Commit Graph

984 Commits

Author SHA1 Message Date
Sönke Holz
ac79ab0b45 Kernel/riscv64: Specify correct alignment for FPUState struct
The signal handling code (and possibly other code as well) expects this
struct to have an alignment of 16 bytes, as it pushes this struct on the
stack.
2023-12-16 18:21:03 +01:00
Idan Horowitz
b35ebd31a4 Kernel: Include FS & GS in process crash register dump
This is helpful when debugging thread-local-storage related crashes.
2023-12-15 21:36:03 +01:00
Sönke Holz
2b44c4c3f7 Kernel/riscv64: Make the kernel compilable using GCC
This commit adds all necessary includes, so all functions are properly
declared.
PCI.cpp is moved to PCI/Initializer.cpp, as that matches the header
path.
2023-12-14 09:02:15 -07:00
Sönke Holz
4cd1e4d69e Kernel/riscv64: Use ALWAYS_INLINE instead of inline in CSR header
This fixes building the kernel with `-Og` when using GCC.
2023-12-14 09:02:15 -07:00
Sönke Holz
8e5f201e59 Kernel/riscv64: Add .{ro,unmap}_after_init sections to linker script
`MM.protect_kernel_image` would otherwise make the contents of these
sections read-only, as they were for some reason placed before `.data`
and after the start of `.text`.
2023-12-08 12:36:38 -07:00
Sönke Holz
173a085e48 Kernel: Only unmap prekernel on x86_64
Other arches don't use the prekernel, so don't try to unmap it on
non-x86 platforms.
For some reason, this didn't cause aarch64 to crash, but on riscv64 this
would cause a panic.
2023-11-30 13:14:18 -07:00
Sönke Holz
3852f4f136 Kernel: Only try to use VGA text mode on x86_64 2023-11-30 13:13:54 -07:00
Sönke Holz
93b6111f47 Kernel/aarch64: Unbreak RPi framebuffer boot console
342c707 introduced an additional check whether this flag is set
before trying to use the multiboot-provided framebuffer console.
2023-11-30 13:13:54 -07:00
Liav A
4a50c01c50 Kernel: Print to the log what is the first user process & its arguments 2023-11-27 09:29:05 -07:00
Sönke Holz
fa39a57474 Kernel/riscv64: Add missing input sections to linker script
The linker would otherwise put those sections after
`end_of_kernel_image`.
2023-11-24 08:50:19 -07:00
Sönke Holz
da88d766b2 Kernel/riscv64: Make the kernel compile
This commits inserts TODOs into all necessary places to make the kernel
compile on riscv64!
2023-11-10 15:51:31 -07:00
Sönke Holz
b6ac2ed34d Kernel/riscv64: Implement RISC-V SmapDisabler 2023-11-10 15:51:31 -07:00
Sönke Holz
cb1b0c4101 Kernel/riscv64: Add initial PageDirectory header 2023-11-10 15:51:31 -07:00
Liav A
1b00618fd9 Kernel+Userland: Replace the beep syscall with the new /dev/beep device
There's no need to have separate syscall for this kind of functionality,
as we can just have a device node in /dev, called "beep", that allows
writing tone generation packets to emulate the same behavior.

In addition to that, we remove LibC sysbeep function, as this function
was never being used by any C program nor it was standardized in any
way.
Instead, we move the userspace implementation to LibCore.
2023-11-03 15:19:33 +01:00
Sönke Holz
194bf5a677 Kernel/riscv64: Add RISC-V Processor class 2023-10-28 10:36:06 -06:00
Sönke Holz
24e64cac7e Kernel/riscv64: Add register state related headers 2023-10-28 10:36:06 -06:00
Sönke Holz
978cc1c197 Kernel/riscv64: Add a header for reading/writing RISC-V CSRs 2023-10-28 10:36:06 -06:00
Hendiadyoin1
8993c43598 Kernel: Try 5 times to find the root boot drive
This gives us enough time to discover more devices, such as USB drives
2023-10-17 11:50:33 -06:00
Hendiadyoin1
a390adcf35 Kernel: Load drivers before looking for the boot drive 2023-10-17 11:50:33 -06:00
Liav A
83835c7256 Kernel/HID: Add boot option to disable PS2 Mouse 2023-10-15 22:56:30 +02:00
kleines Filmröllchen
40fb41322e Kernel: Fix SipHash aarch64 boot regression
Moving the DeviceManagement initialization, which is only needed by
userland in the first place, to after interrupt and time management
initialization (like other things that require randomness) allows the
SipHash initialization to access good randomness without problems.

