Corrects a slew of titles, buttons, labels, menu items and status bars
for capitalization, ellipses and punctuation.
Rewords a few actions and dialogs to use uniform language and
punctuation.
Fixes apps showing redundant error messages and terminating
unnecessarily on failed file requests. It's nicer to drop the
user off at the equivalent of a default document on failure if
possible.
Also fixes TextEditor not showing response errors for missing files
in the recently opened list.
Since LibFSAC requires a reified window before loading a font, it
makes sense to have a safe null state for the app.
This lets us stay alive after a failed file request on startup,
handle failure at any point during initialization, and claw back
memory from all our font RefPtrs.
A default startup font or none at all can now be set in FontEditor.ini
FontEditor will need to clear references to its mutable font in
the future while CharacterMap has no use for the highlights clone,
so let's convert GlyphMapWidget's set_font wrapper into a separate
initialize function for the editor and stop hiding the base function
for others. Setting font null in either ultimately points the map to
the system's default font.
Pithier and it matches the naming convention used in FontEditor's
child widgets. Since it was never used outside MainWidget and there
will soon be no guarantee that m_font is nonnull, the public
BitmapFont& getter has also been removed.
As these were only used internally, let's simplify things and prevent
potential desync between widget state and saved settings by moving the
logic into their respective actions.
Since moving initialization out of the constructor and recalculating
GlyphMap's content size on range and font changes, these deferrals are
no longer needed.
The pattern to construct `Application` was to use the `try_create`
method from the `C_OBJECT` macro. While being safe from an OOM
perspective, this method doesn't propagate errors from the constructor.
This patch make `Application` use the `C_OBJECT_ABSTRACT` and manually
define a `create` method that can bubble up errors from the
construction stage.
This commit also removes the ability to use `argc` and `argv` to
create an `Application`, only `Main`'s `Arguments` can be used.
From a user point of view, the patch renames `try_create` => `create`,
hence the huge number of modified files.
The font isn't set in the constructor, there may be a case where the
font hasn't loaded before the first paint event. Therefore, we should
not paint if the font is null. All other methods should be fine.
Previously, Frames could set both these properties along with a
thickness to confusing effect: Most shapes of the same shadowing only
differentiated at a thickness >= 2, and some not at all. This led
to a lot of creative but ultimately superfluous choices in the code.
Instead let's streamline our options, automate thickness, and get
the right look without so much guesswork.
Plain shadowing has been consolidated into a single Plain style,
and 0 thickness can be had by setting style to NoFrame.
This now defaults to serializing the path with percent decoded segments
(which is what all callers expect), but has an option not to. This fixes
`file://` URLs with spaces in their paths.
The name has been changed to serialize_path() path to make it more clear
that this method will generate a new string each call (except for the
cannot_be_a_base_url() case). A few callers have then been updated to
avoid repeatedly calling this function.
This is not guaranteed to always work correctly as ArgsParser deals in
StringViews and might have a non-properly-null-terminated string as a
value. As a bonus, using StringView (and DeprecatedString where
necessary) leads to nicer looking code too :^)