Refactors menubar creation to avoid a null parent window during
construction; moves search options to the more traditional edit
menu; creates and exclusive action group for bytes per row
Fixes#5177 in part
Commit 6a6f19a72 broke the cell position display in the top left of the
Spreadsheet window and the title of the cell type dialog, causing the
application to crash when interacting with cells beyond column FE.
This will make constructing (and destructing) Positions a lot cheaper
(as it no longer needs to ref() and unref() a String).
Resulted from #5483, but doesn't fix it.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
Most of the functions under FileUtils were removed, except those which
dealt with file deletion, as they spawned MessageBoxes for errors, as
such, those functions were written in terms of Core::File::remove.
This was needlessly expecting the first backtrace entry function name to
start with '__assertion_failed', which is no longer the case - it's now
something from libsystem.so. Let's just check whether we have an
'assertion' key in the coredump's metadata, just like we do for pledge
violations.
This is obviously a requirement for #5374, oops :^)
Also handle errors gracefully, opening a file that isn't PixelPaint JSON
would previously crash.
Closes#5388.
This adds a new structure 'Typeface' to the FontDatabase that
represents all fonts of the same family and variant.
It can contain a list of BitmapFonts with varying size but of
the same family and weight or a pointer to a single TTF font
for all sizes of this Typeface.
Currently, graphs are defined in terms of graph color. This means that
when the system palette is changed, the old colors are still used. We
switch to storing the color roles and looking up the palette colors on
paint events. We also define the graph line background color as the
graph color at half-transparency.
Now that we no longer need to support the signal trampolines being
user-accessible inside the kernel memory range, we can get rid of the
"kernel" and "user-accessible" flags on Region and simply use the
address of the region to determine whether it's kernel or user.
This also tightens the page table mapping code, since it can now set
user-accessibility based solely on the virtual address of a page.
Arbitrarily split up to make git bisect easier.
These unnecessary #include's were found by combining an automated tool (which
determined likely candidates) and some brain power (which decided whether
the #include is also semantically superfluous).
My favorite #include:
#include "Applications/Piano/Music.h" // You can't have too much music in life!
This is a little bit messy but the basic idea is:
Syntax::Highlighter now has a Syntax::HighlighterClient to talk to the
outside world. It mostly communicates in LibGUI primitives that are
available in headers, so inlineable.
GUI::TextEditor inherits from Syntax::HighlighterClient.
This let us to move GUI::JSSyntaxHighlighter to JS::SyntaxHighlighter
and remove LibGUI's dependency on LibJS.
Add a new wrapping mode to the TextEditor that will wrap lines at the
spaces between words.
Replace the previous menubar checkbox 'Wrapping Mode' in HackStudio and
the TextEditor with an exclusive submenu which allows switching between
'No wrapping', 'Wrap anywhere' and 'Wrap at words'. 'Wrap anywhere' (the
new 'Wrap lines') is still the default mode.
Setting the wrapping mode in the constructors of the TextEditorWidget
and HackStudio has been removed, it is now set when constructing the
menubar actions.
This patch adds an IPC call for debugging requests. It's stringly typed
and very simple, and allows us to easily implement all the features in
the Browser's Debug menu.
Frick it, let's just enable this by default and give ourselves a reason
to improve things! Some things are broken, and there's a bit of flicker
when resizing, but we can do this.
This drastically improves our web browsing security model by isolating
each tab into its own WebContent process that runs as an unprivileged
user with a tight pledge+unveil sandbox.
To get a single-process browser, you can start it with -s.
We have both the normal menu items and keyboard shortcuts for these by
now. No need to have always-visible buttons -- makes the app more
consistent with the other apps, and makes it use up less vertical space.
Previously it was possible to open a link like /home/anon/Desktop/Home,
leading to a folder with the same name. Now it correctly opens its real
path, which is /home/anon
FileManager: Use Core::File::real_path_for to get real path of links
Application.h includes Widget.h which includes Application.h. I'm not entirely
sure what the semantics are in this case, but avoiding this seems to be the
safer approach. In this case, Widget does not actually use Application, so let's
just remove the unused include.
This was just an alias for "unix" that I added early on back when there
was some belief that we might be compatible with OpenBSD. We're clearly
never going to be compatible with their pledges so just drop the alias.
It's less code, and blit() already handles scaled painters.
Fixes the window server asserting in highdpi mode with a centered
background image. Part of #5017.
This apparently was a workaround for escape sequences in GML at some
point (see #4937), but it now literally inserts "\n" and no newline, as
the backslash itself is escaped.
These are 2x the smallest 4 resolutions. When picking one of these
in 1x and then half the size in 2x, the window server adjust the
ui scale factor, but the actual framebuffer size doesn't change.
2560x1440 also happens to be 5k resolution and monitors with that
resolution do exist -- so that seems like a good upper limit :)
For now, only support 1x and 2x scale.
I tried doing something "smarter" first where the UI would try
to keep the physical resolution constant when toggling between
1x and 2x, but many of the smaller 1x resolutions map to 2x
logical resolutions that Compositor rejects (e.g. 1024x768 becomes
512x384, which is less than the minimum 640x480 that Compositor
wants) and it felt complicated and overly magical.
So this instead just gives you a 1x/2x toggle and a dropdown
with logical (!) resolutions. That is, 800x600 @ 2x gives you
a physical resolution of 1600x1200.
If we don't like this after trying it for a while, we can change
the UI then.
Now that WindowServer broadcasts the system theme using an anonymous
file, we need clients to pledge "recvfd" so they can receive it.
Some programs keep the "shared_buffer" pledge since it's still used for
a handful of things.
This is in preparation of adding (much) more process information to
coredumps. As we can only have one null-terminated char[] of arbitrary
length in each struct it's now a single JSON blob, which is a great fit:
easily extensible in the future and allows for key/value pairs and even
nested objects, which will be used e.g. for the process environment, for
example.
Now, `chres 640 480 2` can set the UI to HighDPI 640x480 at runtime. A
real GUI for changing the display factor will come later.
(`chres 640 480 2` followed by `chres 1280 960` is very fast since
we don't have to re-allocate the framebuffer since both modes use
the exact same number of physical pixels.)
For small rects there was a disagreement between two parts of the
layout algorithm. There is a function that decides if there is
enough space in a rectangle for a label. But this function was
called on two slightly different rectangles.
This API was a mostly gratuitous deviation from POSIX that gave up some
portability in exchange for avoiding the occasional strlen().
I don't think that was actually achieving anything valuable, so let's
just chill out and have the same open() API as everyone else. :^)