This is an encapsulation of the common work done by all of our
single-client IPC servers on startup:
1. Create a Core::LocalSocket, taking over an accepted fd.
2. Create an application-specific ClientConnection object,
wrapping the socket.
It's not a huge change in terms of lines saved, but I do feel that it
improves expressiveness. :^)
We were calling value() on an ErrorOr containing an error when trying
to extract the frame duration after a failed decode.
This fixes ImageDecoder crashing on various websites.
With this change, System::foo() becomes Core::System::foo().
Since LibCore builds on other systems than SerenityOS, we now have to
make sure that wrappers work with just a standard C library underneath.
Derivatives of Core::Object should be constructed through
ClassName::construct(), to avoid handling ref-counted objects with
refcount zero. Fixing the visibility means that misuses like this are
more difficult.
To transparently support multi-frame images, all decoder plugins have
already been updated to return their only bitmap for frame(0).
This patch completes the remaining cleanup work by removing the
ImageDecoder::bitmap() API and having all clients call frame() instead.
Previously, ImageDecoder::create() would return a NonnullRefPtr and
could not "fail", although the returned decoder may be "invalid" which
you then had to check anyway.
The new interface looks like this:
static RefPtr<Gfx::ImageDecoder> try_create(ReadonlyBytes);
This simplifies ImageDecoder since it no longer has to worry about its
validity. Client code gets slightly clearer as well.
This enables support for automatically generating client methods.
With this added the user gets code completion support for all
IPC methods which are available on a connection object.
This patch removes the IPC endpoint numbers that needed to be specified
in the IPC files. Since the string hash is a (hopefully) collision free
number that depends on the name of the endpoint, we now use that
instead. :^)
Additionally, endpoint magic is now treated as a u32, because endpoint
numbers were never negative anyway.
For cases where the endpoint number does have to be hardcoded (a current
case is LookupServer because the endpoint number must be known in LibC),
the syntax has been made more explicit to avoid confusing those
unfamiliar. To hardcode the endpoint magic, the following syntax is now
used:
endpoint EndpointName [magic=1234]
This patch removes the IPC endpoint numbers that needed to be specified
in the IPC files. Since the string hash is a (hopefully) collision free
number that depends on the name of the endpoint, we now use that
instead. :^)
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
The PIDs were used for sharing shbufs between processes, but now that
we have migrated to file descriptor passing, we no longer need to know
the PID of the other side.
The ImageDecoder service now returns a list of image frames, each with
a duration value.
The code for in-process image decoding is removed from LibWeb, an all
image decode requests are sent out-of-process to ImageDecoder. :^)
This won't scale super well to very long and/or large animations, but
we can work on improving that separately. The main goal here is simply
to stop doing any image decoding inside LibWeb.
Fixes#5165.
This was done with the help of several scripts, I dump them here to
easily find them later:
awk '/#ifdef/ { print "#cmakedefine01 "$2 }' AK/Debug.h.in
for debug_macro in $(awk '/#ifdef/ { print $2 }' AK/Debug.h.in)
do
find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/#ifdef '$debug_macro'/#if '$debug_macro'/' {} \;
done
# Remember to remove WRAPPER_GERNERATOR_DEBUG from the list.
awk '/#cmake/ { print "set("$2" ON)" }' AK/Debug.h.in
Now that WindowServer broadcasts the system theme using an anonymous
file, we need clients to pledge "recvfd" so they can receive it.
Some programs keep the "shared_buffer" pledge since it's still used for
a handful of things.