/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include namespace Kernel { UNMAP_AFTER_INIT NonnullRefPtr RandomDevice::must_create() { auto random_device_or_error = DeviceManagement::try_create_device(); // FIXME: Find a way to propagate errors VERIFY(!random_device_or_error.is_error()); return random_device_or_error.release_value(); } UNMAP_AFTER_INIT RandomDevice::RandomDevice() : CharacterDevice(1, 8) { } UNMAP_AFTER_INIT RandomDevice::~RandomDevice() { } bool RandomDevice::can_read(const OpenFileDescription&, size_t) const { return true; } ErrorOr RandomDevice::read(OpenFileDescription&, u64, UserOrKernelBuffer& buffer, size_t size) { return buffer.write_buffered<256>(size, [&](Bytes bytes) { get_good_random_bytes(bytes); return bytes.size(); }); } ErrorOr RandomDevice::write(OpenFileDescription&, u64, const UserOrKernelBuffer&, size_t size) { // FIXME: Use input for entropy? I guess that could be a neat feature? return size; } }