This change fixes the initial tool selection when pixelpaint is started
with a path. Previously an already existing editor was expected when
the default tool was initially propagated - which was not the case if
pixelpaint was launched to directly load an existing image.
These IPCs are different than other IPCs in that we can't just set up a
callback function to be invoked when WebContent sends us the screenshot
data. There are multiple places that would set that callback, and they
would step on each other's toes.
Instead, the screenshot APIs on ViewImplementation now return a Promise
which callers can interact with to receive the screenshot (or an error).
Instead of returning HeapBlock memory to the kernel (or a non-type
specific shared cache), we now keep a BlockAllocator per CellAllocator
and implement "deallocation" by basically informing the kernel that we
don't need the physical memory right now.
This is done with MADV_FREE or MADV_DONTNEED if available, but for other
platforms (including SerenityOS) we munmap and then re-mmap the memory
to achieve the same effect. It's definitely clunky, so I've added a
FIXME about implementing the madvise options on SerenityOS too.
The important outcome of this change is that GC types that use a
type-specific allocator become immune to use-after-free type confusion
attacks, since their virtual addresses will only ever be re-used for
the same exact type again and again.
Fixes#22274
Instead of using a scan code, which for scan code set 2 will not
represent the expected character mapping index, we could just use
another variable in the KeyEvent structure that correctly points to the
character index.
This change is mostly relevant to the KeyboardMapper application, and
also to the WindowServer code, as both handle KeyEvents and need to
use the character mapping index in various situations.
This is a cleanup patch, moves a chunk of repeated code to one place
instead of assigning variables with the same values twice in two
different places of code.
Currently if users select last bytes in HexEditor with mouse in either
Hex or Text mode, they will be able to move cursor on the byte outside
bounds. If then they try to write something in either of those modes,
app will crash.
This patch moves the recently added "replace" cursor to always be on the
last byte of the selection instead of being on the byte after the last
selected byte.
This patch changes cursor type from caret to black box for both Hex and
Text modes, because right now the way how blinking caret looks like is
more closer to "insert" mode in similar editors, whereas the real
behavior of this cursor is more of a "replace" mode seen in similar
editors like GHex.
In a bunch of cases, this actually ends up simplifying the code as
to_number will handle something such as:
```
Optional<I> opt;
if constexpr (IsSigned<I>)
opt = view.to_int<I>();
else
opt = view.to_uint<I>();
```
For us.
The main goal here however is to have a single generic number conversion
API between all of the String classes.
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
This patch adds the new DynamicWidgetContainer for the right panel
elements. This allows the user to collapse, expand or even detach
widgets to a separate window. The collapsed or expanded state is
persisted so that they are restored after application startup.
With this change it is possible to shrink the size of widgets to a
minimum in order to give more space to other currently important
widgets.
This pr fixes a problem where the application would crash if the mouse
was moved while the editor was still loading the image. With this
change tool related mouse move events are discarded as long as there is
no active tool.
This changes how the initial tool is beeing set on application startup.
With this change the initial tool is set the same way as when the tool
is changed via the frontend. Thus it also updates the tool properties
window which wasn't done before leaving the properties empty as long
the tool was changed for the first time.
If the Inspector widget already exists, be sure to inspect the page when
it is re-opened. However, this should be a no-op if the page was already
inspected (as any existing Inspector will be reset if a new page load
began).
Note this is not an issue in the AppKit chrome.
It was a bit short-sighted to combine the tag and attribute names into
one string when the Inspector requests a context menu. We will want both
values for some context menu actions. Send both names, as well as the
attribute value, when requesting the context menu.
Pages like the new tab page, error page, etc. all belong solely to
Ladybird, but are scattered across a couple of subfolders in Base. This
moves them all to Base/res/ladybird.
Ladybird on Serenity currently only uses F12, and on other platforms
only uses ctrl+shift+I. Most browsers support both hotkeys, so let's do
the same for consistency.
Note that the AppKit chrome cannot support both shortcuts. macOS does
not allow setting multiple "key equivalent" strings on an action. There
are some questionable hacks we could do to support this eventually, but
for now, just ctrl+shift+I is supported on macOS.
Instead of allocating these in a mixture of ways, we now always put
them on the malloc heap, and keep an intrusive linked list of them
that we can iterate for GC marking purposes.
Previously, we were returning an empty optional if key contained a
numerical value which was not stored as double. Stop doing that and
rename the method to signify the change in the behavior.
Apparently, this fixes bug in an InspectorWidget in Ladybird on
Serenity: it showed 0 for element's boxes with integer sizes.
This was used to provided base functionality for model-based chromes for
viewing the DOM and accessibility trees. All chromes now use the WebView
inspector model for those trees, thus this class is unused.
Since none of `BookmarksBarWidget`'s methods use this enum class any
longer, let's just move it to the anonymous namespace so that
`BookmarkEditor` can still make use of it.
If Terminal was configured with a typeface that does not have a font
for any given size, the zoom in and out button in the menu bar would
not work because font lookup was exact.
Use Font::AllowInexactMatch::Larger when zooming in and
Font::AllowInexactMatch::Smaller when zooming out to allow finding the
closest font size in the requested direction.
This patch makes it possible for JS::Object::internal_set() to populate
a CacheablePropertyMetadata, and uses this to implement a basic
monomorphic cache for the most common form of property write access.
