Disable-full-screen.patch
Normal file
25
Ports/tuxracer/patches/0002-Disable-full-screen.patch
Normal file
@ -0,0 +1,25 @@
|
||||
From 8b1b102cd2dce045caf8603aa903bc9265c32cc4 Mon Sep 17 00:00:00 2001
|
||||
From: Jelle Raaijmakers <jelle@gmta.nl>
|
||||
Date: Fri, 24 Dec 2021 15:24:16 +0100
|
||||
Subject: [PATCH 2/3] Disable full screen
|
||||
|
||||
---
|
||||
src/game_config.c | 2 +-
|
||||
1 file changed, 1 insertion(+), 1 deletion(-)
|
||||
|
||||
diff --git a/src/game_config.c b/src/game_config.c
|
||||
index 6d1e979..f4c1c0c 100644
|
||||
--- a/src/game_config.c
|
||||
+++ b/src/game_config.c
|
||||
@@ -505,7 +505,7 @@ void init_game_configuration()
|
||||
"# decreasing this number, at the cost of lower image quality." );
|
||||
|
||||
INIT_PARAM_BOOL(
|
||||
- fullscreen, True,
|
||||
+ fullscreen, False,
|
||||
"# If true then the game will run in full-screen mode." );
|
||||
|
||||
INIT_PARAM_INT(
|
||||
--
|
||||
2.36.1
|
||||
|
@ -0,0 +1,27 @@
|
||||
From 99e0390e8974a0f0438fb95665edc910ef176883 Mon Sep 17 00:00:00 2001
|
||||
From: Grigoris Pavlakis <grigpavl@ece.auth.gr>
|
||||
Date: Mon, 30 May 2022 01:54:22 +0300
|
||||
Subject: [PATCH 3/3] Exit event loop on SDL_QUIT event
|
||||
|
||||
---
|
||||
src/winsys.c | 4 ++++
|
||||
1 file changed, 4 insertions(+)
|
||||
|
||||
diff --git a/src/winsys.c b/src/winsys.c
|
||||
index d932a1d..95eeefa 100644
|
||||
--- a/src/winsys.c
|
||||
+++ b/src/winsys.c
|
||||
@@ -392,6 +392,10 @@ void winsys_process_events()
|
||||
}
|
||||
|
||||
break;
|
||||
+
|
||||
+ case SDL_QUIT:
|
||||
+ winsys_exit( 0 );
|
||||
+ break;
|
||||
}
|
||||
|
||||
SDL_LockAudio();
|
||||
--
|
||||
2.36.1
|
||||
|
@ -1,14 +1,14 @@
|
||||
# Patches for tuxracer on SerenityOS
|
||||
|
||||
## `0001-Explicitly-link-in-SDL2.patch`
|
||||
## `0001-Fix-config-macro-reference-syntax.patch`
|
||||
|
||||
Explicitly link in SDL2
|
||||
Fix macro definitions using old syntax for referring to struct fields
|
||||
|
||||
Also pretend that isnan() works correctly.
|
||||
## `0002-Disable-full-screen.patch`
|
||||
|
||||
## `0002-Big-bag-of-random-changes-to-the-source.patch`
|
||||
Disable full screen by default (start in windowed mode)
|
||||
|
||||
Big bag of random changes to the source
|
||||
|
||||
FIXME: Split this up sensibly
|
||||
## `0003-Exit-event-loop-on-SDL_QUIT-event.patch`
|
||||
|
||||
Check for SDL_QUIT event and exit on its reception
|
||||
Allows the game to close from the window button instead from the menu only
|
||||
|
Loading…
Reference in New Issue
Block a user