Note: There currently is another, unrelated boot problem on aarch64,
which is not caused by SipHash as far as we know. This commit therefore
only fixes the SipHash regression.
2023-10-15 09:40:04 +02:00
Vladimir Serbinenko
342c707be3 Kernel: Don't use framebuffer if flag is not set
According to multiboot spec if flag for framebuffer isn't
set then corresponding fields are invalid. In reality they're set
to 0 but let's be defensive.
2023-10-03 16:19:03 -06:00
kleines Filmröllchen
398d271a46 Kernel: Share Processor class (and others) across architectures
About half of the Processor code is common across architectures, so
let's share it with a templated base class. Also, other code that can be
shared in some ways, like FPUState and TrapFrame functions, is adjusted
here. Functions which cannot be shared trivially (without internal
refactoring) are left alone for now.
2023-10-03 16:08:29 -06:00
Timon Kruiper
d170186163 Kernel/aarch64: Subtract KERNEL_MAPPING_BASE from driver_init section
This subtraction is necessary to ensure that the section has the correct
address. Also, without this change, the Kernel ELF binary would explode
in size. This was forgotten in a0dd6ec6b1.
2023-09-30 16:58:15 +02:00
Jesse Buhagiar
3cead2801a Kernel: Call USB Driver initialize functions during init 2023-09-18 11:09:19 -06:00
Jesse Buhagiar
a0dd6ec6b1 Kernel/USB: Add driver_init section
At any one given time, there can be an abitrary number of USB drivers in
the system. The way driver mapping works (i.e, a device is inserted, and
a potentially matching driver is probed) requires us to have
instantiated driver objects _before_ a device is inserted. This leaves
us with a slight "chicken and egg" problem. We cannot call the probe
function before the driver is initialised, but we need to know _what_
driver to initialise.

This section is designed to store pointers to functions that are called
during the last stage of the early `_init` sequence in the Kernel. The
accompanying macro in `USBDriver` emits a symbol, based on the driver
name, into this table that is then automatically called.

This way, we enforce a "common" driver model; driver developers are not
only required to write their driver and inherit from `USB::Driver`, but
are also required to have a free floating init function that registers
their driver with the USB Core.
2023-09-18 11:09:19 -06:00
Liav A
d61c23569e Kernel/VirtIO: Introduce the concept of transport options
The VirtIO specification defines many types of devices with different
purposes, and it also defines 3 possible transport mediums where devices
could be connected to the host machine.

We only care about the PCIe transport, but this commit puts the actual
foundations for supporting the lean MMIO transport too in the future.

