To support upcoming W^X changes in the kernel, the dynamic loader needs
to be careful about the order in which permissions are added to shared
library text segments.
We now start by mapping text segments read-only (no-write, no-exec).
If relocations are needed, we make them writable, and then finally,
for all text segments, we finish by making them read+exec.
If an exception was thrown while printing the last computed value in
the REPL, it would always assert on next input.
Something like this would always assert:
> a=[];Object.defineProperty(a,"0",{get:()=>{throw ""}})
> 1 + 2
This fills in a bunch of the FIXMEs that was in prepare_script.
execute_script is almost finished, it's just missing the module side.
As an aside, let's not assert when inserting a script element with
innerHTML.
When mounting an Ext2FS, a block device source is required. All other
filesystem types are unaffected, as most of them ignore the source file
descriptor anyway.
Fixes#5153.
`allocate_randomized` assert an already sanitized size but `mmap` were
just forwarding whatever the process asked so it was possible to
trigger a kernel panic from an unpriviliged process just by asking some
randomly placed memory and a size non alligned with the page size.
This fixes this issue by rounding up to the next page size before
calling `allocate_randomized`.
Fixes#5149
This allows us to get rid of the thread lists in SchedulerData.
Also, instead of iterating over all threads to find a thread by id,
just use a lookup table. In the rare case of having to iterate over
all threads, just iterate the lookup table.
Use mmap() with the new MAP_RANDOMIZED flag to load shared libraries at
random addresses in each process.
To avoid address space collisions, we start by doing a large chunk mmap
that covers enough VM for both text and data, then we unmap and remap
the data segment separately, once we know everything will fit.
This is pretty cool! :^)
This can be used to request random VM placement instead of the highly
predictable regular mmap(nullptr, ...) VM allocation strategy.
It will soon be used to implement ASLR in the dynamic loader. :^)
If it's missing we get an empty value, but we can't use that with
to_string_without_side_effects() so we have to use undefined as the
default.
Fixes#5142.
We were calling directly up to Cell, skipping over ScopeObject.
This made us not mark the scope chain parent for lexical environments,
sometimes causing them to get GC'd and use-after-free'd.
Found by Fuzzilli.
Fixes#5140.
This broke with the change that gave each process a list of its own
threads. Since threads are removed slightly earlier from that list
during process teardown, we're not able to use it for generating
coredump backtraces. Fortunately we have the "threads for coredump"
list for just this purpose. :^)
This adds an optional argument to get_good_random_bytes that can be
used to only return randomness if it doesn't have to block.
Also add a SpinLock around using FortunaPRNG.
Fixes#5132
Since each Process now has its own list of threads, we don't need
to treat colonel any different anymore. This also means that it
reports all kernel threads, not just the idle threads.
In ab14b0ac64, mmap was changed so that
the size of the region is aligned before it was passed to the device
driver. The previous logic would assert when the framebuffer size was
not a multiple of the page size. I've also taken the liberty of
returning an error on mmap failure rather than asserting.
We need to make sure other processors can grab the MM lock while we
wait, so release it when we might block. Reading the page from
disk may also block, so release it during that time as well.
Rather than walking all Thread instances and putting them into
a vector to be sorted by priority, queue them into priority sorted
linked lists as soon as they become ready to be executed.
Attempt to wake idle processors to get threads to be scheduled more quickly.
We don't want to wait until the next timer tick if we have processors that
aren't doing anything.
This eliminates the window between calling Processor::current and
the member function where a thread could be moved to another
processor. This is generally not as big of a concern as with
Processor::current_thread, but also slightly more light weight.
Change Thread::current to be a static function and read using the fs
register, which eliminates a window between Processor::current()
returning and calling a function on it, which can trigger preemption
and a move to a different processor, which then causes operating
on the wrong object.