The commit c2b47c067 (LibC: Add stubs for wctype and iswctype,
2021-05-27) introduced the wctype.h header, which caused the less port
to try to build with wchar support. This patches the header generated by
the configure script to remove wchar support.
libiconv and gettext have a circular dependency. In an ideal world we'd
build libiconv without gettext support first, then gettext and finally
libiconv again with gettext support.
However, if the libiconv port detects gettext on the host system while
the gettext port hasn't been built yet things break.
This disables gettext support for the libiconv port for now.
This is no longer true, I'm not sure where this got fixed, but I can
successfully connect via IP without specifying a port number using
the latest HEAD of master.
The `--openssldir` parameter was causing OpenSSL to search for its
resources in the wrong location, e.g.:
`/serenity/Build/i686/Root/usr/local/ssl/...`
By using `--install_prefix`, the build system understands where to put
the OpenSSL files and does not leak the build path into the compiled
binaries.
The Git repository is hosted on GitHub and is owned by the SerenityOS
GitHub organization which means our root of trust is GitHub anyway
(where did you get _this_ repository from?) So let's remove the
checksum.
Without a proper prefix, the `configure` script will probably pick up
the host's OpenSSL library. This change makes sure the script always
looks at the library present in the Serenity build dir.
The PCRE JIT creates memory that needs to be readable, writable and
executable at the same time. Serenity does not like this, so disable
it. This JIT is of limited use for the current applications of PHP
within Serenity anyway :-)
This changes the .port_include.sh script so that ports can more easily
create more than one launcher by making the install_launcher function
available to the port's package.sh script.
This creates launchers for the stpuzzles port in the Games/Puzzles
category.
Previously this port would just crash. There was a workaround in
the way the app launcher started the game but I'd really like to
get rid of that hack.