Commit Graph

5 Commits

Author SHA1 Message Date
Shannon Booth
71ccd8ad25 LibWeb: Implement BaseAudioContext.createBuffer
This is a simple factory function which effectively just calls the
AudioBuffer constructor.
2024-05-26 07:49:49 +02:00
Shannon Booth
17ae65cedc LibWeb: Implement AudioBuffer.copyToChannel 2024-05-26 07:48:37 +02:00
Shannon Booth
5e7678d1c6 LibWeb: Implement AudioBuffer.copyFromChannel 2024-05-12 19:11:37 +02:00
Shannon Booth
bad44f8fc9 LibWeb: Remove Bindings/Forward.h from LibWeb/Forward.h
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.

Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.

Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
2024-04-27 18:29:35 -04:00
Shannon Booth
0c8a98ac94 LibWeb: Begin implementing the interface for AudioBuffer
Implement the constructor and getChannelData function, working towards
the functionality that we need in order to implement
OfflineAudioContext.
2024-04-25 19:26:19 -04:00