Following the pattern for qemu, mold, and clang, we should install the
host ruby required to build the ruby port into its own install tree
rather than forcing it into the GNU compiler's bindir.
Following the pattern for qemu, mold, and clang, we should install the
host python required to build the python port into its own install tree
rather than forcing it into the GNU compiler's bindir.
Now that the lower pages can be unmapped and more of the virtual
address range is available to us, we can actually use the default
mapping address of x86_64 again.
This reverts commit 292398b585.
This shouldn't cause any breaking changes, so a toolchain rebuild is not
required.
As per Hendiadyoin's request, math errno is disabled by default, which
should enable some extra compiler optimizations in LibGL and LibSoftGPU
code that uses math functions heavily.
Co-Authored-By: Ali Mohammad Pur <mpfard@serenityos.org>
This release brings support for various C++23 constructs like `if
consteval` and multidimensional subscript operators. Vectorization is
now enabled for O2 too, and `-ftrivial-auto-var-init` has been added
which can help us find and prevent security issues coming from
uninitialized variables.
Toolchain/Patches/gcc.patch is now significanly smaller as some unused,
autoconf-generated code has been removed.
Add a patch to let llvm's InstrProfiling modules know serenity supports
all the Unix-y features required to make -fprofile-instr-generate and
-fcoverage-mapping work properly on target.
Besides a version bump, the following changes have been made to our
toolchain infrastructure:
- LLVM/Clang is now built with -march=native if the host compiler
supports it. An exception to this is CI, as the toolchain cache is
shared among many different machines there.
- The LLVM tarball is not re-extracted if the hash of the applied
patches doesn't differ.
- The patches have been split up into atomic chunks.
- Port-specific patches have been integrated into the main patches,
which will aid in the work towards self-hosting.
- <sysroot>/usr/local/lib is now appended to the linker's search path by
default.
- --pack-dyn-relocs=relr is appended to the linker command line by
default, meaning ports take advantage of RELR relocations without any
patches or additional compiler flags.
The formatting of LLVM port's package.sh has been bothering me, so I
also indented the arguments to the CMake invocation.
* x11 package name has changed to xlibsWrapper.
* texinfo is necessary for Makeinfo.
* e2fsprogs was recenty fixed on nicpkgs to include fuse2fs to mount
serenity images without root access but it needed some configuration.
Moves the nix script to setup the build environment from Documentation
into the Toolchain as a callable script. I also modified the script
to accept a "pkgs" argument to make it easy to override the nixpkgs
version from the command-line when calling the script.
Make sure that we set CMAKE_NM, it's possible that some version of
CMake could choose a host nm binary instead of the ones we just built.
It's unlikely that host nm will understand our .dyn.relr segments unless
it's from binutils 2.38 or higher, so it might complain.
I noticed after upgrading my machine that the QEMU is no longer building
due to GCC enabling `-fcf-protection` by default, even for targets that
don't support it.
The included patch came from the QEMU development list, but hasn't be
included in any patch releases at the time of writing.
https://lore.kernel.org/all/20220208211937.79580-1-vineetg@rivosinc.com/
Until QEMU patches, lets fix it on our end by patching before we build.
This commit adds support for building the SerenityOS userland with the
new [mold linker].
This is not enabled by default yet; to link using mold, run the
`Toolchain/BuildMold.sh` script to build the latest release of mold, and
set the `ENABLE_MOLD_LINKER` CMake variable to ON. This option relies on
toolchain support that has been added just recently, so you might need
to rebuild your toolchain for mold to work.
[mold linker]: https://github.com/rui314/mold
This hash format offers faster symbol lookup than the System V hash.
We've been using it in all our shared libraries for a long time, but did
not have it enabled by default in our toolchain, so ports couldn't make
use of it.
Before this change, our dynamic linker's global constructor handler
relied on the GNU linker implicitly including the content of `.ctors`
section inside `.init_array`. The mold linker does not do this, so
global constructors would fail to be called in the mold-built userland.
