Commit Graph

29 Commits

Author SHA1 Message Date
Andreas Kling
ad7e6878fe LibWeb: Allocate CSS::ComputedValues objects on the heap
This makes them cheap to move around, since we can store them in a
NonnullOwnPtr instead of memcopying 2584(!) bytes.

Drastically reduces the chance of stack overflow while building the
layout tree for deeply nested DOMs (since tree building was putting
these things on the stack).

This change also exposed a completely unnecessary ComputedValues deep
copy in block layout.
2024-01-27 12:27:44 +01:00
Linus Groh
a75915f055 LibWeb/Layout: Rename BlockContainer::paint{_box => able_with_lines}()
It returns a PaintableBox (a PaintableWithLines, to be specific), not a
'PaintBox'. paintable_box() without the cast is already available
through BlockContainer's Box base class, we don't need to shadow it.
2023-04-20 20:43:30 +02:00
Linus Groh
754e458d0a LibWeb/Layout: Rename Box::{paint => paintable}_box()
It returns a PaintableBox, not a 'PaintBox'.
2023-04-20 20:43:30 +02:00
Andreas Kling
3dd006f719 LibWeb: Move scroll state from Layout::BlockContainer to Layout::Box
Let's allow any box to be scrollable, not just block containers.
2023-01-24 11:44:03 +01:00
Andreas Kling
4d401bf796 LibWeb: Make the paint tree GC-allocated
This simplifies the ownership model between DOM/layout/paint nodes
immensely by deferring to the garbage collector for figuring out what's
live and what's not.
2023-01-11 12:55:00 +01:00
Sam Atkins
65cdf89a8b LibWeb: Convert Layout Boxes to new pixel units 2023-01-05 17:42:31 +01:00
MacDue
e011eafd37 Meta+Userland: Pass Gfx::FloatPoint by value
Just a small 8-byte value like Gfx::IntPoint.
2022-12-07 11:48:27 +01:00
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Lenny Maiorani
c37820b898 Libraries: Use default constructors/destructors in LibWeb
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-17 17:23:49 +00:00
Andreas Kling
e099960e4d LibWeb: Remove a bunch of no-longer needed #includes 2022-03-11 00:21:49 +01:00
Andreas Kling
5779a910e5 LibWeb: Move hit testing to the painting tree 2022-03-11 00:21:49 +01:00
Andreas Kling
ba606d9057 LibWeb: Move PaintingBox to its own .cpp and .h files 2022-03-11 00:21:49 +01:00
Andreas Kling
f017c1c064 LibWeb: Make hit testing return a { paintable, offset }
Everything related to hit testing is better off using the painting tree.
The thing being mousemoved over is a paintable, so let's hand that out
directly instead of the corresponding layout node.
2022-03-11 00:21:49 +01:00
Andreas Kling
cb0c5390ff LibWeb: Move mouse event and label logic from layout to painting tree
Input events have nothing to do with layout, so let's not send them to
layout nodes.

The job of Paintable starts to become clear. It represents a paintable
item that can be rendered into the viewport, which means it can also
be targeted by the mouse cursor.
2022-03-11 00:21:49 +01:00
Andreas Kling
ed84fbce47 LibWeb: Make Paintable ref-counted
This will allow us to use a protective NonnullRefPtr to keep paintables
alive while running arbitrary JavaScript in response to events.
2022-03-11 00:21:49 +01:00
Andreas Kling
9461e44afa LibWeb: Use Layout::Box::paint_box() accessor in more places 2022-03-11 00:21:49 +01:00
Andreas Kling
02b316fd5c LibWeb: Let Paintable perform the painting
This patch adds a bunch of Paintable subclasses, each corresponding to
the Layout::Node subclasses that had a paint() override. All painting
logic is moved from layout nodes into their corresponding paintables.

Paintables are now created by asking a Layout::Box to produce one:

    static NonnullOwnPtr<Paintable> Layout::Box::create_paintable()

Note that inline nodes still have their painting logic. Since they
are not boxes, and all paintables have a corresponding box, we'll need
to come up with some other solution for them.
2022-03-11 00:21:49 +01:00
Andreas Kling
f6497b64ac LibWeb: Rename Painting::Box => Paintable
Calling this "Box" made it very confusing to look at code that used both
Layout::Box and Painting::Box. Let's try calling it Paintable instead.
2022-03-11 00:21:49 +01:00
Andreas Kling
7af03df4c3 LibWeb: Make Painting::Box virtual and add Painting::BoxWithLines
BlockContainer paint boxes are the only ones that have line boxes
associated, so let's not waste memory on line boxes in all the other
types of boxes.

