`CharacterBitmap` instances are generated at run-time and put on the
heap, but they can be created in a `constexpr` context and stored in
static memory.
Also, remove additional `width` and `height` `static` values in favor
of using the `constexpr` member functions of `CharacterBitmap`.
These changes also include the removal of some initialization code
which tests if the `CharacterBitmap` is created since it is always
created and removes function-local `static` values which cause
run-time branches to ensure it is initialized each time the function
is called.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *