Tim Schumacher
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534f3faa2f
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Ports: Bump the xash3d versions across the board
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2022-12-31 04:16:57 -07:00 |
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Tim Schumacher
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9383ffadb6
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Ports/halflife: Update to 2022.07.14
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2022-07-16 23:13:43 +01:00 |
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Tim Schumacher
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817c79431d
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Ports: Split up the halflife port into engine and game
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2022-06-10 00:04:33 +01:00 |
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Tim Schumacher
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d426c5a4b2
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Ports: Format patches without numbering, commit hash or version number
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2022-06-08 17:58:36 +01:00 |
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Tim Schumacher
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6641868c35
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Ports: Bring all ReadMes in line with their respective patches
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2022-05-22 00:11:16 +01:00 |
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Tim Schumacher
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be8a18b8d5
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Ports: Work around halflife formatting NaN values endlessly
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2022-05-03 22:16:14 +02:00 |
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Tim Schumacher
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c9c59602a4
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Ports: Return halflife to upstream
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2022-05-03 22:16:14 +02:00 |
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Sahan Fernando
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d6432a3f99
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Ports: Enable menu support for half-life port
This partially enables support for menus in half-life. Currently, mouse
input does not work in it, the arrow keys are needed for navigation.
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2022-01-24 07:55:39 +00:00 |
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Luke Wilde
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010a37f997
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Ports/HalfLife: Do not delete the OpenGL renderer in post install
We can now play Half-Life using LibGL without crashing on launch! :^)
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2022-01-13 10:07:45 +02:00 |
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Jesse Buhagiar
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5e20c45174
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Ports: Add Half-Life Port :^)
Add a port of Half-Life, the classic game by VALVe Software
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2022-01-11 15:03:55 +01:00 |
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