This attempts to load the URL of the first `<link rel="match" href=""/>`
it finds. If that tag is missing, we load an error page to make sure
the ref-test fails. (And to provide some feedback if someone looks at
the screenshot somehow.) Wrong URLs will instead end up loading the
default 404 error page.
Before page_did_create_main_document() only initialized ConsoleClient
for top-level browsing context which means that nested browsing context
could not print into the console.
With this change, ConsoleClient is initialized for documents created
for nested browsing context too. One ConsoleClient is shared between
all browsing contexts within the same page.
The behavior of the Serenity `PlaybackStream` implementation should
match the `AudioCodecPluginSerenity` class removed by this commit. Any
inconsistencies should be fixable without needing feature additions to
the underlying implementation.
On Serenity and on my Linux machine, we have a 1:1 CSS-to-device pixel
ratio. On macOS, we have a 2:1 ratio. This did not affect the Qt chrome,
because we are ignoring this position and placing the context menu at
the globally-accessible mouse position. The AppKit chrome will be using
this position, though.
This might be what caused the issue worked around by commit 8177ecb.
Having all 4 of these methods together makes it more immediately obvious
that the 2 moved here are not correct (we are not converting the CSS
pixel point to a device pixel point).
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
In order to follow spec text to achieve this, we need to change the
underlying representation of a host in AK::URL to deserialized format.
Before this, we were parsing the host and then immediately serializing
it again.
Making that change resulted in a whole bunch of fallout.
After this change, callers can access the serialized data through
this concept-host-serializer. The functional end result of this
change is that IPv6 hosts are now correctly serialized to be
surrounded with '[' and ']'.
Importantly, we now only consider overflow from descendants with
explicltly visible overflow, and only from descendants that have the
measured box as their containing block.
Also, we now measure scrollable overflow for all boxes, not just scroll
containers. This will allow us to fix a long-standing paint problem in
the next commit.
The inspector widget now has a new ARIA tab which displays an
individual element's ARIA properties and state. The view itself
is pretty basic for now, just being a table- there is definitely room
for some better UX here but it's enough for a first cut.
This change was a long time in the making ever since we obtained sample
rate awareness in the system. Now, each client has its own sample rate,
accessible via new IPC APIs, and the device sample rate is only
accessible via the management interface. AudioServer takes care of
resampling client streams into the device sample rate. Therefore, the
main improvement introduced with this commit is full responsiveness to
sample rate changes; all open audio programs will continue to play at
correct speed with the audio resampled to the new device rate.
The immediate benefits are manifold:
- Gets rid of the legacy hardware sample rate IPC message in the
non-managing client
- Removes duplicate resampling and sample index rescaling code
everywhere
- Avoids potential sample index scaling bugs in SoundPlayer (which have
happened many times before) and fixes a sample index scaling bug in
aplay
- Removes several FIXMEs
- Reduces amount of sample copying in all applications (especially
Piano, where this is critical), improving performance
- Reduces number of resampling users, making future API changes (which
will need to happen for correct resampling to be implemented) easier
I also threw in a simple race condition fix for Piano's audio player
loop.
It's currently possible to seek to the total sample count of an audio
loader. We must limit seeking to one less than that count.
This mistake was duplicated in both AudioCodecPluginSerenity/Ladybird,
so the computation was moved to a helper in the base AudioCodecPlugin.
The main thread in the WebContent process is often busy with layout and
running JavaScript. This can cause audio to sound jittery and crack. To
avoid this behavior, we now drive audio on a secondary thread.
Note: Browser on Serenity uses AudioServer, the connection for which is
already handled on a secondary thread within LibAudio. So this only
applies to Lagom.
Rather than using LibThreading, our hands are tied to QThread for now.
Internally, the Qt media objects use a QTimer, which is forbidden from
running on a thread that is not a QThread (the debug console is spammed
with messages pointing this out). Ideally, in the future AudioServer
will be able to run for non-Serenity platforms, and most of this can be
aligned with the Serenity implementation.
The data we want to send out of the WebContent process is identical for
audio and video elements. Rather than just duplicating all of this for
audio, generalize the names used for this IPC for all media elements.
This also encapsulates that data into a struct. This makes adding new
fields to be sent much easier (such as an upcoming field for muting the
element).
This creates (and installs upon WebContent startup) a platform plugin to
play audio data.
On Serenity, we use AudioServer to play audio over IPC. Unfortunately,
AudioServer is currently coupled with Serenity's audio devices, and thus
cannot be used in Ladybird on Lagom. Instead, we use a Qt audio device
to play the audio, which requires the Qt multimedia package.
While we use Qt to play the audio, note that we can still use LibAudio
to decode the audio data and retrieve samples - we simply send Qt the
raw PCM signals.
Although DistinctNumeric, which is supposed to abstract the underlying
type, was used to represent CSSPixels, we have a whole bunch of places
in the layout code that assume CSSPixels::value() returns a
floating-point type. This assumption makes it difficult to replace the
underlying type in CSSPixels with a non-floating type.
To make it easier to transition CSSPixels to fixed-point math, one step
we can take is to prevent access to the underlying type using value()
and instead use explicit conversions with the to_float(), to_double(),
and to_int() methods.
This makes it possible to set a pseudo-element as the inspected node
using Document::set_inspected_node(), Document then provides
inspected_layout_node() for the painting related functions.
If an image had a valid header and valid metadata, but decoding the
image frame data failed, the renderer used to crash.
The crash only happened in SerenityOS, because there
ImageCodecPluginSerenity returned nullptr bitmaps. Instead, return
{} like ImageCodecPluginLadybird already does if there's a nullptr
frame.
Fixes#19141.
Loading #19141 in the browser satisfyingly also serves as a manual
test for the bug. (No automated test since we don't run layout
tests within SerenityOS on the bots.)
This is a clear sign that they want to use a UnixDateTime instead.
This also adds support for placing durations and date times into SQL
databases via their millisecond offset to UTC.
That's what this class really is; in fact that's what the first line of
the comment says it is.
This commit does not rename the main files, since those will contain
other time-related classes in a little bit.
This fixes a plethora of rounding problems on many websites.
In the future, we may want to replace this with fixed-point arithmetic
(bug #18566) for performance (and consistency with other engines),
but in the meantime this makes the web look a bit better. :^)
There's a lot more things that could be converted to doubles, which
would reduce the amount of casting necessary in this patch.
We can do that incrementally, however.
The resolved property sets are stored with the element in a
per-pseudo-element array (same as for pseudo element layout nodes).
Longer term, we should stop storing this with elements entirely and make
it temporary state in StyleComputer somehow, so we don't waste memory
keeping all the resolved properties around.
This makes various gradients show up on https://shopify.com/ :^)
This allows for the browser process to control the play/pause state,
whether we paint user agent controls on the video, and whether the video
loops when it finishes playing.
This just sets up the IPC to notify the browser process of context menu
requests on video elements. The IPC contains a few pieces of information
about the state of the video element.