Commit Graph

9 Commits

Author SHA1 Message Date
Lucas CHOLLET
94128fe027 LibWeb: Make CanvasImageSource also be an ImageBitmap 2024-04-08 14:25:36 +02:00
Andreas Kling
c0d7f748ed LibWeb: Avoid FlyString lookups when setting IDL interface prototypes
This commit introduces a WEB_SET_PROTOTYPE_FOR_INTERFACE macro that
caches the interface name in a local static FlyString. This means that
we only pay for FlyString-from-literal lookup once per browser lifetime
instead of every time the interface is instantiated.
2024-03-16 16:35:54 +01:00
Shannon Booth
96af80acd1 LibWeb: Port Intrinsics from DeprecatedString 2023-11-28 17:15:27 -05:00
Andreas Kling
bfd354492e LibWeb: Put most LibWeb GC objects in type-specific heap blocks
With this change, we now have ~1200 CellAllocators across both LibJS and
LibWeb in a normal WebContent instance.

This gives us a minimum heap size of 4.7 MiB in the scenario where we
only have one cell allocated per type. Of course, in practice there will
be many more of each type, so the effective overhead is quite a bit
smaller than that in practice.

I left a few types unconverted to this mechanism because I got tired of
doing this. :^)
2023-11-19 22:00:48 +01:00
Shannon Booth
41928c2902 LibWeb: Port DOMException interface from DeprecatedString to String 2023-09-06 11:44:45 -04:00
Andreas Kling
72c9f56c66 LibJS: Make Heap::allocate<T>() infallible
Stop worrying about tiny OOMs. Work towards #20449.

While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
2023-08-13 15:38:42 +02:00
Andreas Kling
18c54d8d40 LibJS: Make Cell::initialize() return void
Stop worrying about tiny OOMs.

Work towards #20405
2023-08-08 07:39:11 +02:00
MacDue
3a0a7e3e96 LibGfx+LibWeb: Propagate OOM when creating PaintStyles 2023-03-02 11:49:13 +01:00
MacDue
f74e2da875 LibWeb: Implement CanvasRenderingContext2D.createPattern()
This is a first pass at implementing CRC2D.createPattern() and the
associated CanvasPattern object. This implementation only works for a
few of the required image sources [like CRC2D.drawImage()], and does
not yet support transforms. Other than that it supports everything
else (which is mainly the various repeat modes).
2023-02-03 20:36:21 +01:00