To ensure things are kept abstracted but still functional, the VirtIO
transport code is responsible for what is deemed as related to an actual
transport type - allocation of interrupt handlers and tinkering with low
level transport-related registers, etc.
2023-09-16 14:04:17 -06:00
Hendiadyoin1
a2810d3cf8 Kernel: Use Processor::wait_check in loops waiting for HW to respond
This gives the processor the hint that it is in a hot loop and allows us
to do other work in between
2023-09-15 11:07:35 -06:00
Liav A
b55199c227 Kernel: Move TTY-related code to a new subdirectory under Devices
The TTY subsystem is represented with unix devices, so it should be
under the Devices directory like the Audio, Storage, GPU and HID
subsystems.
2023-09-09 12:08:59 -06:00
Sönke Holz
9bd3c542b4 Kernel/riscv64: Add basic SBI support 2023-09-07 11:56:34 -06:00
Sönke Holz
6ef2c34eb4 Kernel: Add riscv64 assembly startup code
This adds a simple boot.S for RISC-V (64-bit), which clears the BSS and
sets up the processor to be ready for pre_init.cpp (which is not added
yet).
2023-08-29 11:07:06 +02:00
Sönke Holz
132d25e5bf Kernel: Add linker script for riscv64 2023-08-29 11:07:06 +02:00
Sönke Holz
9522794a0e Toolchain: Add (basic) support for riscv64
This makes `ARCH=riscv64 Toolchain/BuildGNU.sh` work, but the patches
might not be completely correct.
2023-08-11 09:20:08 +02:00
Liav A
3fd4997fc2 Kernel: Don't allocate memory for names of processes and threads
Instead, use the FixedCharBuffer class to ensure we always use a static
buffer storage for these names. This ensures that if a Process or a
Thread were created, there's a guarantee that setting a new name will
never fail, as only copying of strings should be done to that static
storage.

The limits which are set are 32 characters for processes' names and 64
characters for thread names - this is because threads' names could be
more verbose than processes' names.
2023-08-09 21:06:54 -06:00
Timothy Flynn
c911781c21 Everywhere: Remove needless trailing semi-colons after functions
This is a new option in clang-format-16.
2023-07-08 10:32:56 +01:00
Timothy Flynn
aff81d318b Everywhere: Run clang-format
The following command was used to clang-format these files:

    clang-format-16 -i $(find . \
        -not \( -path "./\.*" -prune \) \
        -not \( -path "./Base/*" -prune \) \
        -not \( -path "./Build/*" -prune \) \
        -not \( -path "./Toolchain/*" -prune \) \
        -not \( -path "./Ports/*" -prune \) \
        -type f -name "*.cpp" -o -name "*.h")
2023-07-08 10:32:56 +01:00
Daniel Bertalan
bd93b4984b Kernel/aarch64: Use unsigned values in the register bitfields
This resolves the various "implicit truncation from int to a one-bit
wide bit-field changes value from 1 to -1" warnings produced by Clang
16+ when assigning to single-bit bitfields.
2023-07-05 08:17:51 +01:00
Liav A
9b8b8c0e04 Kernel: Simplify reboot & poweroff code flow a bit
Instead of using ifdefs to use the correct platform-specific methods, we
can just use the same pattern we use for the microseconds_delay function
which has specific implementations for each Arch CPU subdirectory.

When linking a kernel image, the actual correct and platform-specific
power-state changing methods will be called in Firmware/PowerState.cpp
file.
2023-06-27 20:04:42 +02:00
implicitfield
007f3cdb00 Everywhere: Remove exceptions for using #include <LibC/...>
Once LibC is installed to the sysroot and its conflicts with libc++
are resolved, including LibC headers in such a way will cause errors
with a modern LLVM-based toolchain.
2023-06-27 12:40:38 +02:00
Liav A
89a8920764 Kernel: Untie PS2 mouse and keyboard devices from i8042 implementation
To ensure actual PS2 code is not tied to the i8042 code, we make them
separated in the following ways:
- PS2KeyboardDevice and PS2MouseDevice classes are no longer inheriting
  from the IRQHandler class. Instead we have specific IRQHandler derived
  class for the i8042 controller implementation, which is used to ensure
  that we don't end up mixing PS2 code with low-level interrupt handling
  functionality. In the future this means that we could add a driver for
  other PS2 controllers that might have only one interrupt handler but
  multiple PS2 devices are attached, therefore, making it easier to put
  the right propagation flow from the controller driver all the way to
  the HID core code.
- A simple abstraction layer is added between the PS2 command set which
  devices could use and the actual implementation low-level commands.
  This means that the code in PS2MouseDevice and PS2KeyboardDevice
  classes is no longer tied to i8042 implementation-specific commands,
  so now these objects could send PS2 commands to their PS2 controller
  and get a PS2Response which abstracts the given response too.
2023-06-21 05:02:09 -06:00
Liav A
d276cac82c Kernel: Re-organize the abstractions around i8042, PS2 and HID concepts
The HIDController class is removed and instead adding SerialIOController
class. The HIDController class was a mistake - there's no such thing in
real hardware as host controller only for human interface devices
(VirtIO PCI input controller being the exception here, but it could be
technically treated as serial IO controller too).

