Target GDB is only used for debugging the kernel, which is not relevant
to most people. Starting with 924758c6f8, GDB would always be built
as part of the toolchain if the user didn't have it installed. This is
unnecessary.
This commit adds a separate script for building GDB, which the user
needs to explicitly invoke. A message is added to Meta/debug-kernel.sh
which alerts the user to this fact.
Previously, we would unconditionally build GDB from source for the
AArch64 toolchain. This commit makes it possible to use the system's
`gdb` binary if it supports the architecture, or `aarch64-elf-gdb` if
such a package is installed.
An `aarch64-elf-gdb` package will be available through Homebrew once
this PR is merged: https://github.com/Homebrew/homebrew-core/pull/127323
The latter is problematic as it may be contained in the username (e.g.
email address-like) and thus the $SRC_ROOT path. This would cause an
invalid sed command to be created, breaking both of these scripts.
This is necessary to build on MacOS. As discussed in #15530, Serenity
no longer appears to build on MacOS Ventura. This attempts to fix that
by enforcing it at the command level.
Neither are we changing any of our documentation files, nor do we need
any of the documentation that is likely being built.
With macOS potentially removing makeinfo from the default Xcode lineup,
SerenityOS not being able to install it at all currently due to a lack
of perl, and it otherwise just being a dependency that has to be
installed to make the build system happy, lets just stub it out.
This is a preparation to check if our users find noticeable bugs in the
x86-64 target, before we can decide if we want to remove the i686 target
for good.
This shouldn't cause any breaking changes, so a toolchain rebuild is not
required.
As per Hendiadyoin's request, math errno is disabled by default, which
should enable some extra compiler optimizations in LibGL and LibSoftGPU
code that uses math functions heavily.
Co-Authored-By: Ali Mohammad Pur <mpfard@serenityos.org>
This release brings support for various C++23 constructs like `if
consteval` and multidimensional subscript operators. Vectorization is
now enabled for O2 too, and `-ftrivial-auto-var-init` has been added
which can help us find and prevent security issues coming from
uninitialized variables.
Toolchain/Patches/gcc.patch is now significanly smaller as some unused,
autoconf-generated code has been removed.
This commit adds support for building the SerenityOS userland with the
new [mold linker].
This is not enabled by default yet; to link using mold, run the
`Toolchain/BuildMold.sh` script to build the latest release of mold, and
set the `ENABLE_MOLD_LINKER` CMake variable to ON. This option relies on
toolchain support that has been added just recently, so you might need
to rebuild your toolchain for mold to work.
[mold linker]: https://github.com/rui314/mold
This hash format offers faster symbol lookup than the System V hash.
We've been using it in all our shared libraries for a long time, but did
not have it enabled by default in our toolchain, so ports couldn't make
use of it.
Before this change, our dynamic linker's global constructor handler
relied on the GNU linker implicitly including the content of `.ctors`
section inside `.init_array`. The mold linker does not do this, so
global constructors would fail to be called in the mold-built userland.
There is no point in sticking to `.ctors`, as most other systems already
use the superior `.init_array` scheme. This commit changes the kernel
linker script to not discard this new section, and enables it by default
in our toolchain.
Our build of LLVM's objcopy now supports the single missing feature
(--update-section) that previously forced us to use the one from GNU
Binutils. This means that there is no reason anymore to build Binutils
alongside LLVM's tools.
OpenBSD gzip does not have the -k flag to keep the original after
extraction. Work around this by copying the original gzip to the dest
and then extracting. A bit of a hack, but only needs to be done for the
first-time or rebuilds
OpenBSD provides crypt in libc, not libcrypt. Adjust if/else to check
for either and proceed accordingly
Remove outdated OpenBSD checks when building the toolchain
I used "git grep -FIn http://" to find all occurrences, and looked at
each one. If an occurrence was really just a link, and if a https
version exists, and if our Browser can access it at least as well as the
http version, then I changed the occurrence to https.
I'm happy to report that I didn't run into a single site where Browser
can't deal with the https version.
This contains all the bits and pieces necessary to build a Clang binary
that will correctly compile SerenityOS.
I had some trouble with getting LLVM building with a single command, so
for now, I decided to build each LLVM component in a separate command
invocation. In the future, we can also make the main llvm build step
architecture-independent, but that would come with extra work to make
library and include paths work.
The binutils build invocation and related boilerplate is duplicated
because we only use `objdump` from GNU binutils in the Clang toolchain,
so most features can be disabled.
Rather than having the toolchain build fail half-way through we should
check whether the user has installed all the required tools and
libraries early on.
Previously the buildstep function would obscure error codes because
the return value of the function was the exit code for the sed command
which caused us to continue execution even though one of the build
steps had failed.
With set -o pipefail the return value of the buildstep function is
the real command's exit code.
This ensures inter-machine compatibility by not emitting any processor
specific instructions. This fixes the issue raised by the non AVX-512
supporting GitHub actions runners.
-march=native specializes the binaries for the CPU features available on
the CPU the binary is being compiled on. This matches the needs of the
Toolchain, as it's always built and used on that machine only.
This should be safe for the github actions VMs as well, as they all run
on a standard VM SKU in "the cloud".
I saw small but notable improvements in end-2-end build times in my
local testing. Each compilation unit is on average around a second
faster on my Intel(R) Core(TM) i7-8705G CPU @ 3.10GHz.
BuildIt.sh had a bunch of SC2086 errors, where we were not quoting
variables in variable expansions. The logic being:
Quoting variables prevents word splitting and glob expansion,
and prevents the script from breaking when input contains spaces,
line feeds, glob characters and such.
Reference: https://github.com/koalaman/shellcheck/wiki/SC2086
As bcoles noticed in #6772, shellcheck actually found a real bug here,
where the user's build directory included spaces.
Close: #6772