Commit Graph

31 Commits

Author SHA1 Message Date
thankyouverycool
212817ea20 FontEditor: Restore selections on undo/redo actions
This makes navigating undo history a lot easier to follow.
Individual glyph alterations now reset selection size if necessary
to save space.
2022-03-20 20:00:25 +01:00
thankyouverycool
a3956da6dc FontEditor: Make undo/redo compatible with multi-glyph selections
Previously the glyph undo stack saved an array of bytes representing
the restore state of an individual glyph when modified. Now the
selection undo stack saves a byte buffer of the entire selection,
letting us restore changes to multiple glyphs at once.
2022-03-18 01:12:26 +01:00
thankyouverycool
cd4c11ebaf FontEditor: Remove listener client
FontEditor was relying on a hack to get notified about i32 config
changes, and scale is not a setting we want updated across all
editor instances, nor do we have any settings that make sense to
monitor universally, so let's remove listener privileges for now.
2022-02-18 07:38:29 -05:00
thankyouverycool
0061af170f FontEditor: Add a search box to filter Unicode blocks 2022-02-18 07:38:29 -05:00
thankyouverycool
aefb2bcf43 FontEditor: Add a ListView to sort glyphs by their Unicode block 2022-02-15 10:13:19 -05:00
Lenny Maiorani
160bda7228 Applications: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-02-14 22:06:55 +00:00
thankyouverycool
8f60ea4470 FontEditor: Disambiguate save function from save-as action 2022-01-16 21:36:39 +01:00
Sam Atkins
8175cd0a28 LibGUI+FontEditor: Move GlyphMapWidget to LibGUI
This will allow us to use this in other apps, such as the upcoming
Character Map. :^)
2022-01-16 11:17:03 +01:00
Maciej
1d98499234 FontEditor: Support selection ranges
This makes editing much easier, e.g. you don't need longer to copy
hundreds of glyphs one by one.

It has some flaws, e.g. it's not integrated with undo stack,
but we need to start with something!
2022-01-09 00:18:46 +01:00
Maciej
22b3c25f10 FontEditor: Save scale to config file 2022-01-09 00:18:46 +01:00
thankyouverycool
ca062d83db FontEditor: Convert to east const 2021-11-30 10:51:51 +01:00
thankyouverycool
ae922c67fd FontEditor: Remove code duplication when resizing GlyphEditor
The left column now also enforces a minimum width to prevent especially
small fonts from hiding the glyph toolbars and width widgets.
2021-11-30 10:51:51 +01:00
thankyouverycool
1e052f5a91 FontEditor: Convert mode and transform buttons into toolbar actions
This will let us more easily organize and assign shortcuts to new
modes and transformations as they are built, and it generally looks
more polished as a uniform interface. Also adds a counterclockwise
option to the rotate action, moves Copy as Character to the edit
menu as it doesn't directly impact GlyphEditor, and makes the paint
and move modes exclusive checkables to make the editor's state more
visually obvious.
2021-11-30 10:51:51 +01:00
thankyouverycool
922e80e72b FontEditor: Simplify start-up
Previusly a cloned or newly loaded font was moved twice from main to
the constructor and then from constructor to an init routine where it
was finally used. The unmasked font is now moved only once, directly
to initialization, and redundant error checking is discarded.
2021-11-30 10:51:51 +01:00
Karol Kosek
0a54a86a8b FontEditor: Accept file drops 2021-10-17 13:53:08 +01:00
Karol Kosek
a0cb8cfefd FontEditor: Add FontEditorWidget::open_file() function
This part is also quite needed when opening files from drag-and-drop
events.
2021-10-17 13:53:08 +01:00
thankyouverycool
fde48f1a7a FontEditor: Allow editing new font header
And make use of mapping functions moved from
LibGUI/FontPickerWeightModel.h => LibGfx/FontStyleMapping.h
2021-09-24 14:59:39 +02:00
thankyouverycool
efe44451ca FontEditor: Make update_{statusbar,preview} member functions
For use outside constructor. Renames demo to preview to make
the UI and code comport.
2021-09-22 21:35:42 +02:00
thankyouverycool
dc65535b7c FontEditor: Add new tools to navigate code points
Visible glyphs can now be cycled through, or a code point specified
and jumped to directly.
2021-09-19 00:58:59 +02:00
thankyouverycool
a486415f03 FontEditor: Update editor to handle new font format
The editor now unmasks fonts on load, mapping their glyphs to the
complete unicode character set, and masks them upon saving to
reduce disk space. This is a naive approach in terms of memory
usage and can be improved but whose immediate goal is to allow
editing any glyph without concern for range allocation.
2021-09-19 00:58:59 +02:00
thankyouverycool
e8e7c59c34 FontEditor: Let WindowServer manage modified markings
Simplifies building modified/new font titles and lets FontEditor
make use of the comfy ellipsis close button.
2021-08-27 12:38:29 +02:00
Andreas Kling
687a12d7fb Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().

This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
2021-07-21 21:24:26 +02:00
thankyouverycool
8febfb169d FontEditor: Warn on unsaved changes
Standardizes saving conventions: Editor now warns on close, new,
and open if there are unsaved changes, and new files prompt to
Save As.
2021-04-26 18:43:35 +02:00
thankyouverycool
44cd121e30 FontEditor: Add undo and redo commands 2021-04-23 11:08:11 +02:00
thankyouverycool
2785e12b76 FontEditor: Add adjustable scaling to GlyphEditorWidget
The editor can now be adjusted under the View->Scale menu
2021-04-23 11:08:11 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Idan Horowitz
18ae37439a FontEditor+LibGfx: Allow user to specify if a specific glyph is present
This replaces the glyph width spinbox in the font editor with a
checkbox when editing fixed width fonts that indicates if the
currently selected character's glyph is present in the edited font
(For variable width fonts a non zero width implies presence)

This commit also changes the background color of glyphs in the glyph
map based on the presence of each specific glyph in the font.
2021-04-18 22:10:25 +02:00
Andreas Kling
a2baab38fd Everywhere: It's now "Foobar", not "FooBar", and not "foo bar"
I hereby declare these to be full nouns that we don't split,
neither by space, nor by underscore:

- Breadcrumbbar
- Coolbar
- Menubar
- Progressbar
- Scrollbar
- Statusbar
- Taskbar
- Toolbar

This patch makes everything consistent by replacing every other variant
of these with the proper one. :^)
2021-04-13 16:58:15 +02:00
thankyouverycool
cdfa2614b9 FontEditor: Move menu bar into editor and tweak several widgets
Actions are now shared between menu bar and toolbar. Adds an edit
menu to complement toolbar actions. Glyphs are now passed as ints
instead of u8s; fixes Latin Extended+ glyphs failing to update in
real time on map. Converts weight and type to more human-readable
combo box lists. Selected glyph now scrolls into view on load.
2021-04-11 01:16:34 +02:00
thankyouverycool
bb9cd13a56 FontEditor: Convert to GML and add new edit commands to GlyphEditor
Adds cut, copy, paste and delete to GlyphEditor. Font preview has
moved to a separate resizable ToolWindow. Font metadata can now be
hidden. FontEditor and glyph widgets can now be re-initialized
instead of resetting window's main widget after loading new fonts.
2021-04-06 22:24:05 +02:00
Andreas Kling
dc28c07fa5 Applications: Move to Userland/Applications/ 2021-01-12 12:05:23 +01:00