When doing the last unref() on a listed-ref-counted object, we keep
the list locked while mutating the ref count. The destructor itself
is invoked after unlocking the list.
This was racy with weakable classes, since their weak pointer factory
still pointed to the object after we'd decided to destroy it. That
opened a small time window where someone could try to strong-ref a weak
pointer to an object after it was removed from the list, but just before
the destructor got invoked.
This patch closes the race window by explicitly revoking all weak
pointers while the list is locked.
Use the same trick as SlavePTY and override unref() to provide safe
removal from the sockets_by_tuple table when destroying a TCPSocket.
This should fix the TCPSocket::from_tuple() flake seen on CI.
Before this commit, we only checked the receive buffer on the socket,
which is unused on datagram streams. Now we return the actual size of
the datagram without the protocol headers, which required the protocol
to tell us what the size of the payload is.
We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.
Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
The TimeWait state is intended to prevent another socket from taking the
address tuple in case any packets are still in transit after the final
close. Since this state never delivers packets to userspace, it doesn't
make sense to keep the receive buffer around.
Sockets remember their last error code in the SO_ERROR field, so we need
to take special care to remember this when returning an error.
This patch adds a SOCKET_TRY() that works like TRY() but also calls
set_so_error() on the failure path.
There's probably a lot more code that should be using this, but that's
outside the scope of this patch.
We don't really have anywhere to propagate the error in NetworkTask at
the moment, since it runs in its own kernel thread and has no direct
userspace caller.
NetworkOrdered is a non trivial type, and it's undefined behavior to
cast a random pointer to it and then pretend it's that type.
Instead just call AK::convert_between_host_and_network_endian on the
individual u16*. This suppresses static analysis warnings.
I don't think there was a "bug" in the previous code, it worked, but
it was very brittle.
This patch removes KResult::operator int() and deals with the fallout.
This forces a lot of code to be more explicit in its handling of errors,
greatly improving readability.
When TCP sockets successfully establish a connection, any SO_ERROR
should be cleared back to success. For example, SO_ERROR gets set to
EINPROGRESS on asynchronous connect calls and should be cleared when
the socket moves to the Established state.
Note: TCPSocket::create_client() has a dubious locking process where
the sockets by tuple table is first shared lock to check if the socket
exists and bail out if it does, then unlocks, then exclusively locks to
add the tuple. There could be a race condition where two client
creation requests for the same tuple happen at the same time and both
cleared the shared lock check. When in doubt, lock exclusively the
whole time.
The IPv4Socket requires a DoubleBuffer for storage of any data it
received on the socket. However it was previously using the default
constructor which can not observe allocation failure. Address this by
plumbing the receive buffer through the various derived classes.
This commit converts naked `new`s to `AK::try_make` and `AK::try_create`
wherever possible. If the called constructor is private, this can not be
done, so we instead now use the standard-defined and compiler-agnostic
`new (nothrow)`.
Previously we would not block the caller until the connection was
established and would instead return EPIPE for the first send() call
which then likely caused the caller to abandon the socket.
This was broken by 0625342.
Instead of initializing network adapters in init.cpp, let's move that
logic into a separate class to handle this.
Also, it seems like a good idea to shift responsiblity on enumeration
of network adapters after the boot process, so this singleton will take
care of finding the appropriate network adapter when asked to with an
IPv4 address or interface name.
With this change being merged, we simplify the creation logic of
NetworkAdapter derived classes, so we enumerate the PCI bus only once,
searching for driver candidates when doing so, and we let each driver
to test if it is resposible for the specified PCI device.
Previously we wouldn't release the buffer back to the network adapter
in all cases. While this didn't leak the buffer it would cause the
buffer to not be reused for other packets.
Previously we'd just dump those packets into the network adapter's
send queue and hope for the best. Instead we should wait until the peer
has sent TCP ACK packets.
Ideally this would parse the TCP window size option from the SYN or
SYN|ACK packet, but for now we just assume the window size is 64 kB.
Previously we'd allocate buffers when sending packets. This patch
avoids these allocations by using the NetworkAdapter's packet queue.
At the same time this also avoids copying partially constructed
packets in order to prepend Ethernet and/or IPv4 headers. It also
properly truncates UDP and raw IP packets.
Previously TCPSocket::send_tcp_packet() would try to send TCP packets
which matched whatever size the userspace program specified. We'd try to
break those packets up into smaller fragments, however a much better
approach is to limit TCP packets to the maximum segment size and
avoid fragmentation altogether.