Commit Graph

9 Commits

Author SHA1 Message Date
Andreas Kling
9b71307d49 WindowServer: Support windows with alpha channels. And per-WSWindow opacity.
This patch also adds a Format concept to GraphicsBitmap. For now there are
only two formats: RGB32 and RGBA32. Windows with alpha channel have their
backing stores created in the RGBA32 format.

Use this to make Terminal windows semi-transparent for that comfy rice look.
There is one problem here, in that window compositing overdraw incurs
multiple passes of blending of the same pixels. This leads to a mismatch in
opacity which is obviously not good. I will work on this in a later patch.

The alpha blending is currently straight C++. It should be relatively easy
to optimize this using SSE instructions.

For now I'm just happy with the cute effect. :^)
2019-02-19 01:42:53 +01:00
Andreas Kling
640360e958 Move WindowServer to userspace.
This is a monster patch that required changing a whole bunch of things.
There are performance and stability issues all over the place, but it works.
Pretty cool, I have to admit :^)
2019-02-17 00:13:47 +01:00
Andreas Kling
09aaa41e62 SharedGraphics: Rework GraphicsBitmap::create_kernel_only() into create().
And just use mmap() to allocate the pixels.
2019-02-16 12:22:52 +01:00
Andreas Kling
4ea28bf0a5 Kernel: Add a simple shared memory API for two processes only.
And use this to implement shared bitmaps between WindowServer and clients.
2019-02-16 12:13:43 +01:00
Andreas Kling
443b043b49 WindowServer: Start implementing a menu system.
I'm going with a global top-of-the-screen menu instead of per-window menus.
The basic idea is that menus will live in the WindowServer and clients can
create menus via WindowServer requests.
2019-02-11 09:47:10 +01:00
Andreas Kling
887b4a7a1a Start working on a simple Launcher app.
Let GButton have an optional icon (GraphicsBitmap) that gets rendered in the
middle of the button if present.

Also add GraphicsBitmap::load_from_file() which allows mmap'ed RGBA32 files.
I wrote a little program to take "raw" files from GIMP and swizzle them into
the correct byte order.
2019-02-07 23:17:06 +01:00
Andreas Kling
2dc9c86bad Kernel: Make Process a Weakable class.
Use this to fix a use-after-free in ~GraphicsBitmap(). We'd hit this when
the WindowServer was doing a deferred destruction of a WSWindow whose
backing store referred to a now-reaped Process.
2019-01-31 07:02:40 +01:00
Andreas Kling
86eae0f8df Let userland retain the window backing store while drawing into it.
To start painting, call:
gui$get_window_backing_store()

Then finish up with:
gui$release_window_backing_store()

Process will retain the underlying GraphicsBitmap behind the scenes.
This fixes racing between the WindowServer and GUI clients.

This patch also adds a WSWindowLocker that is exactly what it sounds like.
2019-01-24 23:44:19 +01:00
Andreas Kling
7e5b81fe48 Make a SharedGraphics directory for classes shared between Kernel and LibGUI. 2019-01-19 23:22:46 +01:00