Commit Graph

12 Commits

Author SHA1 Message Date
Robin Burchell
833d444cd8 Thread: Return a result from block() indicating why the block terminated
And use this to return EINTR in various places; some of which we were
not handling properly before.

This might expose a few bugs in userspace, but should be more compatible
with other POSIX systems, and is certainly a little cleaner.
2019-07-20 12:15:24 +02:00
Robin Burchell
762333ba95 Kernel: Restore state strings for block states
"Blocking" is not terribly informative, but now that everything is
ported over, we can force the blocker to provide us with a reason.

This does mean that to_string(State) needed to become a member, but
that's OK.
2019-07-19 11:03:22 +02:00
Andreas Kling
e78097d140 SB16: Set "m_interrupted" to false before enabling IRQ's.
Otherwise, we might get interrupted before entering wait_for_irq() and then
resetting the flag again.
2019-07-14 15:02:02 +02:00
Andreas Kling
b2e502e533 Kernel: Add Thread::block_until(Condition).
Replace the class-based snooze alarm mechanism with a per-thread callback.
This makes it easy to block the current thread on an arbitrary condition:

    void SomeDevice::wait_for_irq() {
        m_interrupted = false;
        current->block_until([this] { return m_interrupted; });
    }
    void SomeDevice::handle_irq() {
        m_interrupted = true;
    }

Use this in the SB16 driver, and in NetworkTask :^)
2019-07-14 14:54:54 +02:00
Andreas Kling
983245113a SB16: Write the correct DMA buffer offset for 16-bit samples.
Also switch to using single-cycle mode for now. It would be nice to add
support for auto-initialized mode but this works okay at the moment.
2019-07-13 21:28:35 +02:00
Andreas Kling
02c3c737f6 SB16: IRQ handler should send 0xd5 to pause 16-bit playback.
We were sending 0xd0 to pause 8-bit playback. Not sure if this actually
makes any difference but it seems like the correct thing to do.
Also update 'm_interrupted' *after* handling things.
2019-07-13 20:43:38 +02:00
Andreas Kling
dcfa93e71f SB16: Use a snooze alarm to block the current thread while playing. 2019-07-13 20:15:17 +02:00
Andreas Kling
b51f0f7bfa SB16: Put debug spam behind SB16_DEBUG. 2019-07-13 17:55:48 +02:00
Andreas Kling
48bde0393e SB16: Use Stereo samples by default. 2019-07-13 17:51:36 +02:00
Andreas Kling
d63b6e624e SB16: Send (sample count, less 1) to the DSP, not the number of bytes.
This worked fine when we were using 8-bit samples but broke on 16-bit.
2019-07-13 17:47:57 +02:00
Andreas Kling
781a28f3ed SB16: Switch to signed 16-bit 44100 Hz Mono by default.
We should switch to Stereo but I'm having some trouble with that locally..
Since we intend to mix everything through SoundServer, let's just put the
card into 16-bit mode right away.
2019-07-13 17:12:33 +02:00
Robin Burchell
6c4024c04a Kernel: First cut of a sb16 driver
Also add an AudioServer that (right now) doesn't do much.
It tries to open, parse, and play a wav file. In the future, it can do more.

My general thinking here here is that /dev/audio will be "owned" by AudioServer,
and we'll do mixing in software before passing buffers off to the kernel
to play, but we have to start somewhere.
2019-07-13 08:00:24 +02:00