This isn't a complete conversion to ErrorOr<void>, but a good chunk.
The end goal here is to propagate buffer allocation failures to the
caller, and allow the use of TRY() with formatting functions.
Also add slightly richer parse errors now that we can include a string
literal with returned errors.
This will allow us to use TRY() when working with JSON data.
Currently, we get the following results
-1 - -2 = -1
-2 - -1 = 1
Correct would be:
-1 - -2 = 1
-2 - -1 = -1
This was already attempted to be fixed in 7ed8970, but that change was
incorrect. This directly translates to LibJS BigInts having the same
incorrect behavior - it even was tested.
We were passing raw Gfx::Bitmap objects into the various image decoders
instead of encoded image data. This made all of them fail, but the test
expectations were set up in a way that aligned with this outcome.
With this patch, we now test the codecs for real. Except ICO, since we
don't have an ICO file handy. That's a FIXME.
Same as Vector, ByteBuffer now also signals allocation failure by
returning an ENOMEM Error instead of a bool, allowing us to use the
TRY() and MUST() patterns.
This patch introduces table joins. It uses a pretty dumb algorithm-
starting with a singleton '__unity__' row consisting of a single boolean
value, a cartesian product of all tables in the 'FROM' clause is built.
This cartesian product is then filtered through the 'WHERE' clause,
again without any smarts just using brute force.
This patch required a bunch of busy work to allow for example the
ColumnNameExpression having to deal with multiple tables potentially
having columns with the same name.
Because SQL is the craptastic language that it is, sometimes expressions
need to know details about the calling statement. For example the tables
in the 'FROM' clause may be needed to determine which columns are
referenced in 'WHERE' expressions. So the current statement is added
to the ExecutionContext and a new 'execute' overload on Statement is
created which takes the Database and the Statement and builds an
ExecutionContaxt from those.
These are needed to distinguish columns from different tables with the
same column name in one and the same (joined) Tuple. Not quite happy
yet with this API; I think some sort of hierarchical structure would be
better but we'll burn that bridge when we get there :^)
This file contains the list of locales which default to their parent
locale's values. In the core CLDR dataset, these locales have their own
files, but they are empty (except for identity data). For example:
https://github.com/unicode-org/cldr/blob/main/common/main/en_US.xml
In the JSON export, these files are excluded, so we currently are not
recognizing these locales just by iterating the locale files.
This is a prerequisite for upgrading to CLDR version 40. One of these
default-content locales is the popular "en-US" locale, which defaults to
"en" values. We were previously inferring the existence of this locale
from the "en-US-POSIX" locale (many implementations, including ours,
strip variants such as POSIX). However, v40 removes the "en-US-POSIX"
locale entirely, meaning that without this change, we wouldn't know that
"en-US" exists (we would default to "en").
For more detail on this and other v40 changes, see:
https://cldr.unicode.org/index/downloads/cldr-40#h.nssoo2lq3cba
When I added this code in 1472f6d, I forgot to add tests for it. That's
why I didn't realize that the values were appended to the wrong
FormatBuilder object, so an empty string was returned instead of the
expected "nan"/"inf". This made debugging some FPU issues with the
ScummVM port significantly more difficult.
We create a base class called GenericFramebufferDevice, which defines
all the virtual functions that must be implemented by a
FramebufferDevice. Then, we make the VirtIO FramebufferDevice and other
FramebufferDevice implementations inherit from it.
The most important consequence of rearranging the classes is that we now
have one IOCTL method, so all drivers should be committed to not
override the IOCTL method or make their own IOCTLs of FramebufferDevice.
All graphical IOCTLs are known to all FramebufferDevices, and it's up to
the specific implementation whether to support them or discard them (so
we require extensive usage of KResult and KResultOr, together with
virtual characteristic functions).
As a result, the interface is much cleaner and understandable to read.
Also add a test to prevent this from happening again. There were two
bugs:
* The number of bytes just after processing the last value was written,
instead of the number of bytes after skipping remaining whitespace.
