Instead of checking it at every call site (to generate EBADF), we make
file_description(fd) return a KResultOr<NonnullRefPtr<FileDescription>>.
This allows us to wrap all the calls in TRY(). :^)
The only place that got a little bit messier from this is sys$mount(),
and there's a whole bunch of things there in need of cleanup.
Before we start disabling acquisition of the big process lock for
specific syscalls, make sure to document and assert that all the
lock is held during all syscalls.
Specifically, explicitly specify the checked type, use the resulting
value instead of doing the same calculation twice, and break down
calculations to discrete operations to ensure no intermediary overflows
are missed.
The Process::Handler type has KResultOr<FlatPtr> as its return type.
Using a different return type with an equally-sized template parameter
sort of works but breaks once that condition is no longer true, e.g.
for KResultOr<int> on x86_64.
Ideally the syscall handlers would also take FlatPtrs as their args
so we can get rid of the reinterpret_cast for the function pointer
but I didn't quite feel like cleaning that up as well.
Theoretically the append should never fail as we have in-line storage
of FD_SETSIZE, which should always be enough. However I'm planning on
removing the non-try variants of AK::Vector when compiling in kernel
mode in the future, so this will need to go eventually. I suppose it
also protects against some unforeseen bug where we we can append more
than FD_SETSIZE items.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Switch to using type-safe bitwise operators for the BlockFlags class,
this cleans up a lot of boilerplate casts which are necessary when the
enum is declared as `enum class`.
Dynamic Vector allocations in sys$select() were showing up in the
full-system profile and since there will never be more than FD_SETSIZE
file descriptors to worry about, we can confidently add enough inline
capacity to this Vector that it never has to kmalloc.
To compensate for the increased stack usage, reduce the size of the
FDInfo struct while we're here. :^)
This commit is very invasive, because Thread likes to take a pointer and write
to it. This means that translating between timespec/timeval/Time would have been
more difficult than just changing everything that hands a raw pointer to Thread,
in bulk.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
- We've already computed the number of fds * sizeof(pollfd), so use it
instead of needlessly doing it again.
- Use fds_copy.data() instead off address of indexing the vector.
We forgot to remove the automatic SMAP disablers after fixing up all
this code to not access userspace memory directly. Let's lock things
down at last. :^)
These changes are arbitrarily divided into multiple commits to make it
easier to find potentially introduced bugs with git bisect.Everything:
The modifications in this commit were automatically made using the
following command:
find . -name '*.cpp' -exec sed -i -E 's/dbg\(\) << ("[^"{]*");/dbgln\(\1\);/' {} \;
This makes the Scheduler a lot leaner by not having to evaluate
block conditions every time it is invoked. Instead evaluate them as
the states change, and unblock threads at that point.
This also implements some more waitid/waitpid/wait features and
behavior. For example, WUNTRACED and WNOWAIT are now supported. And
wait will now not return EINTR when SIGCHLD is delivered at the
same time.
Use the TimerQueue to expire blocking operations, which is one less thing
the Scheduler needs to check on every iteration.
Also, add a BlockTimeout class that will automatically handle relative or
absolute timeouts as well as overriding timeouts (e.g. socket timeouts)
more consistently.
Also, rework the TimerQueue class to be able to fire events from
any processor, which requires Timer to be RefCounted. Also allow
creating id-less timers for use by blocking operations.
Since the CPU already does almost all necessary validation steps
for us, we don't really need to attempt to do this. Doing it
ourselves doesn't really work very reliably, because we'd have to
account for other processors modifying virtual memory, and we'd
have to account for e.g. pages not being able to be allocated
due to insufficient resources.
So change the copy_to/from_user (and associated helper functions)
to use the new safe_memcpy, which will return whether it succeeded
or not. The only manual validation step needed (which the CPU
can't perform for us) is making sure the pointers provided by user
mode aren't pointing to kernel mappings.
To make it easier to read/write from/to either kernel or user mode
data add the UserOrKernelBuffer helper class, which will internally
either use copy_from/to_user or directly memcpy, or pass the data
through directly using a temporary buffer on the stack.
Last but not least we need to keep syscall params trivial as we
need to copy them from/to user mode using copy_from/to_user.
In c3d231616c we added the atomic variable
m_have_any_unmasked_pending_signals tracking the state of pending signals.
Add helper functions that automatically update this variable as needed.
This change mostly converts poll to Userspace<T> with the caveat
of the fds member of SC_poll_params. It's current usage is a bit
too gnarly for me to take on right now, this appears to need a lot
more love.
In addition to enlightening the syscall to use Userspace<T>, I've
also re-worked most of the handling to use validate_read_and_copy
instead of just directly de-referencing the user pointer. We also
appeared to be missing a re-evaluation of the fds array after the
thread block is awoken.
Allow passing in an optional timeout to Thread::block and move
the timeout check out of Thread::Blocker. This way all Blockers
implicitly support timeouts and don't need to implement it
themselves. Do however allow them to override timeouts (e.g.
for sockets).
This is something I've been meaning to do for a long time, and here we
finally go. This patch moves all sys$foo functions out of Process.cpp
and into files in Kernel/Syscalls/.
It's not exactly one syscall per file (although it could be, but I got
a bit tired of the repetitive work here..)
This makes hacking on individual syscalls a lot less painful since you
don't have to rebuild nearly as much code every time. I'm also hopeful
that this makes it easier to understand individual syscalls. :^)