Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().
This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
Previously, pressing 'x' for deletion on an otherwise empty line
insinuated a crash in TextEditor because a nonexistent code point was
accessed -- likewise for visual mode.
This fixes not processing any messages read up until a connection
close is detected. We were returning from the function despite having
read some messages.
If a function is strict (has 'use strict' directive) it cannot have
bindings, cannot have duplicated parameter names and cannot have some
reserved keywords and identifiers as parameter names.
The logic partly applies depending on whether we are already in strict
mode or the function contains 'use strict';
Advisory locks don't actually prevent other processes from writing to
the file, but they do prevent other processes looking to acquire and
advisory lock on the file.
This implementation currently only adds non-blocking locks, which are
all I need for now.
Previously, we were generating the display update one character at a
time, and writing them one at a time to stderr, which is not buffered,
doing so caused one syscall per character printed which is s l o w (TM)
This commit makes LibLine write the update contents into a buffer, and
flush it after all the update is generated :^)
While under insert mode, Ctrl-U deletes all characters between the first
non-blank character of the line and the cursor.
Implement delete_from_line_start_to_cursor() in TextEditor. Then, call
the method in VimEditingEngine via its pointer to an instance of
TextEditor.
In Vim, Ctrl-H is effectively equivalent to backspace in insert mode, as
it deletes the previous character.
This commit implements method delete_previous_char() to TextEditor.
delete_char() already exists in EditingEngine, but it deletes the
next character rather than the previous. delete_previous_char() is then
called from within VimEditingEngine.
In Vim's insert mode, Ctrl-W deletes the word before the cursor, like
Ctrl-Backspace. Unlike Ctrl-Backspace, if only whitespace exists between
the end of the word and the cursor, the word will be deleted with the
whitespace.
To do so, this commit introduces two methods: delete_previous_word() for
TextEditor and first_word_before() for TextDocument, where the former
depends on the latter. delete_previous_word() is then called in
VimEditingEngine.
Before this patch, some glyphs had a weird off-by-1 vertical position
which looked really jarring at small font sizes.
This was caused by glyph bitmaps having different heights from each
other. (Each glyph bitmap was minimally sized to fit only the glyph
itself, and then vertically positioned during the paint phase.
Since this vertical positioning was integer based, subpixel precision
was lost and things ended up looking wonky.)
Fix this by making all glyph bitmaps be the same height so we can blit
them at the same integer y position. We use the typographic ascent from
the OS/2 table to transform the glyph coordinates.
The end result is a huge improvement visually. :^)
This is common enough to warrant its own setting by now - but it's also
partially a workaround. Since app files currently only support a single
executable path with no arguments, we resort to generating wrapper
scripts for port launchers with arguments - and then the executable is
that shell script. We also moved from manually specifying icon files to
embedding them in executables. As shell scripts can't have icons
embedded in them, a different solution is needed - this one solves the
common case of running a CLI program in a terminal, and still allows
embedding of icons in the executable itself as no shell script is
needed, meaning it will be shown in the taskbar and system menu.
The second use case of actually passing arguments to the executable
itself (and not just "Terminal -e ...") is not covered by this and still
requires an external script (meaning no icon for now), but I think that
can easily be solved by adding something like an "Arguments" field to
app files. :^)
Adds a new on_rename_error handler and renames the old on_error handler
to on_directory_change_error in FileSystemModel. The on_rename_error
handler creates a MessageDialog with the error message.