Rip that bandaid off!
This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
the only one.
The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Otherwise, we end up propagating those dependencies into targets that
link against that library, which creates unnecessary link-time
dependencies.
Also included are changes to readd now missing dependencies to tools
that actually need them.
Doesn't use them in libc headers so that those don't have to pull in
AK/Platform.h.
AK_COMPILER_GCC is set _only_ for gcc, not for clang too. (__GNUC__ is
defined in clang builds as well.) Using AK_COMPILER_GCC simplifies
things some.
AK_COMPILER_CLANG isn't as much of a win, other than that it's
consistent with AK_COMPILER_GCC.
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
As per previous discussion, it was decided that the Stream classes
should be constructed on the heap.
While I don't personally agree with this change, it does have the
benefit of avoiding Function object reconstructions due to the lambda
passed to Notifier pointing to a stale object reference. This also has
the benefit of not having to "box" objects for virtual usage, as the
objects come pre-boxed.
However, it means that we now hit the heap everytime we construct a
TCPSocket for instance, which might not be desirable.
KeyboardMapperWidget's load_map_from_file, load_map_from_system, save,
and save_to_file now all return ErrorOr<void> and no longer handles
alerting the user to potential errors.
main is now responsible for handling errors originating from its calls
to these four functions; it will simply alert the user using the new
method KeyboardMapperWidget::show_error_to_user(Error), which simply
creates a MassageBox displaying the error's string_literal.
This makes the whole program slight more clean feeling :^).
When depressing a key, KeyboardMapperWidget::keydown_event() will now
update only the pressed state of the button associated with the specific
key, instead of also setting the pressed state of the all the buttons to
false.
This makes it possible to highlight multiple pressed keys at once and
makes the code more consistent; the implementation of keyup_event
implied that this was a feature of the program.
Extract the mapping of a name to a character map into its own method.
This only slightly reduces the number of lines, going from 24 to 17
lines, but makes the code somewhat more readable and reduces repetition.
Extract the creation of map-selection radio buttons from create_frame
into the new private method add_map_radio_button(map_name, button_text)
turning 24 lines into 4 + 6 lines. This makes create_frame a little
easier to read. :^)
There's only two places where we're using the C99 feature of array
designated initalizers. This feature seemingly wasn't included with
C++20 designated initalizers for classes and structs. The only two
places we were using this feature are suitably old and isolated that
it makes sense to just suppress the warning at the usage sites while
discouraging future array designated intializers in new code.
Derivatives of Core::Object should be constructed through
ClassName::construct(), to avoid handling ref-counted objects with
refcount zero. Fixing the visibility means that misuses like this are
more difficult.
When using a dark theme the name of the key does not show up well at
all. This is due to it being set with pallete().button_text(), which for
dark themes is a light color. As Keyboard Mapper does not follow the
system color theme, the text on the keys should not either.
This allows for typing [8] instead of [8, 8, 8, 8] to specify the same
margin on all edges, for example. The constructors follow CSS' style of
specifying margins. The added constructors are:
- Margins(int all): Sets the same margin on all edges.
- Margins(int vertical, int horizontal): Sets the first argument to top
and bottom margins, and the second argument to left and right margins.
- Margins(int top, int vertical, int bottom): Sets the first argument to
the top margin, the second argument to the left and right margins,
and the third argument to the bottom margin.
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().
This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
Since applications using Core::EventLoop no longer need to create a
socket in /tmp/rpc/, and also don't need to listen for incoming
connections on this socket, we can remove a whole bunch of pledges!
Not sure why some menus did have one and others didn't, even in the
same application - now they all do. :^)
I added character shortcuts to some menu actions as well.