There is no point in sticking to `.ctors`, as most other systems already
use the superior `.init_array` scheme. This commit changes the kernel
linker script to not discard this new section, and enables it by default
in our toolchain.
Although we handle it in the linker spec file, gcc will actually reject
this argument unless it's also enabled in the option file.
CMake adds this flag if the minimum required version is 3.3 or less (see
CMP0065), so old projects would fail to compile because of this
unrecognized option.
We erroneously appended ".so" after the base name for the library,
so we ended up checking for the existence of e.g. `libc.so.so`,
which obviously didn't exist, so we overwrote the existing libraries
when we rebuilt the toolchain.
Our build of LLVM's objcopy now supports the single missing feature
(--update-section) that previously forced us to use the one from GNU
Binutils. This means that there is no reason anymore to build Binutils
alongside LLVM's tools.
This commit backports the LLVM commit that adds support for the
`--update-section` flag to llvm-objcopy. We use this feature of GNU
objcopy to embed the symbol map in the kernel.
The corresponding LLVM Phabricator Differential Revision can be found
here: https://reviews.llvm.org/D112116
This patch is identical to the upstream commit, except for two hunks
that had to be changed as they didn't apply cleanly.
Discord user aesophor pointed out that the GCC toolchain fails to build
on macOS, and traced the issue back to 41ea37f2, which is the latest
change to `gcc.patch`. Similarly, when I tried to run BuildIt.sh in the
`--dev` mode, `git apply` complained about the patch being malformed.
I regenerated the patch by manually applying the changes of 41ea37f2 on
top of a known good GCC source tree, and I sent the new file to them.
They reported that this fixed the build issue they were having.
I'm not even sure if this is a hack. However, we don't implement
memalign so it's necessary to tell GCC so it doesn't go looking for it
in their implementation of `new`
The `aarch64/t-aarch64` makefile fragment needs to be included for the
aarch64-specific parts of GCC to be built. Before 738e52da5, this was
done implicitly, but now it is not. This caused the following error when
building the toolchain: "aarch64-builtins.o: No such file or directory".
This property tells CMake that if a library is missing a SONAME field,
the link editor(s) we use will insert the full path to the library into
the binary. This is the behaivor of GNU ld compatible linkers, so let's
avoid that possiblity by telling CMake that it really doesn't want to
let the linker embed the full path to the lib. This is especially
important when cross-compiling things for ports and such, as the full
path to the lib will have absolutely nothing to do with the runtime path
By setting CMAKE_MODULE_PATH in the LLVM initial cache scripts, we can
make the "SerenityOS" CMAKE_SYSTEM_NAME usable in the builds of
compiler-rt, libunwind, libcxxabi and libcxx.
This simplifies some toolchain patches and brings the cross-compiler
patches closer to the Port's patches, and closer to something
upstreamable.
OpenBSD gzip does not have the -k flag to keep the original after
extraction. Work around this by copying the original gzip to the dest
and then extracting. A bit of a hack, but only needs to be done for the
first-time or rebuilds
OpenBSD provides crypt in libc, not libcrypt. Adjust if/else to check
for either and proceed accordingly
Remove outdated OpenBSD checks when building the toolchain
If we pass `-lgcc_s` explicitly to the linker, it will be added as a
dependency even if no functions are used from it. This behavior is not
consistent with other systems. GCC can already handle passing the
correct flags, so let's rely on that instead.
As an added benefit, we now get support for the `-static-libgcc` flag;
and `-static-pie` will no longer mistakenly link us against the dynamic
version of libgcc.
No toolchain rebuild is required.
If we have the LLVM port installed, CMake might pick up some of the
tools installed as part of it (`llvm-ar`, `llvm-strip`, etc.) instead of
the ones belonging to the host toolchain. These, of course, can't be run
on the host platform, so builds would eventually fail. This made it
impossible to rebuild the LLVM toolchain.
We now set these variables explicitly when compiling the LLVM runtime
libraries in order to avoid this issue.
This will come in handy if we want to use the LLVM port with a GNU host
compiler.
