SPDX License Identifiers are a more compact / standardized
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This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
This commit is very invasive, because Thread likes to take a pointer and write
to it. This means that translating between timespec/timeval/Time would have been
more difficult than just changing everything that hands a raw pointer to Thread,
in bulk.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
This patch adds Space, a class representing a process's address space.
- Each Process has a Space.
- The Space owns the PageDirectory and all Regions in the Process.
This allows us to reorganize sys$execve() so that it constructs and
populates a new Space fully before committing to it.
Previously, we would construct the new address space while still
running in the old one, and encountering an error meant we had to do
tedious and error-prone rollback.
Those problems are now gone, replaced by what's hopefully a set of much
smaller problems and missing cleanups. :^)
This adds support for FUTEX_WAKE_OP, FUTEX_WAIT_BITSET, FUTEX_WAKE_BITSET,
FUTEX_REQUEUE, and FUTEX_CMP_REQUEUE, as well well as global and private
futex and absolute/relative timeouts against the appropriate clock. This
also changes the implementation so that kernel resources are only used when
a thread is blocked on a futex.
Global futexes are implemented as offsets in VMObjects, so that different
processes can share a futex against the same VMObject despite potentially
being mapped at different virtual addresses.
Fix some problems with join blocks where the joining thread block
condition was added twice, which lead to a crash when trying to
unblock that condition a second time.
Deferred block condition evaluation by File objects were also not
properly keeping the File object alive, which lead to some random
crashes and corruption problems.
Other problems were caused by the fact that the Queued state didn't
handle signals/interruptions consistently. To solve these issues we
remove this state entirely, along with Thread::wait_on and change
the WaitQueue into a BlockCondition instead.
Also, deliver signals even if there isn't going to be a context switch
to another thread.
Fixes#4336 and #4330
Use the TimerQueue to expire blocking operations, which is one less thing
the Scheduler needs to check on every iteration.
Also, add a BlockTimeout class that will automatically handle relative or
absolute timeouts as well as overriding timeouts (e.g. socket timeouts)
more consistently.
Also, rework the TimerQueue class to be able to fire events from
any processor, which requires Timer to be RefCounted. Also allow
creating id-less timers for use by blocking operations.
Since the CPU already does almost all necessary validation steps
for us, we don't really need to attempt to do this. Doing it
ourselves doesn't really work very reliably, because we'd have to
account for other processors modifying virtual memory, and we'd
have to account for e.g. pages not being able to be allocated
due to insufficient resources.
So change the copy_to/from_user (and associated helper functions)
to use the new safe_memcpy, which will return whether it succeeded
or not. The only manual validation step needed (which the CPU
can't perform for us) is making sure the pointers provided by user
mode aren't pointing to kernel mappings.
To make it easier to read/write from/to either kernel or user mode
data add the UserOrKernelBuffer helper class, which will internally
either use copy_from/to_user or directly memcpy, or pass the data
through directly using a temporary buffer on the stack.
Last but not least we need to keep syscall params trivial as we
need to copy them from/to user mode using copy_from/to_user.
This enables a nice warning in case a function becomes dead code. Also, in case
of signal_trampoline_dummy, marking it external (non-static) prevents it from
being 'optimized away', which would lead to surprising and weird linker errors.
I found these places by using -Wmissing-declarations.
The Kernel still shows these issues, which I think are false-positives,
but don't want to touch:
- Kernel/Arch/i386/CPU.cpp:1081:17: void Kernel::enter_thread_context(Kernel::Thread*, Kernel::Thread*)
- Kernel/Arch/i386/CPU.cpp:1170:17: void Kernel::context_first_init(Kernel::Thread*, Kernel::Thread*, Kernel::TrapFrame*)
- Kernel/Arch/i386/CPU.cpp:1304:16: u32 Kernel::do_init_context(Kernel::Thread*, u32)
- Kernel/Arch/i386/CPU.cpp:1347:17: void Kernel::pre_init_finished()
- Kernel/Arch/i386/CPU.cpp:1360:17: void Kernel::post_init_finished()
No idea, not gonna touch it.
- Kernel/init.cpp:104:30: void Kernel::init()
- Kernel/init.cpp:167:30: void Kernel::init_ap(u32, Kernel::Processor*)
- Kernel/init.cpp:184:17: void Kernel::init_finished(u32)
Called by boot.S.
- Kernel/init.cpp:383:16: int Kernel::__cxa_atexit(void (*)(void*), void*, void*)
- Kernel/StdLib.cpp:285:19: void __cxa_pure_virtual()
- Kernel/StdLib.cpp:300:19: void __stack_chk_fail()
- Kernel/StdLib.cpp:305:19: void __stack_chk_fail_local()
Not sure how to tell the compiler that the compiler is already using them.
Also, maybe __cxa_atexit should go into StdLib.cpp?
- Kernel/Modules/TestModule.cpp:31:17: void module_init()
- Kernel/Modules/TestModule.cpp:40:17: void module_fini()
Could maybe go into a new header. This would also provide type-checking for new modules.
Utilizie Userspace<T> for the syscall argument itself, as well
as internally in the SC_futex_params struct.
We were double validating the SC_futex_params.timeout validation,
that was removed as well.
This is something I've been meaning to do for a long time, and here we
finally go. This patch moves all sys$foo functions out of Process.cpp
and into files in Kernel/Syscalls/.
It's not exactly one syscall per file (although it could be, but I got
a bit tired of the repetitive work here..)
This makes hacking on individual syscalls a lot less painful since you
don't have to rebuild nearly as much code every time. I'm also hopeful
that this makes it easier to understand individual syscalls. :^)