/* * Copyright (c) 2018-2022, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace Audio { static constexpr size_t AUDIO_BUFFERS_COUNT = 128; // The audio buffer size is specifically chosen to be about 1/1000th of a second (1ms). // This has the biggest impact on latency and performance. // The currently chosen value was not put here with much thought and a better choice is surely possible. static constexpr size_t AUDIO_BUFFER_SIZE = 50; using AudioQueue = Core::SharedSingleProducerCircularQueue, AUDIO_BUFFERS_COUNT>; }