As of version 13, libc++ uses `__attribute__((using_if_exists))` to
import global LibC functions into the `std` namespace, which allows some
symbols to be absent. GCC does not support this attribute, so it fails
to build libc++ due to some obscure `wchar.h` functions. This means that
cross-compiling libc++ is not possible; and on-target builds would be
tedious, so we'll be better off using the toolchain's `libstdc++`.
The goal of these more recent additions to the Dockerfile is to provide
a working copy of SerenityOS with the toolchain prebuilt. To me, these
additions feel misplaced:
- The toolchain is built assuming the i686 architecture, which may not
be what you want.
- You get a shallow clone of the project limiting you in your abilities
to navigate through the project's history or bisect.
- There's this awkward directory structure of `/serenity/serenity-git`
and `/serenity/out`.
The Dockerfile is immensely useful for building SerenityOS in a
containerized environment, separate from the host's environment. If we
want to automate builds, we can always use CI or extend this image to
do so. For now, let's remove the `git clone` and associated actions.
Fixes#9310.
If we want to use clang-tidy on the codebase, we'll need to build
clang-tidy from an LLVM that has been patched and built with Serenity
cross-compilation support.
Serenity defines a protected range of memory that must not be mmapped,
and is apparently reserved for kernel tasks. In this case, the protected
range is anything below 0x800000.
However, in its default setting, binutils chooses the memory address
0x400000 as the mapping address for executables that do not have PIE
enabled, resulting in mmap being unable to map the file unless the load
address has been overwritten at link time or if it's a PIE.
To mitigate this, move the default base address somewhere outside of
that range (and preferably not anywhere close near the beginning of the
useable virtual memory space, to avoid running into it during sequential
allocations).
We were previously using TRY_COMPILE_TARGET_TYPE to bypass the compiler
check at the beginning of the CMake build, since we don't have LibC
available and therefore can't link at that point.
However, this breaks a lot of assumptions in try_compile when it comes
to library checks. While this was the main idea behind our usage of the
flag, it also has some really nasty side effects when software wants
to find out what library a symbol is in.
Instead, just manually tell CMake that our compiler works as intended
and keep the target type setting at its default.
`CMAKE_INSTALL_PREFIX` is supposed to be the in-system installation
path. The sysroot path on the host doesn't belong there, since other
applications will duplicate that path when applying their respective
sysroot.
This commit updates the Clang toolchain's version to 13.0.0, which comes
with better C++20 support and improved handling of new features by
clang-format. Due to the newly enabled `-Bsymbolic-functions` flag, our
Clang binaries will only be 2-4% slower than if we dynamically linked
them, but we save hundreds of megabytes of disk space.
The `BuildClang.sh` script has been reworked to build the entire
toolchain in just three steps: one for the compiler, one for GNU
binutils, and one for the runtime libraries. This reduces the complexity
of the build script, and will allow us to modify the CI configuration to
only rebuild the libraries when our libc headers change.
Most of the compile flags have been moved out to a separate CMake cache
file, similarly to how the Android and Fuchsia toolchains are
implemented within the LLVM repo. This provides a nicer interface than
the heaps of command-line arguments.
We no longer build separate toolchains for each architecture, as the
same Clang binary can compile code for multiple targets.
The horrible mess that `SERENITY_CLANG_ARCH` was, has been removed in
this commit. Clang happily accepts an `i686-pc-serenity` target triple,
which matches what our GCC toolchain accepts.
This allows the linker to link against these dynamic libraries when
compiling libc++/libunwind, without having to do a separate
bootstrapping LibC build.
Without this change, libc++ would fail to pick up the need to link to
`LibPthread` if no prior builds of it existed. Because of this, we'd
immediately have an assertion failure in SystemServer, as mutexes are
used for the safe construction of function-local static variables.
I used "git grep -FIn http://" to find all occurrences, and looked at
each one. If an occurrence was really just a link, and if a https
version exists, and if our Browser can access it at least as well as the
http version, then I changed the occurrence to https.
