This compiles, and contains exactly the same bugs as before.
The regex 'FIXME: PID/' should reveal all markers that I left behind, including:
- Incomplete conversion
- Issues or things that look fishy
- Actual bugs that will go wrong during runtime
The "Reference" object is not just a counter, it also represents the
permission to map a shbuf itself.
Without this change, a shbuf could not be re-mapped by the same
process after it released all of its refs on it.
Also, duplicate data in dbg() and klog() calls were removed.
In addition, leakage of virtual address to kernel log is prevented.
This is done by replacing kprintf() calls to dbg() calls with the
leaked data instead.
Also, other kprintf() calls were replaced with klog().
This feels a lot more consistent and Unixy:
create_shared_buffer() => shbuf_create()
share_buffer_with() => shbuf_allow_pid()
share_buffer_globally() => shbuf_allow_all()
get_shared_buffer() => shbuf_get()
release_shared_buffer() => shbuf_release()
seal_shared_buffer() => shbuf_seal()
get_shared_buffer_size() => shbuf_get_size()
Also, "shared_buffer_id" is shortened to "shbuf_id" all around.
This was only used by HashTable::dump() which I used when doing the
first HashTable implementation. Removing this allows us to also remove
most includes of <AK/kstdio.h>.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
Processes can now have an icon assigned, which is essentially a 16x16 RGBA32
bitmap exposed as a shared buffer ID.
You set the icon ID by calling set_process_icon(int) and the icon ID will be
exposed through /proc/all.
To make this work, I added a mechanism for making shared buffers globally
accessible. For safety reasons, each app seals the icon buffer before making
it global.
Right now the first call to GWindow::set_icon() is what determines the
process icon. We'll probably change this in the future. :^)
I had the right cause of the SharedBuffer leak, but goofed the fix by
desynching the per-pid refcount and the global refcount.
Fix that, and add a generous sprinkle of asserts to make sure the two
stay in sync.
Fixes#341
(... for real this time)
It's a very bad idea to increment the refcount on behalf of another
process. That process may (for either benign or evil reasons) not
reference the SharedBuffer, and then we'll be stuck with loads of
SharedBuffers until we OOM.
Instead, increment the refcount when the buffer is mapped. That way, a
buffer is only kept if *someone* has explicitly requested it via
get_shared_buffer.
Fixes#341
We were locking the list of references, and then destroying the
reference, which made things go a little crazy.
It's more straightforward to just remove the per-reference lock: the
syscalls all have to lock the full list anyway, so let's just do that
and avoid the hassle.
While I'm at it, also move the SharedBuffer code out to its own file as it's
getting a little long and unwieldly, and Process.cpp is already huge.