MemoryManager cannot use the Singleton class because
MemoryManager::initialize is called before the global constructors
are run. That caused the Singleton to be re-initialized, causing
it to create another MemoryManager instance.
The SI prefixes "k", "M", "G" mean "10^3", "10^6", "10^9".
The IEC prefixes "Ki", "Mi", "Gi" mean "2^10", "2^20", "2^30".
Let's use the correct name, at least in code.
Only changes the name of the constants, no other behavior change.
This is something I've been meaning to do for a long time, and here we
finally go. This patch moves all sys$foo functions out of Process.cpp
and into files in Kernel/Syscalls/.
It's not exactly one syscall per file (although it could be, but I got
a bit tired of the repetitive work here..)
This makes hacking on individual syscalls a lot less painful since you
don't have to rebuild nearly as much code every time. I'm also hopeful
that this makes it easier to understand individual syscalls. :^)
MemoryManager::quickmap_pd and MemoryManager::quickmap_pt can only
be called by one processor at the time anyway, since anything using
these must have the MM lock held. So, no need to inform the other
CPUs to flush their TLBs, we can just flush our own.
We can now properly initialize all processors without
crashing by sending SMP IPI messages to synchronize memory
between processors.
We now initialize the APs once we have the scheduler running.
This is so that we can process IPI messages from the other
cores.
Also rework interrupt handling a bit so that it's more of a
1:1 mapping. We need to allocate non-sharable interrupts for
IPIs.
This also fixes the occasional hang/crash because all
CPUs now synchronize memory with each other.
When delivering urgent signals to the current thread
we need to check if we should be unblocked, and if not
we need to yield to another process.
We also need to make sure that we suppress context switches
during Process::exec() so that we don't clobber the registers
that it sets up (eip mainly) by a context switch. To be able
to do that we add the concept of a critical section, which are
similar to Process::m_in_irq but different in that they can be
requested at any time. Calls to Scheduler::yield and
Scheduler::donate_to will return instantly without triggering
a context switch, but the processor will then asynchronously
trigger a context switch once the critical section is left.
- If rdseed is not available, fallback to rdrand.
- If rdrand is not available, block for entropy, or use insecure prng
depending on if user wants fast or good random.
Add a MappedROM::find_chunk_starting_with() helper since that's a very
common usage pattern in clients of this code.
Also convert MultiProcessorParser from a persistent singleton object
to a temporary object constructed via a failable factory function.
This patch adds a MappedROM abstraction to the Kernel VM subsystem.
It's basically the read-only byte buffer equivalent of a TypedMapping.
We use this in the ACPI and MP table parsers to scan for interesting
stuff in low memory instead of doing a bunch of address arithmetic.
This was supposed to be the foundation for some kind of pre-kernel
environment, but nobody is working on it right now, so let's move
everything back into the kernel and remove all the confusion.
Ultimately we should not panic just because we can't fully commit a VM
region (by populating it with physical pages.)
This patch handles some of the situations where commit() can fail.
This caused us to report one purged page per occurrence of the shared
zero page in a purgeable memory region, despite it being a no-op.
Thanks to Sergey for spotting the bad assertion removal that led to
this being found!
This patch adds PageFaultResponse::OutOfMemory which informs the fault
handler that we were unable to allocate a necessary physical page and
cannot continue.
In response to this, the kernel will crash the current process. Because
we are OOM, we can't symbolicate the crash like we normally would
(since the ELF symbolication code needs to allocate), so we also
communicate to Process::crash() that we're out of memory.
Now we can survive "allocate 300 MB" (only the allocate process dies.)
This is definitely not perfect and can easily end up killing a random
innocent other process who happened to allocate one page at the wrong
time, but it's a *lot* better than panicking on OOM. :^)
This function has a lot of callers that don't bother checking if it
returns successfully or not. We'll need to handle failure in a bunch
of places and then we can remove this assertion.
If we OOM during a CoW fault and fail to allocate a new page for the
writing process, just leave the original VMObject alone so everyone
else can keep using it.
Since a Region is basically a view into a potentially larger VMObject,
it was always necessary to include the Region starting offset when
accessing its underlying physical pages.
Until now, you had to do that manually, but this patch adds a simple
Region::physical_page() for read-only access and a physical_page_slot()
when you want a mutable reference to the RefPtr<PhysicalPage> itself.
A lot of code is simplified by making use of this.
This memory range was set up using 2MB pages by the code in boot.S.
Because of that, the kernel image protection code didn't work, since it
assumed 4KB pages.
We now switch to 4KB pages during MemoryManager initialization. This
makes the kernel image protection code work correctly again. :^)
PT_POKE writes a single word to the tracee's address space.
Some caveats:
- If the user requests to write to an address in a read-only region, we
temporarily change the page's protections to allow it.
- If the user requests to write to a region that's backed by a
SharedInodeVMObject, we replace the vmobject with a PrivateIndoeVMObject.
This patch adds the minherit() syscall originally invented by OpenBSD.
Only the MAP_INHERIT_ZERO mode is supported for now. If set on an mmap
region, that region will be zeroed out on fork().
There was a frequently occurring pattern of "map this physical address
into kernel VM, then read from it, then unmap it again".
This new typed_map() encapsulates that logic by giving you back a
typed pointer to the kind of structure you're interested in accessing.
It returns a TypedMapping<T> that can be used mostly like a pointer.
When destroyed, the TypedMapping object will unmap the memory. :^)