This also adds Layout::Box::paint_box() and the more tightly typed
Layout::BlockContainer::paint_box() to get at the paint box from the
corresponding layout box.
2022-03-11 00:21:49 +01:00
Andreas Kling
9f5cbcaad3 LibWeb: Hang StackingContext off of the paint boxes
Stacking contexts have nothing to do with layout and everything with
painting, so let's keep them in Painting::Box.
2022-03-11 00:21:49 +01:00
Andreas Kling
f0d833a3d7 LibWeb: Move StackingContext and PaintPhase into the Painting namespace 2022-03-11 00:21:49 +01:00
Andreas Kling
a4d51b3dc2 LibWeb: Add Painting::Box and move things from Layout::Box into it
The "paintable" state in Layout::Box was actually not safe to access
until after layout had been performed.

As a first step towards making this harder to mess up accidentally,
this patch moves painting information from Layout::Box to a new class:
Painting::Box. Every layout can have a corresponding paint box, and
it holds the final used metrics determined by layout.

The paint box is created and populated by FormattingState::commit().

I've also added DOM::Node::paint_box() as a convenient way to access
the paint box (if available) of a given DOM node.

Going forward, I believe this will allow us to better separate data
that belongs to layout vs painting, and also open up opportunities
for naturally invalidating caches in the paint box (since it's
reconstituted by every layout.)
2022-03-11 00:21:49 +01:00
Andreas Kling
15ed0ebdc6 LibWeb: Implement hit testing a bit closer to spec
We now perform hit testing in reverse paint order as described in CSS2's
section about the z-index property.
2022-03-04 15:52:42 +01:00
Andreas Kling
c9700e100e LibWeb: Start making our layout system "transactional"
This patch adds a map of Layout::Node to FormattingState::NodeState.
Instead of updating layout nodes incrementally as layout progresses
through the formatting contexts, all updates are now written to the
corresponding NodeState instead.

At the end of layout, FormattingState::commit() is called, which
transfers all the values from the NodeState objects to the Node.

This will soon allow us to perform completely non-destructive layouts
which don't affect the tree.

Note that there are many imperfections here, and still many places
where we assign to the NodeState, but later read directly from the Node
instead. I'm just committing at this stage to make subsequent diffs
easier to understand.
2022-02-21 18:35:12 +01:00
Andreas Kling
63345c4dfc LibWeb: Rename Layout::Box absolute rect helpers
- padded_rect() -> absolute_padding_box_rect()
- bordered_rect() -> absolute_border_box_rect()
2022-02-11 21:57:56 +01:00
Andreas Kling
766d816db3 LibWeb: Remove old Layout::Node::split_into_lines() API
Now that we build lines incrementally, we no longer need the atomic line
splitting API.

The new InlineLevelIterator and LineBuilder setup does have some
regressions from the old behavior, but we can deal with them as we go.
2022-01-23 01:22:41 +01:00
Dmitry Petrov
1662213737 Userland: Add horizontal mouse scroll support 2022-01-20 10:37:52 +01:00
Andreas Kling
f73aa8e2bd LibWeb: Move line boxes from Layout::Box to BlockContainer
Per the spec, only a BlockContainer" can have line boxes, so let's not
clutter up every Layout::Box with line boxes.

This also allows us to establish an invariant that BFC and IFC always
operate on a Layout::BlockContainer.

Note that if BlockContainer has all block-level children, its line boxes
are not used for anything. They are only used in the all inline-level
children scenario.
2021-10-06 21:53:25 +02:00
Andreas Kling
c4826eae4f LibWeb: Rename Layout::BlockBox => BlockContainer
There's a subtle difference here. A "block box" in the spec is a
block-level box, while a "block container" is a box whose children are
either all inline-level boxes in an IFC, or all block-level boxes
participating in a BFC.

Notably, an "inline-block" box is a "block container" but not a "block
box" since it is itself inline-level.
2021-10-06 20:10:36 +02:00