SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Arbitrarily split up to make git bisect easier.
These unnecessary #include's were found by combining an automated tool (which
determined likely candidates) and some brain power (which decided whether
the #include is also semantically superfluous).
Problem:
- It is not possible to perform a binary search at compile-time
because `binary_search` is not `constexpr`-aware.
Solution:
- Add `constexpr` support.
Previously, when deallocating a range of VM, we would sort and merge
the range list. This was quite slow for large processes.
This patch optimizes VM deallocation in the following ways:
- Use binary search instead of linear scan to find the place to insert
the deallocated range.
- Insert at the right place immediately, removing the need to sort.
- Merge the inserted range with any adjacent range(s) in-line instead
of doing a separate merge pass into a list copy.
- Add Traits<Range> to inform Vector that Range objects are trivial
and can be moved using memmove().
I've also added an assertion that deallocated ranges are actually part
of the RangeAllocator's initial address range.
I've benchmarked this using g++ to compile Kernel/Process.cpp.
With these changes, compilation goes from ~41 sec to ~35 sec.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
This patch reduces the O(n) tab completion to something like O(log(n)).
The cache is just a sorted vector of strings and we binary search it to
get a string matching our input, and then check the surrounding strings
to see if we need to remove any characters. Also we no longer stat each
file every time.
Also added an #include in BinarySearch since it was using size_t. Oops.
If `export` is called, we recache. Need to implement the `hash` builtin
for when an executable has been added to a directory in PATH.
binary_search takes a haystack, a size, a needle and a compare function.
The compare function should return negative if a < b, positive if a > b
and 0 if a == b. The "sane default" compare function is integral_compare
which implements this with subtraction a - b.
binary_search returns a pointer to a matching element, NOT necessarily
the FIRST matching element. It returns a nullptr if the element was not
found.
This patch includes tests for binary_search.