The responsible code was actually casting everything to a SectionNode
pointer, violating type safety all over the place and leading to
frequent crashes. I'm surprised this was not exhibited before; I guess
my recent changes made this bug surface.
Now the user can hold primary and/or secondary mouse buttons
and move the mouse around while previewing the color on the
statusbar and fine tune their selection. The color will update
live so the color selected when mouse is released is the final
color used.
Having a `Point`, `Rect` or `Size` claim it's `null` is silly. We have
`Optional<T>` for that. For `Point`, rename `is_null` to `is_zero` to
better reflect what we're testing. For `Rect` and `Size`, `is_null` is
removed outright.
Also, remove `is_empty` from `Point`. Points can't be empty.
Renames on_automatic_scrolling_timer_fired() =>
automatic_scrolling_timer_did_fire()
The 'on_' prefix is usually reserved for AK::Function hooks.
Renames set_automatic_scrolling_{active,timer}() =>
set_automatic_scrolling_timer_active()
For consistency, accuracy, and header file A E S T H E T I C S
This change adds functionality to open the current file in the File
Manager from the File menu or through a button on the toolbar. If
there is no saved data then the functionality is disabled.
About half of the usages were not using `force` anyways, and the other
half presumably just got confused about what "force" really means in
this context (which is "ignore nonexistent files").
The only 'legitimate' user, which is `rm`, instead now handles this
completely internally instead.
Previously the content flickered when downsizing the window, because the
previously grabbed frame was still active, but was now too large for the
window.
This crops the source rect to a size where it now perfectly fits the
content area.
Using set_fixed_width prevents the splitter from resizing, so it has
been changed to set_preferred_width. Added a FIXME that I'm not
familiar enough with the codebase to tackle yet.
This addresses issue #16589
This change introduces an action to bookmarks that allows them to be
opened in a new browser window. This is done by accessing any
bookmark's context menu and pressing "Open in New Window".
Before this patch we created ByteBuffer with the help of the
VERIFY macro that could cause a crash of FileManager
in case of memory allocation failures.
Now we propagate the error to a caller instead of using the
`release_value_but_fixme_should_propagate_errors()` method.
This tackles a FIXME, but also makes sense to implement only now that
the SecurityHandler logic has been fixed. When a Document is created an
automatic attempt is made to provide the empty string as the password;
even if this attempt failed the SecurityHandler still reported it had a
user password, hence we never arrived to the VERIFY_NOT_REQUIRED line
this commit is changing.
I confused myself when implementing this, plus I tested using pages that
had errors in pages 1 and 2, so the index and the number of the page
(internally represented as 0-indexed) was always the same. When opening
files with errors on higher pages it became evident that there was an
issue with how I was reading the errors per page from the corresponding
ModelIndex object.
Selections are always normalized when saving undo commands.
The restore_selection() function reverses this process so
negatively sized selections (created right-to-left) continue
to resize correctly with the keyboard when restored.
This fixes a few things I noticed whilst working on the inspector
for Ladybird.
1.
The computed and resolved values were being passed swapped around
from the inspect_dom_node() IPC call. I.e. computed values were
passed as resolved values and vice versa. This was then fixed by
swapping them again in the InspectorWidget (two errors canceled out).
2.
Resolved values were called "specified values" seemingly only in the
inspect_dom_node() IPC calls. This was a little confusing so I've
renamed them to back to "resolved values" for consistency.
3.
The inspector took and stored the DOM JSON strings unnecessarily,
all the models immediately parse the JSON and don't need the strings
to hang around.