Previously we would give up on loading the piece images if one fails.
That was awkward because 2 out of 3 places where `set_piece_set_name()`
is called can't propagate errors, so we'd just crash.
Instead, let's skip any images that fail to load, and then when painting
the preview, skip any missing bitmaps and show a warning message that
some are missing.
The first thing that `set_selection` does is return early if the DOM-
loaded flag is false. Set it to true so it can actually do something.
This fixes inspecting a DOM node from the context menu.
Previously these handlers duplicated code and used formats that
were different from the one Error.prototype.stack uses.
Now they use the same Error::stack_string function, which accepts
a new parameter for compacting stack traces with repeating frames.
The time zones were stored as a static Span until commit 0bc401a1d6, and
are now stored in a Vector. By continuing to tell the ItemListModel that
the container is a Span, we create a temporary Span in its constructor,
which the model tries to hold a constant reference to. Use the default
Vector container type now instead to prevent creating such temporaries.
Move TabPosition into its own file, and using it into the global
namespace the same way we do for Gfx::Orientation. This unbreaks the gn
build, and out of tree builds.
These were named foo_combo, when in reality there more spinboxes than
comboboxes. Change to foo_input to accomodate whatever type of input
they may be.
We were confusing the time spent rendering with the time spent rendering
_and_ waiting for the next frame, which is important since we render
frames on a timer.
This makes the parser more resilient to invalid IMAP messages.
Usages of `Optional` have also been removed where the empty case is
equivalent to an empty object.
This commit removes DeprecatedString's "null" state, and replaces all
its users with one of the following:
- A normal, empty DeprecatedString
- Optional<DeprecatedString>
Note that null states of DeprecatedFlyString/StringView/etc are *not*
affected by this commit. However, DeprecatedString::empty() is now
considered equal to a null StringView.
These functions all have a very common case that can be dealt with a
very simple inline check, often avoiding the need to call an out-of-line
function. This patch moves the common case to inline functions in a new
ValueInlines.h header (necessary due to header dependency issues..)
8% speed-up on the entire Kraken benchmark :^)
Replaces `set_tooltip_deprecated(string);` with
`set_tooltip(MUST(String::from_deprecated_string(string)));`
purely to get rid of the deprecated function in the following commit.
This most importantly gets rid of a chain of "String to DeprecatedString
to String" transformations when setting a tooltip from GUI::Widget's
set_tooltip function.
We currently only return primary time zones, i.e. time zones that are
not a Link. LibJS will require knowledge of Link entries, and whether
each entry is or is not a Link.
Previously, we would divide the widget width and height by the tile size
and round up, which did not result in enough tiles to cover the entire
widget. Although this calculation is correct if you starting drawing
tiles in the top left corner, we have an additional offset to account
for.
Now, we take the number of tiles that fit in the widget completely and
pad it with 2 tiles to account for the partial left/right and top/bottom
sides. An additional tile is added to account for the iterator
translating by width / 2, which rounds down again.
The resulting tile rects are always intersected with the widget
dimensions, so even if we're generating more tile coordinates than
strictly necessary, we're not performing the actual download or draw
operations.
The `operator++` of the spiraling tile iterator was repeating the first
coordinates (`0, 0`) instead of moving to the next tile on the first
iteration. Swapping the move and check ensures we get to the end of the
iterator, fixing gray tiles that would sometimes pop up in the lower
right.
Since we never return from `operator++` without setting a valid
position, we can drop `current_x` and `current_y` and just use the
`Gfx::Point<T>` directly.
Since we divide the width and height of the downscaled tiles by 2,
bilinear blending is identical to box sampling and should be preferred
since it's the simpler one of the two algorithms.
The information the user is most interested in is usually in the center,
so we should start loading tiles from the center and move outwards.
Since tiles are loaded in draw order, simply drawing them in this order
achieves the desired effect. The current center-outwards loading
algorithm is a basic spiral algorithm, but others may be evaluated
later.
The following commit will port MIME types to String. Traits<String>
- used in Vector::contains_slow - can't compare String type with char*,
so we need to use StringView instead.
Since it will become a stream in a little bit, it should behave like all
non-trivial stream classes, who are not primarily intended to have
shared ownership to make closing behavior more predictable. Across all
uses of MappedFile, there is only one use case of shared mapped files in
LibVideo, which now uses the thin SharedMappedFile wrapper.
After moving to navigables, we started reusing the code that populates
session history entries with the srcdoc attribute value from iframes
in `Page::load_html()` for loading HTML.
This change addresses a crash in `determine_the_origin` which occurred
because this method expected the URL to be `about:srcdoc` if we also
provided HTML content (previously, it was the URL passed along with the
HTML content into `load_html()`).
When zooming in or out, if a tile is not yet cached, Maps now also
checks the lower and higher zoom levels for cached tiles and composites
a preview tile that is shown until the actual tile is loaded in.
Previously we would bombard RequestServer with as many requests as it
would take, but when frantically zooming in and out, we would run out of
fd's causing the Maps application to hang.
This implements a tile download queue and limits the amount of parallel
downloads to 8. This fixes the hangs accompanied by this debug console
message:
Peer endpoint error: recvfd: Too many open files (errno=24)
It does not fix other sporadic hangs caused by requests that are never
finished, however.