I'm happy to report that I didn't run into a single site where Browser
can't deal with the https version.
Replace the old logic where we would start with a host build, and swap
all the CMake compiler and target variables underneath it to trick
CMake into building for Serenity after we configured and built the Lagom
code generators.
The SuperBuild creates two ExternalProjects, one for Lagom and one for
Serenity. The Serenity project depends on the install stage for the
Lagom build. The SuperBuild also generates a CMakeToolchain file for the
Serenity build to use that replaces the old toolchain file that was only
used for Ports.
To ensure that code generators are rebuilt when core libraries such as
AK and LibCore are modified, developers will need to direct their manual
`ninja` invocations to the SuperBuild's binary directory instead of the
Serenity binary directory.
This commit includes warning coalescing and option style cleanup for the
affected CMakeLists in the Kernel, top level, and runtime support
libraries. A large part of the cleanup is replacing USE_CLANG_TOOLCHAIN
with the proper CMAKE_CXX_COMPILER_ID variable, which will no longer be
confused by a host clang compiler.
Ninja disables its fancy output mode when it's not writing to a TTY.
So don't pipe its output into something else, so that it writes to
a TTY if the invoking terminal is a TTY.
`LLVM_LLVM_BUILD_LLVM_DYLIB` does not exist, so passing this does
nothing but make CMake warn.
However, since we pass `LLVM_LINK_LLVM_DYLIB`, `LLVM_BUILD_LLVM_DYLIB`
(the correct spelling) defaults to true anyways. So let's pass fewer
flags.
No behavior change, but fixes a CMake warning.
I locally modified Meta/serenity.sh to pass `--dev` to BuildIt.sh
in build_toolchain(). Then I ran `Meta/serenity.sh rebuild-toolchain`,
cd'd into Toolchain/Tarballs/binutils-2.37, `git add`ed unadded files in
`git status`, and then ran `git diff > ../../Patches/binutils.patch`.
Then I did the same for Toolchain/Tarballs/gcc-11.2.0 (and was careful
not to `git add` serenity-kernel.h, since that's created by
Toolchain/BuildIt.sh).
No behavior change. This just rewrites the patch like git writes it.
This library is used by virtually all executables in the Clang
toolchain. By default, it is linked statically, which leads to huge
file sizes and us running out of artifact storage disk space on CI.
This contains all the bits and pieces necessary to build a Clang binary
that will correctly compile SerenityOS.
I had some trouble with getting LLVM building with a single command, so
for now, I decided to build each LLVM component in a separate command
invocation. In the future, we can also make the main llvm build step
architecture-independent, but that would come with extra work to make
library and include paths work.
The binutils build invocation and related boilerplate is duplicated
because we only use `objdump` from GNU binutils in the Clang toolchain,
so most features can be disabled.
CMake specifies -arch arm64 for our toolchain. Unfortunately that's an
option GCC only understands when built for macOS. This causes the build
to fail.
I haven't been able to get CMake to not specify that option so this adds
a dummy option to GCC.
Previously we'd place the QEMU binaries into the architecture-specific
toolchain directory. This is a problem because the BuildIt.sh script
clears those directories which also removes the QEMU binaries users
may have built earlier. Also, the QEMU binaries are not specific to
the target architecture.
Docker is a nice way of doing build automation, or just
containerizing builds for increased safety and isolating unstable
packages. The old Dockerfile in the toolchain did not satisfy these
needs. The new Dockerfile is known to run successfully on Docker
version 20.10.7. It clones the SerenityOS repo and builds the
toolchain. In this way, it is intended to be a starting point for other
Docker images that can e.g. run builds. For example, one can simply run
this docker image as-is, exec a shell in it and run a build there.
Rather than having the toolchain build fail half-way through we should
check whether the user has installed all the required tools and
libraries early on.
Previously the buildstep function would obscure error codes because
the return value of the function was the exit code for the sed command
which caused us to continue execution even though one of the build
steps had failed.
With set -o pipefail the return value of the buildstep function is
the real command's exit code.
