The calendar now verifies that the user can't input invalid date ranges,
i.e. date ranges where the end is before the start. The UI elements do
this implicitly, by adjusting the values when changing the dates in an
illegal way (e.g. when picking an end date that is before the start
date, the end date will change to the start date).
Previously, the EventManager stored the calendar events as a raw
JsonArray of objects. Now, we parse the JSON into a Vector<Event>
structure and store that in the EventManager. This makes it easier to
access the events from the outside, as you now don't have to know the
JSON structure anymore.
Since the meridiem selection was removed in the previous commit and
there currently doesn't seem to be a way to change the system time
format, I'm changing the SpinBoxes here to accept 24-hour format values
for now.
Previously, we had two versions of MonthListModel for the AddEventDialog
and the DatePickerDialog. Now, a unified version is in the Calendar.h
file, which can be used easily by anyone. Since that model and the
MeridiemListModel weren't used anymore in the AddEventDialog, I have
also removed them from there.
Instead of assigning, then sometimes reassigning these colors, set them
once. This makes it easier to see how we prioritize the different
factors that affect the styling.
`highlight_flag` is now `selected` since it represents if the byte is
within the current selection.
This change fixes the initial tool selection when pixelpaint is started
with a path. Previously an already existing editor was expected when
the default tool was initially propagated - which was not the case if
pixelpaint was launched to directly load an existing image.
These IPCs are different than other IPCs in that we can't just set up a
callback function to be invoked when WebContent sends us the screenshot
data. There are multiple places that would set that callback, and they
would step on each other's toes.
Instead, the screenshot APIs on ViewImplementation now return a Promise
which callers can interact with to receive the screenshot (or an error).
Instead of returning HeapBlock memory to the kernel (or a non-type
specific shared cache), we now keep a BlockAllocator per CellAllocator
and implement "deallocation" by basically informing the kernel that we
don't need the physical memory right now.
This is done with MADV_FREE or MADV_DONTNEED if available, but for other
platforms (including SerenityOS) we munmap and then re-mmap the memory
to achieve the same effect. It's definitely clunky, so I've added a
FIXME about implementing the madvise options on SerenityOS too.
The important outcome of this change is that GC types that use a
type-specific allocator become immune to use-after-free type confusion
attacks, since their virtual addresses will only ever be re-used for
the same exact type again and again.
Fixes#22274
Instead of using a scan code, which for scan code set 2 will not
represent the expected character mapping index, we could just use
another variable in the KeyEvent structure that correctly points to the
character index.
This change is mostly relevant to the KeyboardMapper application, and
also to the WindowServer code, as both handle KeyEvents and need to
use the character mapping index in various situations.
This is a cleanup patch, moves a chunk of repeated code to one place
instead of assigning variables with the same values twice in two
different places of code.
Currently if users select last bytes in HexEditor with mouse in either
Hex or Text mode, they will be able to move cursor on the byte outside
bounds. If then they try to write something in either of those modes,
app will crash.
This patch moves the recently added "replace" cursor to always be on the
last byte of the selection instead of being on the byte after the last
selected byte.
This patch changes cursor type from caret to black box for both Hex and
Text modes, because right now the way how blinking caret looks like is
more closer to "insert" mode in similar editors, whereas the real
behavior of this cursor is more of a "replace" mode seen in similar
editors like GHex.
In a bunch of cases, this actually ends up simplifying the code as
to_number will handle something such as:
```
Optional<I> opt;
if constexpr (IsSigned<I>)
opt = view.to_int<I>();
else
opt = view.to_uint<I>();
```
For us.
The main goal here however is to have a single generic number conversion
API between all of the String classes.
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
This patch adds the new DynamicWidgetContainer for the right panel
elements. This allows the user to collapse, expand or even detach
widgets to a separate window. The collapsed or expanded state is
persisted so that they are restored after application startup.
With this change it is possible to shrink the size of widgets to a
minimum in order to give more space to other currently important
widgets.
This pr fixes a problem where the application would crash if the mouse
was moved while the editor was still loading the image. With this
change tool related mouse move events are discarded as long as there is
no active tool.
This changes how the initial tool is beeing set on application startup.
With this change the initial tool is set the same way as when the tool
is changed via the frontend. Thus it also updates the tool properties
window which wasn't done before leaving the properties empty as long
the tool was changed for the first time.
If the Inspector widget already exists, be sure to inspect the page when
it is re-opened. However, this should be a no-op if the page was already
inspected (as any existing Inspector will be reset if a new page load
began).
Note this is not an issue in the AppKit chrome.