The kernel profiles were recently changed to have a `strings` array
as part of the profile objects. The `ProfileViewer` now checks for
that during startup and declares the profile invalid if the array
is not present.
The UserspaceEmulator doesn't use the API which the kernel exposed
the string array for, so just fake it by always adding an empty array
to the generated profiles.
The fact that profiles are json on one giant line makes them very
difficult to debug when things go wrong. Instead make sure to wrap
each event or sample on a newline so you can easily grep/heap/tail
the profile files.
This allows us to remove all the add_subdirectory calls from the top
level CMakeLists.txt that referred to targets linking LagomCore.
Segregating the host tools and Serenity targets helps us get to a place
where the main Serenity build can simply use a CMake toolchain file
rather than swapping all the compiler/sysroot variables after building
host libraries and tools.
The more important thing here is to update the tree view
on 'Save As..', as we want to drop every connection from an old file.
Updating the tree view on current editor change is just a cool small
bonus. :^)
Prior this change, if user had more than two copies of one file opened
in a split view, then only the active editor was renamed,
when the others had the same file contents changed.
This change will set a new file name for every file.
The is_null() check is for uncreated files, as they shouldn't be
treated as the same single file.
This makes the editor title a bit more consistent with the other files
and removes duplicating the file name in the file history
when reopening that file.
The editor's on_change callback was being overwritten in
HackStudioWidget.cpp in order to call update_gml_preview on every
change. This stopped the original callback from being called and marking
files as dirty when changed.
Now we call update_gml_preview in a new callback within the editor
wrapper, which is then called within the original on_change callback
in the editor.
GitWidget no longer crashes upon trying to create a repository for a new
project, and it correctly updates after opening a different project. A
new method, change_repo, has been added to make this work, which changes
m_repo_root and resets most of the widget's state in order to make this
work.
Moved code to stop the debugger in the HackStudioWidget destructor to
a new method so that this can be called in both the destructor and when
opening a new project.
The ToDoEntries and ToDoEntriesWidget classes now have methods for
clearing the entries, before entries would stay permanently, even after
switching to a new project.
Added a close_file_in_all_editors method to HackStudioWidget and moved
the code from handle_external_file_deletion into it so that it can be
reused elsewhere to close files.
Prior this change, the window title was updated only when a new file
has been opened, which means that it wasn't updated when user selected
an already opened file in the split view.
This change updates the title whenever the active editor changes.
In addition, this title update logic has now its own function
as it'll also be used in the next commit. :)
This patch prevents CppComprehensionEngine from endlessly looping when
there's a circular #include in the code.
We now keep track of the set of currently processed files, and will not
re-process a file if it already exists in this set.
When we're done with processing a file it is removed from this set.
The pragma once directive is not yet implemented, but regardless a
mechanism that prevents #include loops even in the absence of
pragma once is desired.
This allows for typing [8] instead of [8, 8, 8, 8] to specify the same
margin on all edges, for example. The constructors follow CSS' style of
specifying margins. The added constructors are:
- Margins(int all): Sets the same margin on all edges.
- Margins(int vertical, int horizontal): Sets the first argument to top
and bottom margins, and the second argument to left and right margins.
- Margins(int top, int vertical, int bottom): Sets the first argument to
the top margin, the second argument to the left and right margins,
and the third argument to the bottom margin.
Previously the argument order for Margins was (left, top, right,
bottom). To make it more familiar and closer to how CSS does it, the
argument order is now (top, right, bottom, left).
It was fragile to use the address of the body of the memory management
functions to disable memory auditing within them. Functions called from
these did not get exempted from the audits, so in some cases
UserspaceEmulator reported bogus heap buffer overflows.
Memory auditing did not work at all on Clang because when querying the
addresses, their offset was taken relative to the base of `.text` which
is not the first segment in the `R/RX/RW(RELRO)/RW(non-RELRO)` layout
produced by LLD.
Similarly to when setting metadata about the allocations, we now use the
`emuctl` system call to selectively suppress auditing when we reach
these functions. This ensures that functions called from `malloc` are
affected too, and no issues occur because of the inconsistency between
Clang and GCC memory layouts.
Previously, we pushed the old `eip` on the stack before reading the new
address, which made us jump to the wrong place if the destination was
relative to the `esp`.
When printing a backtrace, each library's base address is found by
walking through all memory regions in the coredump, and selecting the
address of the first region whose name begins with the library's soname.
This is done to support the Clang toolchain, where .text is not at
offset 0.
However, because the libraries loaded by the emulated process used the
same names, we could not distinguish those with the ones used by
UserspaceEmulator, so the backtrace ended up being garbage.
Using the libraries mapped by UE would not be a sufficient, as the
running application could ask for other libraries too, and doing away
with setting names would make debugging issues within UE code more
difficult.
The preprocessor now understands when a function-like macro is defined,
and can also parse calls to such macros.
The actual evaluation of function-like macros will be done in a
separate commit.
Instead of keeping a separate Vector<Event> for signposts, let them live
in the main event stream. For fast iteration, we instead keep a cache of
the signpost event indices.
Also check for the most common event type (sample) first instead of
leaving it as the fallback. This avoids a lot of string comparisons
while parsing profiles.
28b1e66b51 made that
the m_all_editor_wrappers vector is cleared everytime a project path
is changed (the m_project if check is just for the app launch --
the vector is empty there anyway), making the code never execute.
Previously when user wanted to save an uncreated file, the program
would just quietly ignore the save request, without giving any message.
This can be seen when creating a new editor in split view mode.
Making userspace provide a global string ID was silly, and made the API
extremely difficult to use correctly in a global profiling context.
Instead, simply make the kernel do the string ID allocation for us.
This also allows us to convert the string storage to a Vector in the
kernel (and an array in the JSON profile data.)