This patch implements basic support for <a href="#foo"> fragment links.
To figure out where we actually want to scroll to, we have to do
something different based on the layout node's box type. So if it's a
regular LayoutBox we can just use the LayoutBox::position().
However, if it's an inline layout node, we use the position of the
first line box fragment in the containing block contributed by this
layout node or one of its descendants.
HtmlView will now invoke the on_link_hover hook when the cursor enters
or leaves a DOM node that has an enclosing link element.
This patch also updates the meaning of Node::enclosing_link_element()
to find the nearest HTMLAnchorElementAncestor *with an href attribute*.
Minor patch, but I was watching one of your videos on YouTube and
thought that the pop-up was unecessary/annoying in this case. Love
your enthusiasm for the project :^)
The layout root is now kept alive via Document::m_layout_root.
This will allow us to do more layout-related things inside the inner
layer of LibHTML without reaching out to the HtmlView.
I'd like to keep HtmlView at a slightly higher level, to prevent it
from getting too complex.
This patch also fixes accidental disconnection of the layout tree from
the DOM after doing a layout tree rebuild. ~LayoutNode() now only
unsets the DOM node's layout_node() if it's itself.
For now this is simply a counter+hook exposed by ResourceLoader and
shown in the Browser status bar.
This is not very nuanced, and it would be nice to expose more info so
we could eventually do something like a progress bar.
Node.normalize() is a standard DOM API that coalesces Text nodes.
To avoid clashing with that, rename it to fixup().
This patch also makes it happen automagically as part of parsing.
Instead of HtmlView clients having to worry about parsing and loading
the default CSS, just take care of it inside StyleResolver.
The default style is automatically inserted into the stylesheet list,
at the very start, so everyone else gets a chance to override it.
We now use GLazyWidget for all the secondary tabs, which makes the
program start up way faster than before.
There's a noticeable delay when you click on the "PCI Devices" tab
for the first time, but that's definitely better than always eating
that delay before seeing a window at all. :^)
If we resize/maximize the window, we might end up with some lines in
history that had a different length than the current terminal width.
That's okay, so let's not crash because of it.
Fixes#620.
This patch adds three separate per-process fault counters:
- Inode faults
An inode fault happens when we've memory-mapped a file from disk
and we end up having to load 1 page (4KB) of the file into memory.
- Zero faults
Memory returned by mmap() is lazily zeroed out. Every time we have
to zero out 1 page, we count a zero fault.
- CoW faults
VM objects can be shared by multiple mappings that make their own
unique copy iff they want to modify it. The typical reason here is
memory shared between a parent and child process.
GFilePicker
- Fixed GFilePicker to use new ref-counted construct method to stop crashing on open dialog.
- PaintBrush is still crashing on open dialog due to an unrelated issue.
PaintBrush
- Created 16x16 icon for PaintBrush
- Moved Open option into App menu.
- Changed help menu to make use of the standardized About dialog.
GEventLoop was just a dummy subclass of CEventLoop anyway. The only
thing it actually did was make sure a GWindowServerConnectionw was
instantiated. We now take care of that in GApplication instead.
CEventLoop is now non-virtual and a little less confusing. :^)
Okay, I've spent a whole day on this now, and it finally kinda works!
With this patch, CObject and all of its derived classes are reference
counted instead of tree-owned.
The previous, Qt-like model was nice and familiar, but ultimately also
outdated and difficult to reason about.
CObject-derived types should now be stored in RefPtr/NonnullRefPtr and
each class can be constructed using the forwarding construct() helper:
auto widget = GWidget::construct(parent_widget);
Note that construct() simply forwards all arguments to an existing
constructor. It is inserted into each class by the C_OBJECT macro,
see CObject.h to understand how that works.
CObject::delete_later() disappears in this patch, as there is no longer
a single logical owner of a CObject.