Commit Graph

12 Commits

Author SHA1 Message Date
Andreas Kling
75f870a93f WindowServer: Add a more generic mechanism for animations
This patch adds the WindowServer::Animation class, which represents
a simple animation driven by the compositor.

An animation has a length (in milliseconds) and two hooks:

- on_update: called whenever the animation should render something.
- on_stop: called when the animation is finished and/or stopped.

This patch also ports the window minimization animation to this new
mechanism. :^)
2021-06-27 19:38:11 +02:00
Tom
41859ad3fe WindowServer: Add an Overlay class for flicker-free overlay rendering
An Overlay is similar to a transparent window, but has less overhead
and does not get rendered within the window stack. Basically, the area
that an Overlay occupies forces transparency rendering for any window
underneath, which allows us to render them flicker-free.

This also adds a new API that allows displaying the screen numbers,
e.g. while the user configures the screen layout in DisplaySettings

Because other things like drag&drop or the window-size label are not
yet converted to use this new mechanism, they will be drawn over the
screen-number currently.
2021-06-25 20:38:13 +02:00
Tom
61af9d882e WindowServer: Load multiple scaled versions of Bitmaps and Cursors
This enables rendering of mixed-scale screen layouts with e.g. high
resolution cursors and window button icons on high-dpi screens while
using lower resolution bitmaps on regular screens.
2021-06-20 14:57:26 +02:00
Tom
aa15bf81e4 WindowServer: Add API to set/get screen layouts
This sets the stage so that DisplaySettings can configure the screen
layout and set various screen resolutions in one go. It also allows
for an easy "atomic" revert of the previous settings.
2021-06-20 14:57:26 +02:00
Andreas Kling
d257f58306 WindowServer: Add WindowStack concept
This patch moves the window stack out of WindowManager and into its own
WindowStack class.

A WindowStack is an ordered list of windows with an optional highlight
window. The highlight window mechanism is used during Super+Tab window
switching to temporarily bring a window to the front.

This is mostly mechanical, just moving the code to its own class.
2021-06-18 17:40:05 +02:00
Gunnar Beutner
631d36fd98 Everywhere: Add component declarations
This adds component declarations so that users can select to not build
certain parts of the OS.
2021-06-17 11:03:51 +02:00
Andreas Kling
b5d73c834f Userland: Rename LibThread => LibThreading
Also rename the "LibThread" namespace to "Threading"
2021-05-22 18:54:22 +02:00
sin-ack
aa56f9a1e0 LibGUI+WindowServer: Separate window manager IPC from regular IPC
With this patch the window manager related functionality is split out
onto a new endpoint pair named WindowManagerServer/Client.  This allows
window manager functionality to be potentially privilege separated in
the future.  To this end, a new client named WMConnectionClient
is used to maintain a window manager connection.  When a process
connects to the endpoint and greets the WindowServer as a window manager
(via Window::make_window_manager(int)), they're subscribed to the events
they requested via the WM event mask.

This patch also removes the hardcoding of the Taskbar WindowType to
receive WM events automatically.  However, being a window manager still
requires having an active window, at the moment.
2021-04-17 13:06:25 +02:00
Linus Groh
ba3bc6fef2 LibGUI+WindowServer: Fix some misaligned CMakeLists.txt SOURCES entries 2021-04-16 21:30:53 +02:00
Andreas Kling
a2baab38fd Everywhere: It's now "Foobar", not "FooBar", and not "foo bar"
I hereby declare these to be full nouns that we don't split,
neither by space, nor by underscore:

- Breadcrumbbar
- Coolbar
- Menubar
- Progressbar
- Scrollbar
- Statusbar
- Taskbar
- Toolbar

This patch makes everything consistent by replacing every other variant
of these with the proper one. :^)
2021-04-13 16:58:15 +02:00
Andreas Kling
6d913db9fe WindowServer: Install WindowServer headers
This is a bit clunky since we really only need WindowType.h and don't
really want to consider any other headers "public" but this is just
to make the SDL port build again now that LibGUI includes WindowType.h
from WindowServer.

Long term we should probably figure out a way to only install "API"
headers from libraries.
2021-03-30 20:20:32 +02:00
Andreas Kling
c7ac7e6eaf Services: Move to Userland/Services/ 2021-01-12 12:23:01 +01:00