FixedArray always *almost* had the following allocation guarantees:
There is (possibly) one allocation in the constructor and one (or more)
deallocation(s) in the destructor. No other operation allocates or
deallocates. With this removal of the public clear() method, which
nobody except the test used anyways, those guarantees are now completely
true and furthermore fixated with an explanatory comment.
FixedArray now doesn't expose any infallible constructors anymore.
Rather, it exposes fallible methods. Therefore, it can be used for
OOM-safe code.
This commit also converts the rest of the system to use the new API.
However, as an example, VMObject can't take advantage of this yet,
as we would have to endow VMObject with a fallible static
construction method, which would require a very fundamental change
to VMObject's whole inheritance hierarchy.
Let's bring this class back, but without the confusing resize() API.
A FixedArray<T> is simply a fixed-size array of T.
The size is provided at run-time, unlike Array<T> where the size is
provided at compile-time.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.