Instead, we simply add a new abstraction layer - the SerialIO "bus",
which will hold all the code that is related to serial communications
with other devices. A PS2 controller is simply a serial IO controller,
and the Intel 8042 Controller is simply a specific implementation of a
PS2 controller.
2023-06-21 05:02:09 -06:00
Liav A
d550b09871 Kernel: Move PC BIOS-related code to the x86_64 architecture directory
All code that is related to PC BIOS should not be in the Kernel/Firmware
directory as this directory is for abstracted and platform-agnostic code
like ACPI (and device tree parsing in the future).

This fixes a problem with the aarch64 architecure, as these machines
don't have any PC-BIOS in them so actually trying to access these memory
locations (EBDA, BIOS ROM) does not make any sense, as they're specific
to x86 machines only.
2023-06-19 23:49:00 +02:00
Liav A
5fd975da8f Kernel: Move MultiProcessor parsing code to the Arch/x86_64 directory
This code is very x86-specific, because Intel introduced the actual
MultiProcessor specification back in 1993, qouted here as a proof:

"The MP specification covers PC/AT-compatible MP platform designs based
on Intel processor architectures and Advanced Programmable Interrupt
Controller (APIC) architectures"
2023-06-19 23:49:00 +02:00
Liav A
428afca32b Kernel/ACPI: Make most of StaticParsing methods to be platform-agnostic
Most of the ACPI static parsing methods (methods that can be called
without initializing a full AML parser) are not tied to any specific
platform or CPU architecture.

The only method that is platform-specific is the one that finds the RSDP
structure. Thus, each CPU architecture/platform needs to implement it.
This means that now aarch64 can implement its own method to find the
ACPI RSDP structure, which would be hooked into the rest of the ACPI
code elegantly, but for now I just added a FIXME and that method returns
empty value of Optional<PhysicalAddress>.
2023-06-19 23:49:00 +02:00
Liav A
be16a91aec Kernel: Rename FirmwareSysFSDirectory => SysFSFirmwareDirectory
This matches how we give the pattern names for other classses for SysFS
components.
2023-06-19 23:49:00 +02:00
Daniel Bertalan
c6c0ce78f5 Kernel/aarch64: Account for reserved VideoCore range in the memory map
Instead of having a single available memory range that encompasses the
whole 0x00000000-0x3EFFFFFF range of physical memory, create a separate
reserved entry for the RAM range used by the VideoCore. This fixes a
crash that happens when we try to allocate physical pages in the GPU's
reserved range.

This will eventually be replaced with parsing the data from the device
tree, but for now, this should solve some of the recurring CI failures.
2023-06-06 15:45:52 +02:00
Daniel Bertalan
9359e49383 Kernel: Add query for VideoCore and ARM physical memory ranges 2023-06-06 15:45:52 +02:00
Liav A
9ee098b119 Kernel: Move all Graphics-related code into Devices/GPU directory
Like the HID, Audio and Storage subsystem, the Graphics subsystem (which
handles GPUs technically) exposes unix device files (typically in /dev).
To ensure consistency across the repository, move all related files to a
new directory under Kernel/Devices called "GPU".

Also remove the redundant "GPU" word from the VirtIO driver directory,
and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
2023-06-06 00:40:32 +02:00
Liav A
336fb4f313 Kernel: Move InterruptDisabler to the Interrupts subdirectory 2023-06-04 21:32:34 +02:00
Liav A
927926b924 Kernel: Move Performance-measurement code to the Tasks subdirectory 2023-06-04 21:32:34 +02:00