Right now, we allow anything inside a user to raise or lower any other process's
priority. This feels simple enough to me. Linux disallows raising, but
that's annoying in practice.
Hook this up in Terminal so that the '\a' character generates a beep.
Finally emit an '\a' character in the shell line editing code when
backspacing at the start of the line.
Calling systrace(pid) gives you a file descriptor with a stream of the
syscalls made by a peer process. The process must be owned by the same
UID who calls systrace(). :^)
We can't have multiple threads in the same process running in the kernel
at the same time, so let's have a per-process lock that threads have to
acquire on syscall entry/exit (and yield while blocked.)
It's basically a userspace port of the kernel's Lock class.
Added gettid() and donate() syscalls to support the timeslice donation
feature we already enjoyed in the kernel.
The scheduler now operates on threads, rather than on processes.
Each process has a main thread, and can have any number of additional
threads. The process exits when the main thread exits.
This patch doesn't actually spawn any additional threads, it merely
does all the plumbing needed to make it possible. :^)
Only the receive timeout is hooked up yet. You can change the timeout by
calling setsockopt(..., SOL_SOCKET, SO_RCVTIMEO, ...).
Use this mechanism to make /bin/ping report timeouts.
It's now possible to create symbolic links! :^)
This exposed an issue in Ext2FS where we'd write uninitialized data past
the end of an inode's content. Fix this by zeroing out the tail end of
the last block in a file.
In order to move the WindowServer to userspace, I have to eliminate its
dependence on system call facilities. The communication channel with each
client needs to be message-based in both directions.
Only raw octal modes are supported right now.
This patch also changes mode_t from 32-bit to 16-bit to match the on-disk
type used by Ext2FS.
I also ran into EPERM being errno=0 which was confusing, so I inserted an
ESUCCESS in its place.
It's really only supported in Ext2FS since SynthFS doesn't really want you
mucking around with its files. This is pretty neat though :^)
I ran into some trouble with HashMap while working on this but opted to work
around it and leave that for a separate investigation.
Instead of clients painting whenever they feel like it, we now ask that they
paint in response to a paint message.
After finishing painting, clients notify the WindowServer about the rect(s)
they painted into and then flush eventually happens, etc.
This stuff leaves us with a lot of badly named things. Need to fix that.
This means we only have to do one fill_rect() per line and the whole process
ends up being ~10% faster than before.
Also added a read_tsc() syscall to give userspace access to the TSC.
To start painting, call:
gui$get_window_backing_store()
Then finish up with:
gui$release_window_backing_store()
Process will retain the underlying GraphicsBitmap behind the scenes.
This fixes racing between the WindowServer and GUI clients.
This patch also adds a WSWindowLocker that is exactly what it sounds like.
This patch adds most of the plumbing for working file deletion in Ext2FS.
Directory entries are removed and inode link counts updated.
We don't yet update the inode or block bitmaps, I will do that separately.
This is pretty cool. :^)
GraphicsBitmaps are now mapped into both the server and the client address
space (usually at different addresses but that doesn't matter.)
Added a GUI syscall for getting a window's backing store, and another one
for invalidating a window so that the server redraws it.
Userspace programs can now open /dev/gui_events and read a stream of GUI_Event
structs one at a time.
I was stuck on a stupid problem where we'd reenter Scheduler::yield() due to
having one of the has_data_available_for_reading() implementations using locks.
It walks all the live Inode objects and flushes pending metadata changes
wherever needed.
This could be optimized by keeping a separate list of dirty Inodes,
but let's not get ahead of ourselves.
This synchronous approach to inodes is silly, obviously. I need to rework
it so that the in-memory CoreInode object is the canonical inode, and then
we just need a sync() that flushes pending changes to disk.
The kernel now bills processes for time spent in kernelspace and userspace
separately. The accounting is forwarded to the parent process in reap().
This makes the "time" builtin in bash work.
First of all, change sys$mmap to take a struct SC_mmap_params since our
sycsall calling convention can't handle more than 3 arguments.
This exposed a bug in Syscall::invoke() needing to use clobber lists.
It was a bit confusing to debug. :^)
This is dirty but pretty cool! If we have a pending, unmasked signal for
a process that's blocked inside the kernel, we set up alternate stacks
for that process and unblock it to execute the signal handler.
A slightly different return trampoline is used here: since we need to
get back into the kernel, a dedicated syscall is used (sys$sigreturn.)
This restores the TSS contents of the process to the state it was in
while we were originally blocking in the kernel.
NOTE: There's currently only one "kernel resume TSS" so signal nesting
definitely won't work.
It only works for sending a signal to a process that's in userspace code.
We implement reception by synthesizing a PUSHA+PUSHF in the receiving process
(operating on values in the TSS.)
The TSS CS:EIP is then rerouted to the signal handler and a tiny return
trampoline is constructed in a dedicated region in the receiving process.
Also hacked up /bin/kill to be able to send arbitrary signals (kill -N PID)
Implemented some syscalls: dup(), dup2(), getdtablesize().
FileHandle is now a retainable, since that's needed for dup()'ed fd's.
I didn't really test any of this beyond a basic smoke check.
This is quite cool! The syscall entry point plumbs the register dump
down to sys$fork(), which uses it to set up the child process's TSS
in order to resume execution right after the int 0x80 fork() call. :^)
This works pretty well, although there is some problem with the kernel
alias mappings used to clone the parent process's regions. If I disable
the MM::release_page_directory() code, there's no problem. Probably there's
a premature freeing of a physical page somehow.
I ran out of steam writing library routines and imported two
BSD-licensed libc routines: sscanf() and getopt().
I will most likely rewrite them sooner or later. For now
I just wanted to see figlet running.
I'm not sure why this was using a global, but it was very racy and made
processes walk over each other when multiple processes were doing
syscalls simultaneously.
We now make three VirtualConsoles at boot: tty0, tty1, and tty2.
We launch an instance of /bin/sh in each one.
You switch between them with Alt+1/2/3
How very very cool :^)
The SpinLock was all backwards and didn't actually work. Fixing it exposed
how wrong most of the locking here is.
I need to come up with a better granularity here.
- sys$readlink + readlink()
- Add a /proc/PID/exe symlink to the process's executable.
- Print symlink contents in ls output.
- Some work on plumbing options into VFS::open().
It's implemented as a separate process. How cute is that.
Tasks now have a current working directory. Spawned tasks inherit their
parent task's working directory.
Currently everyone just uses "/" as there's no way to chdir().
I added a dead-simple malloc that only allows allocations < 4096 bytes.
It just forwards the request to mmap() every time.
I also added simplified versions of opendir() and readdir().
Add a separate lock to protect the VFS. I think this might be a good idea.
I'm not sure it's a good approach though. I'll fiddle with it as I go along.
It's really fun to figure out all these things on my own.
- putch syscall now directly calls Console::putChar().
- /proc/summary includes some info about kmalloc stats.
- Syscall entry is guarded by a simple spinlock.
- Unmap regions for crashed tasks.
- Turn Keyboard into a CharacterDevice (85,1) at /dev/keyboard.
- Implement MM::unmapRegionsForTask() and MM::unmapRegion()
- Save SS correctly on interrupt.
- Add a simple Spawn syscall for launching another process.
- Move a bunch of IO syscall debug output behind DEBUG_IO.
- Have ASSERT do a "cli" immediately when failing.
This makes the output look proper every time.
- Implement a bunch of syscalls in LibC.
- Add a simple shell ("sh"). All it can do now is read a line
of text from /dev/keyboard and then try launching the specified
executable by calling spawn().
There are definitely bugs in here, but we're moving on forward.