This shows some info about the MM. Right now it's just the zone count
and the number of free physical pages. Lots more can be added.
Also added "exit" to sh so we can nest shells and exit from them.
I also noticed that we were leaking all the physical pages, so fixed that.
This took me a couple hours. :^)
The ELF loading code now allocates a single region for the entire
file and creates virtual memory mappings for the sections as needed.
Very nice!
I also added a generator cache to FileHandle. This way, multiple
reads to a generated file (i.e in a synthfs) can transparently
handle multiple calls to read() without the contents changing
between calls.
The cache is discarded at EOF (or when the FileHandle is destroyed.)
It's implemented as a separate process. How cute is that.
Tasks now have a current working directory. Spawned tasks inherit their
parent task's working directory.
Currently everyone just uses "/" as there's no way to chdir().
I added a dead-simple malloc that only allows allocations < 4096 bytes.
It just forwards the request to mmap() every time.
I also added simplified versions of opendir() and readdir().
- Turn Keyboard into a CharacterDevice (85,1) at /dev/keyboard.
- Implement MM::unmapRegionsForTask() and MM::unmapRegion()
- Save SS correctly on interrupt.
- Add a simple Spawn syscall for launching another process.
- Move a bunch of IO syscall debug output behind DEBUG_IO.
- Have ASSERT do a "cli" immediately when failing.
This makes the output look proper every time.
- Implement a bunch of syscalls in LibC.
- Add a simple shell ("sh"). All it can do now is read a line
of text from /dev/keyboard and then try launching the specified
executable by calling spawn().
There are definitely bugs in here, but we're moving on forward.