Commit Graph

4 Commits

Author SHA1 Message Date
Liav A
8554952690 Kernel + WindowServer: Re-define the interface to framebuffer devices
We create a base class called GenericFramebufferDevice, which defines
all the virtual functions that must be implemented by a
FramebufferDevice. Then, we make the VirtIO FramebufferDevice and other
FramebufferDevice implementations inherit from it.
The most important consequence of rearranging the classes is that we now
have one IOCTL method, so all drivers should be committed to not
override the IOCTL method or make their own IOCTLs of FramebufferDevice.
All graphical IOCTLs are known to all FramebufferDevices, and it's up to
the specific implementation whether to support them or discard them (so
we require extensive usage of KResult and KResultOr, together with
virtual characteristic functions).
As a result, the interface is much cleaner and understandable to read.
2021-10-27 07:57:44 +03:00
Brian Gianforcaro
fd0dbd1ebf Tests: Establish root Tests directory, move Userland/Tests there
With the goal of centralizing all tests in the system, this is a
first step to establish a Tests sub-tree. It will contain all of
the unit tests and test harnesses for the various components in the
system.
2021-05-06 17:54:28 +02:00
Ben Wiederhake
29eceebdbf Tests: Build automatically, fix compilation errors 2020-08-02 17:15:36 +02:00
Andreas Kling
c17f80e720 Kernel: AnonymousVMObject::create_for_physical_range() should fail more
Previously it was not possible for this function to fail. You could
exploit this by triggering the creation of a VMObject whose physical
memory range would wrap around the 32-bit limit.

It was quite easy to map kernel memory into userspace and read/write
whatever you wanted in it.

Test: Kernel/bxvga-mmap-kernel-into-userspace.cpp
2020-01-28 20:48:07 +01:00