Shadow doorbell feature was added in the NVMe spec to improve
the performance of virtual devices.
Typically, ringing a doorbell involves writing to an MMIO register in
QEMU, which can be expensive as there will be a trap for the VM.
Shadow doorbell mechanism was added for the VM to communicate with the
OS when it needs to do an MMIO write, thereby avoiding it when it is
not necessary.
There is no performance improvement with this support in Serenity
at the moment because of the block layer constraint of not batching
multiple IOs. Once the command batching support is added to the block
layer, shadow doorbell support can improve performance by avoiding many
MMIO writes.
Default to old MMIO mechanism if shadow doorbell is not supported.
Introduce a new Struct Doorbell that encapsulates the mmio doorbell
register.
This commit does not introduce any functional changes and it is added
in preparation to adding shadow doorbell support.
This allows to partially solve the problem of cyclic dependency between
HTMLImageElement and SharedImageRequest that prevents all image
elements from being deallocated.
This was the root cause of zombie processes showing up randomly and
disappearing after some disk activity, such as running shell commands -
The NVMeIO AsyncBlockDeviceRequest member simply held a pointer to a
Process object, therefore it could keep it alive a for a long time after
it ceased to actually function at all.
This patch adds three new modes to the brush-tool where it is now
possible to use a dodge or burn function with the brush and a soft mode
where the overdraw is reduced so that the stroke looks much softer.
The dodge and burn functions are used to brighten or darken the colors
in the affected area of the brush. The user can decide if the
highlights, midtones or shadows should be prioritized by the brush.
This patch optimizes how the Brush-Tool modifies the pixels. The new
logic generates a "reference brush" with the required size, falloff
and color only once and uses that for the rawing operations. If no
editing mask is used the reference brush is writen via a blit operation
to the content or mask image. This increases the drawing speed and
therefore also allows bigger brush sizes.
This patch allows a bigger brush tool size of 250 pixels and limits the
cursor bitmap to a reasonable size so that its not much bigger than the
image editor size. If the cursor is bigger as the editor it is rended
with a red edge to indicate that the actual cursor is bigger than
displayed. This change mitigates the OOM conditions when the cursor
gets unusual big.
This has to cheat and use a screenshot but thanks to the "Take Full
Screenshot" feature of Ladybird, it is very easy to update this test.
The steps are documented in the test.
These were added when Gfx::Rect was made endpoint exclusive, however,
for this code an offset of ±1 makes no visible difference (but makes the
code look a little confusing).
On Serenity and on my Linux machine, we have a 1:1 CSS-to-device pixel
ratio. On macOS, we have a 2:1 ratio. This did not affect the Qt chrome,
because we are ignoring this position and placing the context menu at
the globally-accessible mouse position. The AppKit chrome will be using
this position, though.
This might be what caused the issue worked around by commit 8177ecb.
Having all 4 of these methods together makes it more immediately obvious
that the 2 moved here are not correct (we are not converting the CSS
pixel point to a device pixel point).
When a box is sized under max-content constraint, any percentage value
set for max-width should be considered as if it were infinite. In other
words, it should have no effect on restricting the box's width.
This effectively makes it per-Document, but we hang it off of
StyleComputer since that's what it's used for.
The purpose of this is to prevent downloaded fonts from escaping the
context that loaded them. There's probably a more elegant solution where
we still share caching of system fonts, but let's start here.
This change introduces a very basic GC graph dumper. The `dump_graph()`
function outputs JSON data that contains information about all nodes in
the graph, including their class types and edges.
Root nodes will have a property indicating their root type or source
location if the root is captured by a SafeFunction. It would be useful
to add source location for other types of roots in the future.
Output JSON dump have following format:
```json
"4908721208": {
"class_name": "Accessor",
"edges": [
"4909298232",
"4909297976"
]
},
"4907520440": {
"root": "SafeFunction Optional Optional.h:137",
"class_name": "Realm",
"edges": [
"4908269624",
"4924821560",
"4908409240",
"4908483960",
"4924527672"
]
},
"4908251320": {
"class_name": "CSSStyleRule",
"edges": [
"4908302648",
"4925101656",
"4908251192"
]
},
```
This doesn't seem to actually have fixed any bugs, as having
FillOpacity instead of StrokeOpacity in the call to parse_css_value
doesn't seem to have actually been causing bugs. But, I still think it's
worthwhile correcting.
The reason that it wasn't causing bugs is that having FillOpacity
instead of StrokeOpacity in the call to parse_css_value means that when
parsing the value is compared to the acceptable values for that property
(for example the value can only be a percentage, or a number, etc.). In
this case both FillOpacity and StrokeOpacity seem to accept the same
values.