Confirmed by testing against GNU's `scanf()` since the man page
leaves something to be desired.
* The number of bytes was written to the wrong variable argument; i.e.
the first argument was overwritten.
In the long-term, we should probably have a way to signal decoding
failure. For now, it should suffice to at least not crash. This is
particularly relevant because apparently this can be triggered while
parsing a PEM certificate, which happens during every TLS connection.
Found by OSS Fuzz
https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=38979
To ensure everything works as expected, a unit test was added with
multiple scenarios.
This binary has to have the SetUID flag, and we also bind-mount the
/usr/Tests directory to allow running of SetUID binaries.
The old versions were renamed to JS_DECLARE_OLD_NATIVE_FUNCTION and
JS_DEFINE_OLD_NATIVE_FUNCTION, and will be eventually removed once all
native functions were converted to the new format.
This function converts a single wide character into its multibyte
representation (UTF-8 in our case). It is called from libc++'s
`std::basic_ostream<wchar_t>::flush`, which gets called at program exit
from a global destructor in order to flush `std::wcout`.
Consider the situation where two shared libraries libA and libB, both
depending (as in having a NEEDED dtag) on libC. libA is first
dlopen()-ed, which produces libC to be mapped and linked. When libB is
dlopen()-ed the DynamicLinker would re-map and re-link libC though,
causing any previous references to its old location to be invalid. And
if libA's PLT has been patched to point to libC's symbols, then any
further invocations to libA will cause the code to jump to a virtual
address that isn't mapped anymore, therefore causing a crash. This
situation was reported in #10014, although the setup was more convolved
in the ticket.
This commit fixes the issue by distinguishing between a main program
loading being performed by Loader.so, and a dlopen() call. The main
difference between these two cases is that in the former the
s_globals_objects maps is always empty, while in the latter it might
already contain dependencies for the library being dlopen()-ed. Hence,
when collecting dependencies to map and link, dlopen() should skip those
that are present in the global map to avoid the issue described above.
With this patch the original issue seen in #10014 is gone, with all
python3 modules (so far) loading correctly.
A unit test reproducing a simplified issue is also included in this
commit. The unit test includes the building of two dynamic libraries A
and B with both depending on libline.so (and B also depending on A); the
test then dlopen()s libA, invokes one its function, then does the same
with libB.
Generate a sorted, compressed series of ranges in a match table for
character classes, and use a binary search to find the matches.
This is about a 3-4x speedup for character class match performance. :^)
The callback should be called as soon as the connection is established,
and if we actually set the callback when it already is, we expect it to
be called immediately.
See #10042 for details. In short: qemu doesn't seem to implement that
feature, therefore the test correctly fails. However, that does not help
us, so we skip that test.
This makes it so we don't need to specify the full path to all the
helper scripts we include() from different places in the codebase and
feels a lot cleaner.
DisjointChunks<T> provides a nice interface over multiple sequential
Vector<T>'s, allowing the user to iterate over/index into/slice from
said buffers as if they were a single contiguous buffer.
To work with views on such objects, DisjointSpans<T> is provided, which
has the same behaviour but does not own the underlying objects.
This removes the awkward String::replace API which was the only String
API which mutated the String and replaces it with a new immutable
version that returns a new String with the replacements applied. This
also fixes a couple of UAFs that were caused by the use of this API.
As an optimization an equivalent StringView::replace API was also added
to remove an unnecessary String allocations in the format of:
`String { view }.replace(...);`
Command used:
grep -Pirn '(out|warn)ln\((?!["\)]|format,|stderr,|stdout,|output, ")' \
AK Kernel/ Tests/ Userland/
(Plus some manual reviewing.)
Let's pick ArgsParser as an example:
outln(file, m_general_help);
This will fail at runtime if the general help happens to contain braces.
Even if this transformation turns out to be unnecessary in a place or
two, this way the code is "more obviously" correct.
Commit 890c647e0f fixed an off-by-one bug, so the mapping of the page
at the very end of the user address space now works correctly.
This change adjusts the test so cover the corner cases the original
version was designed too.validate.