This ensures inter-machine compatibility by not emitting any processor
specific instructions. This fixes the issue raised by the non AVX-512
supporting GitHub actions runners.
-march=native specializes the binaries for the CPU features available on
the CPU the binary is being compiled on. This matches the needs of the
Toolchain, as it's always built and used on that machine only.
This should be safe for the github actions VMs as well, as they all run
on a standard VM SKU in "the cloud".
I saw small but notable improvements in end-2-end build times in my
local testing. Each compilation unit is on average around a second
faster on my Intel(R) Core(TM) i7-8705G CPU @ 3.10GHz.
This makes stdlib.h and stdio.h functions available in the std
namespace for C++.
libstdc++v3's link tests can fail if you don't have an up-to-date
build directory, for example:
1. Have libc with missing _Exit symbol because you haven't done
a build since that was added.
2. Run toolchain rebuild. libstdc++v3's configure script will
realize that it can do link tests in general but will fail
later on when it tries to link a program that tests for _Exit.
Even though this is a toolchain patch this does not necessarily
require rebuilding the toolchain right away. This is only required
once we start using any of these new members in the std namespace,
e.g. for ports.
This fixes the -nodefaultlibs flag for gcc which previously
linked against libgcc_s anyway. Even though this is a toolchain
patch we don't need to rebuild the toolchain right away.
BuildIt.sh had a bunch of SC2086 errors, where we were not quoting
variables in variable expansions. The logic being:
Quoting variables prevents word splitting and glob expansion,
and prevents the script from breaking when input contains spaces,
line feeds, glob characters and such.
Reference: https://github.com/koalaman/shellcheck/wiki/SC2086
As bcoles noticed in #6772, shellcheck actually found a real bug here,
where the user's build directory included spaces.
Close: #6772
BuildFuseExt2.sh was saying it should be run under /bin/sh but it is
using bash extensions like pushd/popd, ${BASH_SOURCE[0]}, etc. So just
run it under bash to avoid any potential issues.
Ordinarily this would force the compiler to not inline certain
symbols and call them via the PLT instead. To counteract this
I've also added -fno-semantic-interposition which disables
ELF symbol interposition. Our dynamic loader doesn't support
this anyway and we might even consider not implementing this
at all.
Even though this is a toolchain change this doesn't require
rebuilding the toolchain unless you're planning to build
for the x86_64 arch.
Previously the toolchain's binutils would not have been able to
build binaries on 32-bit host systems (not that this would be
much of an issue nowadays) because one of the #ifdefs was in
the wrong place.
I moved the #ifdef in the port's patch and this now updates
the toolchain's patch file to match the port's patch.
Changes since rc4:
0cef06d187: Update version for v6.0.0-rc5 release
5351fb7cb2: hw/block/nvme: fix invalid msix exclusive uninit
ffa090bc56: target/s390x: fix s390_probe_access to check PAGE_WRITE_ORG
bc38e31b4e: net: check the existence of peer before trying to pad
Make this stuff a bit easier to maintain by using the
root level variables to build up the Toolchain paths.
Also leave a note for future editors of BuildIt.sh to
give them warning about the other changes they'll need
to make.
This enables building usermode programs with exception handling. It also
builds a libstdc++ without exception support for the kernel.
This is necessary because the libstdc++ that gets built is different
when exceptions are enabled. Using the same library binary would
require extensive stubs for exception-related functionality in the
kernel.
Instead GCC should be used to automatically link against crt0
and crt0_shared depending on the type of object file that is being
built.
Unfortunately this requires a rebuild of the toolchain as well
as everything that has been built with the old GCC.
GCC determines whether the system's <limits.h> header is usable
and installs a different version of its own <limits.h> header
depending on whether the system header file exists.
If the system header is missing GCC's <limits.h> header does not
include the system header via #include_next.
For this to work we need to install LibC's headers before
attempting to build GCC.
Also, re-running BuildIt.sh "hides" this problem because at that
point the sysroot directory also already has a <limits.h> header
file from the previous build.