This commit introduces a WEB_SET_PROTOTYPE_FOR_INTERFACE macro that
caches the interface name in a local static FlyString. This means that
we only pay for FlyString-from-literal lookup once per browser lifetime
instead of every time the interface is instantiated.
Rather than returning the number of whole elapsed milliseconds, we now
return the number of elapsed nanoseconds divided by one million. This
allows us to make use of the fractional part of the double that is
returned.
With this change, we now have ~1200 CellAllocators across both LibJS and
LibWeb in a normal WebContent instance.
This gives us a minimum heap size of 4.7 MiB in the scenario where we
only have one cell allocated per type. Of course, in practice there will
be many more of each type, so the effective overhead is quite a bit
smaller than that in practice.
I left a few types unconverted to this mechanism because I got tired of
doing this. :^)
NewAKString is effectively the default for any new IDL interface, so
let's mark this as the default behavior. It also makes it much easier to
figure out whatever interfaces are still left to port over to new AK
String.
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
That's what this class really is; in fact that's what the first line of
the comment says it is.
This commit does not rename the main files, since those will contain
other time-related classes in a little bit.
Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
This needs to happen before prototype/constructor intitialization can be
made lazy. Otherwise, GC could run during the C++ constructor and try to
collect the object currently being created.
We changed elapsed() to return i64 instead of int as that's what
AK::Time::to_milliseconds() returns, causing a bunch of implicit lossy
conversions in callers. Clean those up with a mix of type changes and
casts.
This removes the direct dependency on sys/time.h from ElapsedTimer, and
makes the code a lot cleaner by using the helpers from AK::Time for
time math and getting the current timestamp.
These instances were detected by searching for files that include
AK/StdLibExtras.h, but don't match the regex:
\\b(abs|AK_REPLACED_STD_NAMESPACE|array_size|ceil_div|clamp|exchange|for
ward|is_constant_evaluated|is_power_of_two|max|min|mix|move|_RawPtr|RawP
tr|round_up_to_power_of_two|swap|to_underlying)\\b
(Without the linebreaks.)
This regex is pessimistic, so there might be more files that don't
actually use any "extra stdlib" functions.
In theory, one might use LibCPP to detect things like this
automatically, but let's do this one step after another.
The intent is to use these to autogenerate prototype declarations for
Window and WorkerGlobalScope classes.
And the spec links are just nice to have :^)
These classes only needed Window to get at its realm. Pass a realm
directly to construct Crypto, Encoding, HRT, IntersectionObserver,
NavigationTiming, Page, RequestIdleCallback, Selection, Streams, URL,
and XML classes.
Unlike ensure_web_prototype<T>(), the cached version doesn't require the
prototype type to be fully formed, so we can use it without including
the FooPrototype.h header. It's also a bit less verbose. :^)
This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.
There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
Similar to create() in LibJS, wrap() et al. are on a low enough level to
warrant passing a Realm directly instead of relying on the current realm
from the VM, as a wrapper may need to be allocated while no JS is being
executed.
This isn't perfect (especially the global object situation in
activate_event_handler), but I believe it's in a much more complete
state now :^)
This fixes the issue of crashing in prepare_for_ordinary_call with the
`i < m_size` crash, as it now uses the IDL callback functions which
requires the Environment Settings Object. The environment settings
object for the callback is fetched at the time the callback is created,
for example, WrapperGenerator gets the incumbent settings object for
the callback at the time of wrapping. This allows us to remove passing
in ScriptExecutionContext into EventTarget's constructor.
With this, we can now drop ScriptExecutionContext.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
This commit makes the user-facing StdLibExtras templates and utilities
arguably more nice-looking by removing the need to reach into the
wrapper structs generated by them to get the value/type needed.
The C++ standard library had to invent `_v` and `_t` variants (likely
because of backwards compat), but we don't need to cater to any codebase
except our own, so might as well have good things for free. :^)