Let DirectoryView manage these actions itself. This matches what we
already do for a bunch of other actions, and prepares for the next
patch which will add Config::Listener to the mix.
The `open()` function of DirectoryView should change the current working
directory, so that the "Go to Location" menu item can process relative
paths correctly. Update other functions in DirectoryView to use `open()`
when opening a directory.
This allows for typing [8] instead of [8, 8, 8, 8] to specify the same
margin on all edges, for example. The constructors follow CSS' style of
specifying margins. The added constructors are:
- Margins(int all): Sets the same margin on all edges.
- Margins(int vertical, int horizontal): Sets the first argument to top
and bottom margins, and the second argument to left and right margins.
- Margins(int top, int vertical, int bottom): Sets the first argument to
the top margin, the second argument to the left and right margins,
and the third argument to the bottom margin.
Most of the models were just calling did_update anyway, which is
pointless since it can be unified to the base Model class. Instead, code
calling update() will now call invalidate(), which functions identically
and is more obvious in what it does.
Additionally, a default implementation is provided, which removes the
need to add empty implementations of update() for each model subclass.
Co-Authored-By: Ali Mohammad Pur <ali.mpfard@gmail.com>
This fixes#6902.
Previously, dragging and dropping multiple files would create a window
for each file or directory that was selected. Now, we combine them and
show one progress window for the whole batch. :^)
Adds a new on_rename_error handler and renames the old on_error handler
to on_directory_change_error in FileSystemModel. The on_rename_error
handler creates a MessageDialog with the error message.
The issue was that the desktop IconView has Gfx::FrameShape::NoFrame as
its frame shape, but with a non-zero frame_thickness().
This caused us to not render a frame, but to include one in the
selection boundary calculations.
Fix this by setting the desktop icon view's frame thickness to 0.
Fixes#8525.
The LexicalPath instance methods dirname(), basename(), title() and
extension() will be changed to return StringView const& in a further
commit. Due to this, users creating temporary LexicalPath objects just
to call one of those getters will recieve a StringView const& pointing
to a possible freed buffer.
To avoid this, static methods for those APIs have been added, which will
return a String by value to avoid those problems. All cases where
temporary LexicalPath objects have been used as described above haven
been changed to use the static APIs.
This changes (context) menus across the system to conform to titlecase
capitalization and to not underline the same character twice (for
accessing actions with Alt).
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Bring some mid-90s charm and show a file flying animation while copying
files. Icons for both source and destination directories are currently
the default icons, but in the future they could be the respective icons
for the destination directory.
And display the progress of the copy operation in a separate window. :^)
Note that this patch only updates the drag&drop code path to use the new
mechanism. We still have to go through FileManager and make use of this
everywhere.
We also need to support additional operations, like Move, Delete, etc.
Still, this is quite cool! :^)
Extracted a method from the code in the File Manager application which
added actions for activating launch handlers found for the selected
file from the context menu. Applied this method to desktop files
and shortcuts.
Note: made some launch handler related methods in the DirectoryView
static or const which allows passing const DirectoryView& to certain
methods.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
Most of the functions under FileUtils were removed, except those which
dealt with file deletion, as they spawned MessageBoxes for errors, as
such, those functions were written in terms of Core::File::remove.
Previously it was possible to open a link like /home/anon/Desktop/Home,
leading to a folder with the same name. Now it correctly opens its real
path, which is /home/anon
FileManager: Use Core::File::real_path_for to get real path of links